Real-Life DLC or Expansion: Michael the Brave

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Mount&Blade 1 had 2 real-life DLCs, Napoleonic Wars and Viking Conquest.

I know it's too early to talk about a DLC or Expansion right now, but I suggest that when the time comes, a DLC similar to Viking Conquest should be made for Bannerlords but with the Balkans of 1600s instead.

Ever since their foundation as vassals of the Kingdom of Hungary, the principalities of Wallachia, Moldavia and Transylvania were often the playthings of greater powers surrounding them, but there was a small moment in time, a small period of 3 months, when the principalities of Wallachia, Moldavia and Transylvania were independent and unified under a single Romanian ruler.

To understand the scope of this achievement, one must only look at the size of the Ottoman Empire, Austrian Empire and Polish-Lithuanian Commonwealth when compared to the 3 principalities. To understand the difficulties of this achievement, one must only look at the battles of Michael the Brave, how often he would won while being heavily outnumbered in order to achieve this short unificaiton. His march in the Ottoman territory was similar to Hannibal's march in Roman territory.

The story of Michael the Brave and how he briefly united Wallachia, Transylvania and Moldavia around year 1600, fighting and winning most of the battles against the Austrian Empire, Poland-Lithuania and Ottoman Empire is quite a tragic one of a great rise and a great fall, while the multiple uphill battles will make an excellent campaign. In most of his battles, the enemy had both numerical and qualitative superiority.

We can again have 2 different religions: Christianity and Islam.

Aditionally, we can have 2 branches of Christian religion: Catholic or Orthodox.

And we have a game mechanic of vassal states, that can start rebellions. We can also have story mode like in Viking Conquest.

This is a map of the Balkans in 1593:
VPCfn6V.jpeg


6 FACTIONS:
1. Ottoman Empire (3 vassals)
1.1 Principality of Wallachia
1.2 Principality of Moldavia
1.3 Principality of Transylvania
2. Austrian Empire
3. Polish-Lithuanian Commonwealth

Story mode: You play as Michael the Brave in 1593. His story is one of ressistance, triumph and eventually downfall of a brilliant general. Which is why I think it will be engaging for players. One who saw his dream fulfilled, but only for a short while.

I imagine the player will play the storyline as Michael the Brave himself. Starting from humble beginnings, winning outnumbered battles, unifying the provinces and then being swarmed by the armies of the empires next to him. And who knows, the player might survive and keep the union, unlike Michael the Brave in real life.

The Story of Michael the Brave:

In the late 16th century, after defeating Persia, the Ottoman Empire turned his gaze towards Europe. In 1593 the Ottoman Empire declared war on the Austrian Empire. Because of the expensive wars with Persia and Austria, the Ottoman Empire needed gold and started taxing the heck out of the vassal states of Wallachia, Moldavia and Transylvania. Collectively known as the Carpathian Principalities.

Motivated by these high taxes, the 3 princes of Wallachia, Moldavia and Transylvania: Michael the Brave, Arron the Tyrant and Sigismund Bathory join the Holy Leauge against the Ottoman Empire in 1954. Michael the Brave invades the Ottoman province of Dobruja and ravages it, the Ottomans send an army of Turks from Constantinopole and of Tatars from the Austrian border to Wallachia. Michael the Brave defeats both armines (2 wins) and proceeds to invade Bulgaria. The Ottomans send another army to fight Micahel the Brave in Bulgaria, they are defeated (3 wins).

At one point, Michael the Brave reaches within one day march of Constantinopole itself, but is forced to turn back to Wallachia after assistance from the Holy League fails to materialize. In Wallachia, Michael the Brave accepts to become Sigismund Bathory's vassal in exhcange for military support. Following the devastation of Bulgaria, the Ottoman Empire intends to fully incorporate Wallachia into the Ottoman Empire and sends a 100.000 troops army against Micahel the Brave's now 15.000 troops. The battle takes place at Calugareni. Michael the Brave wins losing about 1.000 men while the Ottomans lost about 15.000 men (4 wins).

After the victory, Michael the Brave retreats to the Bran Pass on the border with Transylvania where he waits reinforcements from Sigismund Bathory. Meanwhile, the Ottoman army occupies Bucharest, Targoviste and other cities, starting to fully annex Wallachia into the Ottoman Empire. Eventually, Sigismund Bathory from Transylvnia and Stefan Razvan (the new prince who replaced Arron the Tyrant) from Moldavia arrive with reinforcements.

The combined armies of the 3 princes are of 32.000 men. Their armies take back Targoviste and Bucharest then defeat the Ottoman army at Giurgiu (5 wins). After Wallahcia is liberated, Sigismund Bathory and Stefan Razvan return to Transylvania and Moldavia. But while Stefan Razvan was away, the Polish-Lithuanians bought a pretender on the throne of Moldavia - Ieremia Movila. Stefan Razvan fights against Ieremia Movila in Moldavia but was defeated. Ieremia Movila then swore fealthy to the Sultan and now Michael the Brave is threatened by Moldavia as well.

After Michael the Brave takes back all of Wallachia, the Ottoman Empire sends an army of Tattars that is easily defaeted (6 wins). Then another army of Tattars is sent, that is again defeated (7 wins). By 1596 the Austrian and Translyvanian defeats against the Ottoman Empire force them to negociate a turce. This leaves Wallachia alone and isolated against the Ottoman Empire. After taking a loan from the Austrian Emperor Rudolph II, Micahel the Brave was once again the first to make a move and invaded Dobruja and Bulgaria with an army of 13.000 men.

But in Moldavia, Ieremia Movila planed to repalce Michael the Brave on the throne of Wallachia with his younger brother, Simion Movila. And in Transylvania, Sigismund Bathory was forced to abdicate and was repaced by his cousin Andreas Barothy. Then, Michael the Brave made a proposition to Emperor Rudolph II, the unification of Wallachia and Transylvania under his rule to help him fight the Ottoman Empire with the help of Transylvanian resources. Emperor Rudolph II refused and Michael the Brave began planning to seize Transylvania for himself while being at war with the Ottomans and Moldavians.

Surrounded on all sides, Michael the Brave was forced to seek peace with the Ottomans and used the numberous victories and destruction he caused in Dobruja and Bulgaria to gain favourable terms in the peace treaty. He was allowed to keep the fortified fortresses on the Danube and was recognized by the Sultan as ruler of Wallachia.

In 1599, although Michael the Brave has achieved pretty much what he wanted, a favourable peace with the Ottoman Empire. The rulers of Moldavia and Transylvania, Ieremia Movila and Andreas Barothy, where both competing in trying to overthrow Michael the Brave and seize Wallachia for themselves. It was then that Michael the Brave laid out his political plan of unifying the Carpathian Principalities under his rule.

With Andreas Barothy enjoying support from Polish-Lithuania, Transylvania became a vassal state of the Polish-Lithuanian Commonwealth who was friendly towards the Ottoman Empire. While Moldavia was a vassal of Transylvania, Polish-Lithuania and the Ottoman Empire at the same time. This concept is known as conduminium, a territory ruled by 2 or more sovereign powers. After securing Translyvania, Andreas Barothy asked the Sultan for confirmation of his hereditary rule and suzerainty over Wallachia, which the Ottoman Empire accepted. And so, Andreas Barothy began trying to install a pretender, Simion Movila (Ieremia Movila's younger brother) on the throne of Wallachia. The Ottoman Empire supported this policy, deeming Michael the Brave a dangerous vassal. Michael the Brave was now surrounded from all sides by rulers who was in their political and economic interest to replace him.

In a cunning move, Michael the Brave swore fealthy to Andreas Barothy, which gave him time to prepare an army of 13.000 troops. Michael the Brave then asked the Austrian Emperor Rudolph II for his backing, which gave his plan to invade Transylvania considerable legitimacy. Austrian Emperor Rudolph II didn't like the loss of Transylvania due to Andreas Barothy's swore of fealthy to Polish-Lithuania, and it was in his interest to help Michael the Brave's invasion, seeing it as a chance to bring Transylvania back into the Austrian Empire.

In October 1599, a messanger from Transylvania came to Michael the Brave preventing a provocative and insulent ultimatum. By the power of his overlordship over Wallachia, Andreas Barothy ordered Michael the Brave to take his entire family and leave Wallachia. And so Michael the Brave left Wallachia, to invade Transylvania.

Declaring that he is attacking Transylvania on behalf of Emperor Rudolph II, some Transylvanians joined Michael the Brave, such as the Hungarians from Targu Mures and Fagaras, and the Saxons from Brasov, together with some new fresh troops from Oltenia in Wallachia, Michael the Brave's army reached 20.000 men while Andreas Barothy army had 16.000 men. The forces of Michael the Brave and Andreas Barothy met near Sibiu. Michael the Brave won (8 wins) then took Sibiu and Alba Iulia. At Alba Iulia, the Hungarian nobility elected him Prince of Transylvania.

A few days later, Michael the Brave established a diet, demanding that the Hungarian nobility swears loyality to Emperor Rudolph II, to himself and to his son. And began calling himself "King of Transylvania and Wallachia". Afterwards, he met to Polish-Lithuanian officials to negociate a conduminium where Michael the Brave would be a vassal of the Austrian Empire and Polish-Lithuanian in exchange for the Moldavian crown and recognition of himself and his heirs over the Carpathian Principalities.

Polish-Lithuanian officials refused, but nonetheless, Michael the Brave's army entered Moldavia and as the Moldavian armies and castles slowly joined Michael the Brave's side, Ieremia Movila fled the country to Poland-Lithuania and Michael the Brave was crowned prince of Moldavia. Michael the Brave's warring ways united for the first time the principalities of Wallachia, Transylvania and Moldavia under a Romanian ruler. But a new dynasty controlling this potentially powerful kingdom, would upset the balance of power in the region.

By first securing Wallachia's defence against the Ottoman Empire, and then incorporating Transylvania and Moldavia into his kingdom, Michael the Brave proved he was a quick-thinking and brilliant general who mastered all of the basics of 16th century warfare. He understood the advantages of speed and flanking, attacking an enemy formation from 2 sides and he knew how to use terrain to his advantage.

The kingdom that Michael the Brave founded did not yet have a national agenda, and still wasn't based on ethnical unity. While Wallachia and Moldavia were full of Romanians, Transylvania was made out of mostly Romanian peasants with a Hungarian nobility, Saxon (German) traders and Szekely (Germans speaking Hungarian) elite warriors. And while it was somewhat unclear while the name of this new kingdom would have been, it is clear that it was a project of the Wallachian elites to expand their power over the neighbouring principalities.

But as soon as he became prince of Moldavia and returned to Alba Iulia in Transylvania. Michael the Brave's plans were met with both internal and external threats. Interanlly, the nobilities of Wallachia, Moldavia and Transylvania all had competing interests.

And externally, the interests of all 3 great powers: Austrian Empire, Poland-Lithuania and the Ottoman Empire were damaged by Michael the Brave's unification. The Austrian Empire wanted control over Transylvania and its rich resources. Poland-Lithuania wanted Moldavia as their buffer state. While the Ottoman Empire wanted to restore their control over all their 3 former principalities. To make matters worse, Wallachia and Moldavia had almost no fortifications on the Ottoman border, since the Ottoman Empire previously banned them in order to weaken their rulers, an attacking enemy could quickly penetrate deep into Moldavia and Wallachia in a matter of days.

Although Michael the Brave still refered to himself as vassal of Emperor Rudolph II, he still refered to himself as "king" and began to negociate his position in Transylvania with Emperor Rudolph II, he wanted to be direct ruler of Transylvania instead of governor in Emperor Rudolph II's name, and equally claimed the Partium / Crisana region as rightful part of Transylvana. This damaged his standing with Emperor Rudolph II and all 3 major powers started perparing armies to invade the unified kingdom of Wallachia, Transylvania and Moldavia.

Although the kingdom possesed enough manpower for a 60.000 men army, due to internal conflicts Michael the Brave could only mobilize an army of 15.000 troops. Eventually, the Hungarian nobility undertook a revolt against Michael the Brave with support from Austrian Italian-born general Georgio Basta with 20.000 men. In August 1600 their armies met, with only 12.000 troops and without his best units, Michael the Brave lost the battle (8 wins, 1 loss) and lost Transylvania. This was the beginning of the end for Michael the Brave, but he would not go down without a fight.

Meanwhile, Poland-Lithuania under the command of Jay Zamonski invaded Moldavia with 17.000 men bringing with them the brothers Ieremia Movila and Simion Movila with the goal of overthrowing Michael the Brave's rule in Moldavia and Wallachia. Some Moldavian nobles joined the Polish-Lithuanians due to Michael the Brave's harsh taxes, others had little choice else they would be stripped of their land and power. By October 1600 the Polish-Lithuanian army reached Wallachia were Michael the Brave has retreated after his defeat in Transylvania.

