Realism or Arcade

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Sour Cream and Onion 说:
I'd say its pretty realistic now. What I don't understand, is why your not satisfied with turning it off ingame. Why do you have to remove crosshairs from the game entirely? Because its realistic? If you want realism, turn it off. If you don't, leave it on. Why does it have to be removed for the players that don't want it to be removed?

Idea!  Maybe a server option? That would be cool as long as admins aren't *****es.

Options for the individual players are nice, since they help newbies to compete, but otoh nothing prevents a good player from using them, too, and if they are too strong and just one good player is using them everyone is sooner or later. That's why autoblock is a server option.
Server side options would just split the community more.
There could be a sort of compromise by allowing weaker players (bad K:grin: ratio should suffice) to use helpers at will (also in melee, horsemanship, maybe a effect that shows you the right time to thrust, or those blocking help arrows), while the better players have to play on the hardest settings.

Now most of the time crosshair isn't strong enough to make really a difference, but for example when crossbowmen are camping behind cover it becomes very hard to beat that without crosshair, since with it and 3rd person you can easily wait behind cover until you see an opportunity, step out and shoot with full accuracy over most distances (say North Town or at Castle walls). The worst are those really that camp and camp and camp and then loose the round on purpose because they are the only one left and trying to attack the enemy or plainly surrendering might make a dent in their k:d ratio... And I bet it's the same people that headshoot you in the first 20 seconds when they see that you are still afk because you couldn't be bothered to stare at the screen until the round ends and went to make a sandwich. If I was paranoid I'd also believe it are the same that kickvote me when I throw a raging tantrum then but it's probably just other people that feel unfairly accused.
Or horse archer, headshots while riding by by just aligning the crosshair while others have actually to block left and right and catch arrows and outdistance a lance with their spear during the 0.5 seconds they needn't defend...
Umm ... rant over, all in all I don't think it's worth the hassle to change it just for crosshairs.

But ... again the other thing is that archery isn't really that interesting. When was the last time you saw an archer duel? Heck, when archer dueling the fun part isn't the shooting but the dodging. If you aren't going for a purely supporting role it's just about hiding and shooting at unaware people. If I see you I raise me shield and run at you and you'd better be good at melee then. Even when you hit me I have still half my health and all your sneaking was quite pointless. I don't think anyone really bought the game just for playing archery that way.
For what's my idea consider this: I find my position, shoot a test arrow or two, note the wind deviation and the drop and adjust my future shoots to accomodate for it. If I'm forced to reposition, or shoot in a different direction I have to do it again, or maybe I'm good at physics and figure out the new adjustments all by myself (yeah, all you nerds could get famous for your math skills ... figure that). On shorter ranges these effects are neglible so you could play close combat support pretty much as you do now. In turn make archers more dangerous, lower random deviation, higher damage, lower shield force fields, arcing shots. As said above if it's too hard for newbies give them (and maybe only them) helpers, a wind meter, a crosshair, whatever.
So you'd have a really big change in playstyle between classes, reflex base infantry, timing based cavalry, and archer relying on cold calculation.
A ***** to balance, never going to happen, you are the only nerd here my girlfriend sucks at math, etc etc etc.
Futility is my second name.
 
Sour Cream and Onion 说:
Yea but then you say its "gotta go" which confuses several people.
I apologize for this. People tend to get worked up during a post and exaggerate when they really mean.
Kalthios 说:
The crosshairs aren't much of an issue.  Medieval archers would use the arrow shaft and broadhead to aim.
Ya so whats the issue with using them in game? Visually its still possible and it would give the same effect as well as added emersion.

Doomsayer, you made a very good point with the xbow crosshair. One exploitation is that these xbowmen are able to see past a wall without showing the avatar. Then they pop out and snipe, a completely unrealistic scenario and one which pisses of archers, inf, and mounts to high hell. Take off the crosshair for them would not solve but alleviate this problem especially if 3rd person couldn't be used to peak past walls.

You make some other good points as well but a lot of rambling  :neutral:  :grin:
 
AnkleBiter 说:
Forget about the people who don't hang out at the SCA and get in arguments over armour and whether a 21 meter sword is better then a 21.5 meter sword. Realism automatically makes things more fun, right?

