Modded Realm Of Thrones randomly crashes

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Version number
1.2.9
Branch
Main
Modded/unmodded
Yes, I used mods.

Xerklang

Recruit
Summary: While playing, Realm Of Thrones randomly crashes. This does not happen with the base game
How to Reproduce: Happens pretty much after a few second while moving on the map.
Have you used cheats and if so which:no
Scene Name (if related):
Media (Screenshots & Video):
Computer Specs:
OS: Windows 11
GPU: RTX 3060Ti
GPU Driver Version: 560.70 (newest version)
CPU: AMD Ryzen 5 5600G
RAM: 32GB
Motherboard: MSI B550-A Pro AMD B550 So.AM4 Dual Channel DDR4 ATX
Storage Device (HDD/SSD): 1TB Samsung 980 Pro M.2 PCIe 4

This is the crash report:

- Reasons

Source: TaleWorlds.CampaignSystem
Object reference not set to an instance of an object.

- Inner Exception

Source: No module
No inner exception was thrown

- Callstacks

Inner exception callstack:No inner exception was thrown
Outer exception callstack: at TaleWorlds.CampaignSystem.Issues.GangLeaderNeedsToOffloadStolenGoodsIssueBehavior.ConditionsHold(Hero issueGiver, Settlement& selectedHideout)
at TaleWorlds.CampaignSystem.Issues.GangLeaderNeedsToOffloadStolenGoodsIssueBehavior.OnCheckForIssue(Hero hero)
at TaleWorlds.CampaignSystem.MbEvent`1.InvokeList(EventHandlerRec`1 list, T t)
at TaleWorlds.CampaignSystem.CampaignEvents.OnCheckForIssue(Hero hero)
at TaleWorlds.CampaignSystem.CampaignEventDispatcher.OnCheckForIssue(Hero hero)
at TaleWorlds.CampaignSystem.CampaignBehaviors.IssuesCampaignBehavior.CreateAnIssueForSettlementNotables(Settlement settlement, Int32 totalDesiredIssueCount)
at TaleWorlds.CampaignSystem.CampaignBehaviors.IssuesCampaignBehavior.OnSettlementTick(MBCampaignEvent campaignEvent, Object[] delegateParams)
at TaleWorlds.CampaignSystem.MBCampaignEvent.RunHandlers(Object[] delegateParams)
at TaleWorlds.CampaignSystem.MBCampaignEvent.CheckUpdate()
at TaleWorlds.CampaignSystem.CampaignPeriodicEventManager.SignalPeriodicEvents()
at TaleWorlds.CampaignSystem.Campaign.Tick()
at TaleWorlds.CampaignSystem.GameState.MapState.OnMapModeTick(Single dt)
at TaleWorlds.CampaignSystem.GameState.MapState.OnTick(Single dt)
at TaleWorlds.Core.GameStateManager.OnTick(Single dt)
at TaleWorlds.Core.Game.OnTick(Single dt)
at TaleWorlds.Core.GameManagerBase.OnTick(Single dt)
at TaleWorlds.MountAndBlade.Module.OnApplicationTick_Patch1(Module this, Single dt)

- Installed mods

+ Harmony (version: v2.3.3.207)
+ UIExtenderEx (version: v2.11.0)
+ BetterExceptionWindow (version: v7.1.1)
+ Birth and Aging Options (version: v1.2.9)
+ CustomBattle (version: v1.2.9)
+ Multiplayer (version: v1.2.9)
+ Native (version: v1.2.9)
+ ROT-Content (version: v1.2.9.2)
+ ROT-Core (version: v1.2.9.2)
+ ROT-Dragon (version: e1.2.9.2)
+ ROT-Map (version: v1.2.9.2)
+ Sandbox (version: v1.2.9)
+ SandBox Core (version: v1.2.9)
+ Settlement Icons Redesign (version: v1.1.0)
+ StoryMode (version: v1.2.9)
 
Last edited:
The crash you have reported originates from mods installed prior. Please note that we can’t support any modding-related issues. You can find more information about how to remove modifications here. If you can reproduce the same crash unmodded, please let us know! Thanks for reporting and sorry for any inconvenience!
 
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