Michael the Brave marched against Jay Zamonski with 10.000 men and was defeated (8 wins, 2 loss). As Michael the Brave retreated to Olternia, Jay Zamonski reached Bucharest and put Simion Movila as ruler of Wallachia. Michael the Brave invaded Muntenia in Wallachia to take back his throne but was defeated again by Jay Zamonski (8 wins, 3 loss). Realising he has no change to retake Wallachia on his own, Michael the Brave left Oltenia and headed for Vienna to negociate with Emperor Rudolph II. However, Emperor Rudolph II refused to give him an audience at his court.

However, the Hungarian nobility in Transylvania that previously revoted against Michael the Brave, now revolted against the new governor, Georgio Basta, and reinstalled Sigismund Bathory who turned his back on Austria and was now loyal to Poland-Lithuania having received substantial military support from them. Needing to retake Transylvania once again, Emperor Rudolph II reacted. He allowed Michael the Brave an audience and provided him 100.000 florins to build a new army formed by mercenaries.

With 10.000 troops, Michael the Brave's army met with Georgio Basta's army of also 10.000 men. Emperor Rudolph II ordered his 2 commanders to set their differences aside and work together with Michael the Brave taking command of the whole army. The Michael-Basta coallition invaded Transylvania and defeated Sigismund Bathory's army of 40.000 men (9 wins, 3 loss). Then Michael the Brave took Cluj while Georgio Basta took Targu Mures.

Meanwhile in Wallachia, Michael the Brave's supporters already overthrew Simion Movila and sent messages to Michael the Brave that a Wallachian army is waiting for his arrival in Targoviste. However, Michael the Brave wanted to separate himself from Georgio Basta and retake Transylvania once again by taking Alba Iulia again as his princely seat, directly against Emperor Rudolph II's wishes.

Needless to say, it was unacceptable for Emperor Rudolph II to allow Michael the Brave to rule once again a potentially powerful kingdom, so he ordered Georgio Basta to assassinate Michael the Brave. On Emperor Rudolph II's orders, Georgio Basta sent his men to Michael the Brave's camp near Campia Turzii on 9th of August 1601, when the tried to defend himself, he was struck down with Halebards and his head was cut off (9 wins, 3 loss, 1 assassination). His body was left in display for a while, but his followers managed to take his body back to Wallachia in Targoviste, where it is still today.

Following Michael the Brave's death, Simion Movila took back the throne of Wallachia, while having to fight against Michael the Brave's son Nicolae Patrascu who was spared by Georgio Basta had Austrian support and Radu Mihnea who enjoyed support from the Ottoman Empire as they wanted to regain control over the princiaplities. Eventually Radu Mihnea won and Wallachia became an Ottoman vassal state once again. Georgio Basta became governor of Transylvania for a few months, until due to his cruelty leading once again to discontent, Emperor Rudolph II recalled him, but soon after Sigismund Bathory would invade Transylvania from Moldavia once again but swear fealthy to the Ottoman Empire instead. While Ieremia Movila will keep ruling Moldavia until his death in 1606, afterwards he was replaced by his brother, Simion Movila.

A Video with the Story of Michael the Brave:



If you don't want to watch a 1:30:00 long video or read a huge amount of text. Just read some of the comments:
1. They are like:” -how many guys we have ? -8000; -how many they have? -100,000! ; -Let’s get them!!!
2. Jesus Crist.. That place was in nearly constant fight. Impressive resistance no doubt about it.
3. He managed to defeat the best ottoman general of his time while outnumbered 10 to 1 and is not featured as one of the best military generals in the world says all about the pampered history books
4. Add Mihai to the ranks amongst Alexander, Bonaparte, Hannibal, Pyrrhus and the Mongols for greatest military tacticians. By the way this is the second time I’ve watched this.
5. What a hell of a great story. A great man, who I had never heard of here in America until I converted to Orthodoxy.
6. It broke my heart to see Mihai fall. His victories put fire in the hearts of the region.
7. Congratulations for that great job of history. As a French, I didnt know Mihail (I just knew Vlad Dracul). I really feel admiration for that man fighting against the 3 surrounding great power including the ottomans.
8. As a Hungarian, I must say Eastern European schools should teach this kind of History of neighboring countries for the younger generations, not only national propaganda. I have never heard of this Mihály before, but now I am happy to know about this story.
9. This would make an epic Netflix series
10. By the end you definitely notice a formula to Mihai's military mind. There's always a flank or a ditch or hidden artillery on the slopes. This dude is criminally underrated as a military tactician!
11. Just amazing, Michael was truly great, he was even more better than Vlad drucla, he succeed to unite Romania briefly something that vlad drucla failed to achieve.
12. He was a briliant general, yet he didn't die on the battlefield against the Turks, but he was betrayed and killed by Christians who were supposed to fight along his side against the Turks.
13. Sad ending for Michael. This man could have inflicted even more defeats on the Turks but instead he had to spend his last years fighting the scheming Christian kingdoms .
14. This was a pretty great video to watch. Had no idea this man existed. And I think his heart was in the right place. He just should have thought on a more political level. He might not have been brought down had he not thought on only a military level. Loved the video.
15. Fascinating historical presentation of a time and a place that I did not know anything about. Michael the Brave (and he deserves that title) won many battles that he should have lost, pulling a rabbit out of the hat more than once to turn the tide of battle. If he had not alienated all his allies and potential allies, he may have lived to complete his task of the unification of Romania. As it is, he did a remarkable job with what he had. No one he met in battle surpassed him as a field commander. It was a lack of men and resources.

Physical Map:
7t4gkyE.jpeg

The physical map offers a wide array of variety.
- From Poland-Lithuania that is a huge plain.
- To the Carpathian Prinicpalities separated by mountains and engulfed by 3 major rivers: Danube, Dniester, Tisza; and the Black Sea. Peak Moldoveanu having 2544 meters.
- Then we have the Bohemian Massif and Upper Carpahtians stretching in the north, leading to a natural barrier between the Austrian Empire and Poland-Lithuania.
- While in the south, the Balkan Mountains, who while not as tall as the Carpahtians, are nonetheless more sperad giving the armies a harder time passing through.
The only thing missing here is a desert.

Rivers Map:
MlTjyEs.jpeg

I clearly do not suggest adding all these rivers, but some of them, the larger ones could be added. So that the whole map won't be just 4 major rivers and that's it.

Religion could also play a role: like it did in Mount&Blade Warband's Viking Conquest DLC.
- The Ottoman Empire was Muslim.
- The Austrian Empire, Hungary and Bohemia were Catholic
- Wallachia and Moldavia were Orthodox.
- Transylvania had a mainly Orthodox peasantry with a Catholic nobility and traders.

In fact, one of the reasons for Michael the Brave decrease in popularity with the Hungarian nobility was religion. Michael the Brave forced the Hungarian nobility to relieve the Orthodox priests from taxes and feudal obligations and gave the Orthodox Church from Wallachia official authority over the Romanian population living in Transylvania, which took more power away from the Hungarian nobility. And when Michael the Brave ravaged Dobruja and Bulgaria (twice) in his war with the Ottoman Empire, some of the population joined his side because the were Orthodox.
 
someone give me a tldr
Someone is very enthusiastic about a Romanian national hero (not Dracula). Guess his nationality.

@Akfiz
I have never heard of this guy, and I'm from the Balkans and like history. So you could guess that he is an obscure figure outside your country, a very small market for DLCs.
A better suggestion would be a DLC/mod about the campaigns of Janos Hunyadi, a much more famous figure, and defeater of Taleworlds' ancestors. But outside the Balkans and history enjoyers, he's still not well known enough to make sales worldwide.

We are doomed to a Vikings DLC. If you want anything else, you'll have to assemble a strong mod team and make a full conversion mod. Even for a free mod you'll get little interest for a figure that's seemingly important only to Romanians.

And no, it's not too early for DLC talk, these things are probably already decided and planned, so it's more likely too late to suggest anything.
 
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Someone is very enthusiastic about a Romanian national hero (not Dracula). Guess his nationality.

@Akfiz
I have never heard of this guy, and I'm from the Balkans and like history. So you could guess that he is an obscure figure outside your country, a very small market for DLCs.
A better suggestion would be a DLC/mod about the campaigns of Janos Hunyadi, a much more famous figure, and defeater of Taleworlds' ancestors. But outside the Balkans and history enjoyers, he's still not well known enough to make sales worldwide.

We are doomed to a Vikings DLC. If you want anything else, you'll have to assemble a strong mod team and make a full conversion mod. Even for a free mod you'll get little interest for a figure that's seemingly important only to Romanians.

And no, it's not too early for DLC talk, these things are probably already decided and planned, so it's more likely too late to suggest anything.
New World conquest DLC
 
I'm sure Taleworlds would be delighted to make a DLC with a sole focus on a guy who was good at mudering their ancestors lol. Good luck with that haha
 
This was an interesting reading, I must admit it, but with regards of the idea for DLC, we have to remember both expansión for Warband introduce new mechanics, such as gunpower (Canon, muskets, mortars, etc) and destructibles buildings in Napoleonics War and new features for Viking Conquest, such as naval Battle (on sea and on harbours), base for player, religion, history Mode, etc.