:lol:

Do you really think the SCA gives two ****s about accuracy? Many of them are the kind of people who become goth emo vampire wannabes that show up at conventions and keep trying to tell people about their persona. It's the Society of Creative Anachronism, for ****'s sakes, they just want to look vaguely medieval and pretend that they're other people.
 
Omzdog 说:
Take off the crosshair for them would not solve but alleviate this problem especially if 3rd person couldn't be used to peak past walls.
You do realise you can make all walls render invisible with a simple mod, right? :lol:
 
Ya but that wouldn't work online though, dont know why you point that out.  :neutral:
Its not like you can just mod native and join a native server and have all the walls invisible.
Irrelevant Arch.
 
Night Ninja 说:
Do you really think the SCA gives two ****s about accuracy? Many of them are the kind of people who become goth emo vampire wannabes that show up at conventions and keep trying to tell people about their persona. It's the Society of Creative Anachronism, for ****'s sakes, they just want to look vaguely medieval and pretend that they're other people.

Wow, that sure is alot of generalizing and hate for a group of people trying to enjoy themselves.  I agree that they're dorks, sure, but goth emo vampire wannabe's?  That's harsh.
 
Same kind of people, different interests.

There's a significant degree of overlap though, the same bint that likes pretending to be Lady Lackwit of Herpderpria isn't going to see a great deal of difference in pretending to be Abreadfdsaasdfdsfdscvbsid, the vampire courtesan bard fighter-assassin. I've had enough attention whores try to tell me how edgy and and unique and interesting their characters and persona are. Get a reality check, the lot of them are cast from the same mould.

This might also explain the popularity of Twilight. :???:
 
Night Ninja 说:
This might also explain the popularity of Twilight. :???:

Teen girls.
To expand on that:  Teen girls are damned stupid.

That's the only thing that explains twilight.

All I had to hear was "Vampires that sparkle like rhinestones in daylight!" to know it was an absolutely retarded series, and that a woman wrote it.

*Oddly enough it's strangely similar to hearing "Leonardo DiCaprio is in it!" to know that Inception is a terrible movie*
 
The cheat argument is kind of silly in any case. Oh, so people are glitching themselves through the wall, we should all be ethereal!
Heck, sooner or later someone makes an autoblock or maybe it exists already, so we should probably all just quit.
 
Omzdog 说:
Ya but that wouldn't work online though, dont know why you point that out.
It does. You just edit the native textures to make them invisible; see through walls.

 
Archonsod 说:
Omzdog 说:
Ya but that wouldn't work online though, dont know why you point that out.
It does. You just edit the native textures to make them invisible; see through walls.

it is still not a good idea to explain how easy it is to cheat in this game.

ps. (because it is to late

if you are smart, do not make them completly invisible to avoid running into them all the time, its enough to be able to see the enemy behind it.  :razz:
 
Erm, my link about Medieval medicine also mentioned augeries, rituals, and other silly stuff.

But let's be fair, and declare it a straw man.

Therefore, after all the OP's reservations and backtracking we have what? 

A request for a server-side, optional ability to disable the crosshair, maybe minor tweaks to horses?  Is that all?

Guess what?  You can actually do that in about 10 minutes as a MP mod.  Everybody who wants to play on a server that doesn't allow crosshairs can download the mod, which would be tiny... and voila, problem solved.
 
The OP doesn't appear to be a fellow of very strong convictions. :razz:

Portraying realistic horse movement isn't exactly minor. Horsemen will now be better in every department when compared to footmen, and the corresponding changes in balance are enormous.
 
Archonsod 说:
Omzdog 说:
Ya but that wouldn't work online though, dont know why you point that out.
It does. You just edit the native textures to make them invisible; see through walls.
Ahh I see what you are saying, but this is irrelevant still.

NightNinja, what exactly do you mean? Horsemen are already better then footmen in all regard. And when did I suggest realistic horse movement?
 
Harlequin_ITA 说:
Take off the cursor, and ranged will be underpowered, which will make the other 2 classes overpowered.

I can shoot just fine without the crosshair
 
Well just to say Im person that is outraged by unrealism in games so for me definitely finding some balance for the sake of realism is opposite of fun. :mrgreen: Just to add one more minority voice. :roll:

Only things thats possible is mod it the way I feel its realistic as I cant force my point of view on others when there would be 5 people happy about this out of 100000.

This said and seeing theres much attention aimed on this threat could someone tell me how can I remove that insanely big loss of speed when armoured charger runs over people?
 
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