BigBadBill
Recruit
Hello
I created a post on reddit and it was suggested that I drop it here as it received a number of upvotes and should get more visibility:
(https://www.reddit.com/r/mountandblade/comments/k2brtd/npc_clans/)
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Posted by
u/Bill_Munroe_87
15 hours ago
NPC Clans
This will probably fall on deaf ears but I've finally had to resign my current play through.
I now have have 5 cities and endless castles and it is utterly impossible to get an NPC clan to join my faction.
I have spent about 2-4 hours (irl time) wandering the map playing the mini game with literally everyone I can to try and get them to convert. If I can win the mini game, which does happen rarely, they want millions of gold. Millions! Why can't i offer them a city; take 3 just come fight for me!!!!
Only thing i can do now is let the game run overnight while i sleep and *pray* to RN-Jesus I don't have a faction declare war on me. The only reason i don't have millions of gold IS the npc factions declaring war on me. they then take 'tribute' as i can't beat AI factions with only 650 men against three doomstacks of 1200 men each, and i can't get any more men as i can't convert anyone. SMH; FML
Oh and if you're wondering how i got so many cities i snipe them when the AI takes them. Just declare war immediately after the army wanders off and there's no defenders> Siege> Win> Insta-truce. +1 city. Also broken by the way lol
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The suggestion to pop this here is apparently devs do read the forums / chat. Personally, I just want to signpost the issues and exploit I've found. I cannot link to the reddit page as i'm not allowed links yet, sorry. So far there are 7 likes, no dislikes and a number of useful comments. The top is:
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level 1
ave369
5 points·10 hours ago·edited 10 hours ago
Strange. Maybe you are trying to recruit landed clans. I only try to recruit landless clans, and the price is reasonable, it varies from 100K gold to something around 300K. 1 to 3 top grade smithed two handers or glaives is usually enough to convince a landless clan to join.
Also, when you get the 200 Trade perk, recruiting becomes trivially easy. Just offer them a fief from the get go, and you can recruit even a landed clan.
But you are right in that offering fiefs (as opposed to buying them) should not be locked behind a hard to get perk. A player king should always have the ability to offer fiefs in barter, but not demand them. A Master of Business Administration degree is not a required skill to be a king.
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I agree with moving the offer fief perk. Personally I'd like to see it unlock very early. One of my first moves when acquiring new NPC clans would be to offer them a castle to manage:
A) (so i don't have to)
B) To buff them
C) To have have castle/cities dotted around the map to drop prisoners and troops to farm influence
In any case recruitment of clans should be viable to a small player kingdom. Why can't we have a system like in the last game where you occasionally get NPC's come to you to offer services, or just put a ceiling on to limit the cost to 200k or something...Anything,
Anyway I hope the feedback is useful. Sorry the original post to reddit was salty but my game is now over due to game mechanics and it's frustrating so many hours in...
Regards
B
I created a post on reddit and it was suggested that I drop it here as it received a number of upvotes and should get more visibility:
(https://www.reddit.com/r/mountandblade/comments/k2brtd/npc_clans/)
******************************
Posted by
u/Bill_Munroe_87
15 hours ago
NPC Clans
This will probably fall on deaf ears but I've finally had to resign my current play through.
I now have have 5 cities and endless castles and it is utterly impossible to get an NPC clan to join my faction.
I have spent about 2-4 hours (irl time) wandering the map playing the mini game with literally everyone I can to try and get them to convert. If I can win the mini game, which does happen rarely, they want millions of gold. Millions! Why can't i offer them a city; take 3 just come fight for me!!!!
Only thing i can do now is let the game run overnight while i sleep and *pray* to RN-Jesus I don't have a faction declare war on me. The only reason i don't have millions of gold IS the npc factions declaring war on me. they then take 'tribute' as i can't beat AI factions with only 650 men against three doomstacks of 1200 men each, and i can't get any more men as i can't convert anyone. SMH; FML
Oh and if you're wondering how i got so many cities i snipe them when the AI takes them. Just declare war immediately after the army wanders off and there's no defenders> Siege> Win> Insta-truce. +1 city. Also broken by the way lol
********************
The suggestion to pop this here is apparently devs do read the forums / chat. Personally, I just want to signpost the issues and exploit I've found. I cannot link to the reddit page as i'm not allowed links yet, sorry. So far there are 7 likes, no dislikes and a number of useful comments. The top is:
************************
level 1
ave369
5 points·10 hours ago·edited 10 hours ago
Strange. Maybe you are trying to recruit landed clans. I only try to recruit landless clans, and the price is reasonable, it varies from 100K gold to something around 300K. 1 to 3 top grade smithed two handers or glaives is usually enough to convince a landless clan to join.
Also, when you get the 200 Trade perk, recruiting becomes trivially easy. Just offer them a fief from the get go, and you can recruit even a landed clan.
But you are right in that offering fiefs (as opposed to buying them) should not be locked behind a hard to get perk. A player king should always have the ability to offer fiefs in barter, but not demand them. A Master of Business Administration degree is not a required skill to be a king.
ReplyGive Award
Share
ReportSave
************************
I agree with moving the offer fief perk. Personally I'd like to see it unlock very early. One of my first moves when acquiring new NPC clans would be to offer them a castle to manage:
A) (so i don't have to)
B) To buff them
C) To have have castle/cities dotted around the map to drop prisoners and troops to farm influence
In any case recruitment of clans should be viable to a small player kingdom. Why can't we have a system like in the last game where you occasionally get NPC's come to you to offer services, or just put a ceiling on to limit the cost to 200k or something...Anything,
Anyway I hope the feedback is useful. Sorry the original post to reddit was salty but my game is now over due to game mechanics and it's frustrating so many hours in...
Regards
B
Last edited: