The_Freeman 说:Omzdog 说:tl,dr? Skip to conclusion
Thesis
Melee
For melee the thing that pisses me off the most is that you are able to feint spam a weapon much faster than you can swing that weapon. Arcade. The animation should be equally as fast, so that with heavy weapons, the blocking is much harder. I don't know how somebody is able to stab me from two inches away with a bamboo spear by simply releasing the attack button away from my body and stabbing my feet.
Additionally, when a horse brushes past me, I shouldn't be knocked back.
This is the only part i agree with, most of the times there is no reason to take a 1handed weapon over a 2handed except to use a shield, but this usually means that people go around with a cheap shield and free 1handed to get close to archers and switch to a 2handed to fight them in melee. Not funny and unrealistic in an unpleasant way too.
What're 2handers supposed to do then? Archers can shoot accurately halfway across the map by just moving the reticule a centimeter upwards, IMO make the arrows drop more so archers have to aim up to kill people
-Anyway, why do people complain about archers being underpowered, just camp spawn and you're set, shoot some infantry in the back and dodge nooblancers. Oh and if cavs just run into walls while they're trying to attack you; just run around in circles around them and shoot them because due to unmaneuverable horse they can't do **** except backstab.
(I am one to buff horses and nerf lances)
-Last edit: It's hard to think about things that're balanced and realistic.








