SP - Player, NPCs & Troops Reduce Damage Dealt Campaign Option

Users who are viewing this thread

guiskj

Knight
You already can customize how much damage you (the player), friendly troops and friendly parties receive. From full, to 2/3, to 1/2.

My request is for another option to allow the player to control how much damage is dealt to enemy troops and heroes. From full, to 2/3, to 1/2.

The reason for this option is to:
1. Allow the player to increase the difficulty beyond just troop AI.
2. Allow the player to increase the LENGTH of battles, by making both friendly and enemy troops deal less damage.
 
Yes and we need the inverse for player heros. Reduce or increase damage to player heroes. Agree 1000 percent more controls wnd customization we have over difficulty the better rit is for all players.
 
No objection.

Though I though and hoped it to a generic "weapons deals X% less damage", applying to ALL sources of damage. Ideally damage-reduction happens after XP is calcultated.
 
+1

hopefully that wouldn't affect certain weapon colision parameters like blunt hits that don't interrupt the enemies attack, that would make it very frustating, especially in tournaments
 
Back
Top Bottom