Many of those features would be desire it for Bannerlord by the community and yet, as everyone know, we dont have it. Personally, i dont want those features being in DLC, I want them in the base game (except gunpower, those dont belong for the timeline) but, if there should be implemented back as DLC, what else that doing it with a new timeline that fit those features (Seven years War for gunpower and naval as MP dlc and maybe other historical place for SP campaign like Oriente warfare with the infamous Elephant DLC)

TLDR; great history lesson, it fits better with a mod rather a DLC.
 
Did you guys just all forget about With Fire and Sword?
Well, kurwa. What's your point, that they'll do a Glorious Poland tribute again?
They have changed and look to maximize profits now, judging by the Bannerlord design decisions. They are way past obscure, but interesting themes that bring in modest income.
 
Well, kurwa. What's your point, that they'll do a Glorious Poland tribute again?
They have changed and look to maximize profits now, judging by the Bannerlord design decisions. They are way past obscure, but interesting themes that bring in modest income.
My point is that they were willing to license out and have dudes make some incredibly niche stuff. So it doesn't need to be feature packed or have a lot of mass-market appeal or even really be made by TW at all.
 
I will say it would be gloriously comical if TW made a DLC based on a wall of text from some random person after completely ignoring feedback from their players for months. I support this just for the lol factor.
 
My point is that they were willing to license out and have dudes make some incredibly niche stuff. So it doesn't need to be feature packed or have a lot of mass-market appeal or even really be made by TW at all.
Good point, licensing of the engine. We haven't heard whether they are open to it for Bannerlord, but obviously they need to finish it first.
The old rumor was that they wasted too much time in supporting the previous licensees (who were tweaking and changing the engine), so they were wary of working with external companies that are not their contractors. (Or anyone that's not in the same room lol.)

So, theoretically, a team of Romanians could approach Taleworlds for a licensing deal, and as long as they appear competent and able to make a game, they might get a deal with a huge cut for Taleworlds.
DO IT OP.

Edit: deja vu
 
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By the time Bannerlord engine is finished, this topic will already be forgotten.
Whole civilizations will be forgotten by that time. Archeologists may stumble upon forum backups and wonder why the Ancients (us) thought that the release of Bannerlord is imminent. Was it a religious cult or a different concept of time scale?
 
I imagined it will get more coverage here, which it did.
Someone is very enthusiastic about a Romanian national hero (not Dracula). Guess his nationality.

@Akfiz
I have never heard of this guy, and I'm from the Balkans and like history. So you could guess that he is an obscure figure outside your country, a very small market for DLCs.
A better suggestion would be a DLC/mod about the campaigns of Janos Hunyadi, a much more famous figure, and defeater of Taleworlds' ancestors. But outside the Balkans and history enjoyers, he's still not well known enough to make sales worldwide.

We are doomed to a Vikings DLC. If you want anything else, you'll have to assemble a strong mod team and make a full conversion mod. Even for a free mod you'll get little interest for a figure that's seemingly important only to Romanians.

And no, it's not too early for DLC talk, these things are probably already decided and planned, so it's more likely too late to suggest anything.
Obscurity doesn't necessarly lead to low interest or a small market. I never heard of The Deluge either, but I enjoyed With Fire & Sword's storyline nonetheless and went online to read more about it.

I could also present other games that touched obscure parts of history and were interesting exactly because of this, but advertising might be against the forum's rules. While everyone knows of the 100 years war or the 30 years war, playing a game based on a real life event that I never heard of is a welcomed surprise.

Obviously, he's not as popular as anything related to the history of the great powers. But you being from the Balkans and never hearing of him franlky says more about you than about him. He was non-obscure enough to be worth being mentioned in a summary history of the Ottoman Empire, along with Dracula and John Hunyadi.



John Hunyadi was no more defeater of Taleworlds' ancestors than Michael the Brave or Dracula were. They had some triumphs over the Turks, but in the grand scheme of things it only slowed down the Ottomans a bit.

While John Hunyadi's christian coalition and crusade would be interesting battle-wise, there wouldn't be much territorial change, making Mount & Blade gameplay style of big territorial changes through capturing castles unfit for the campaign.

You could also argue that the territorial changes made by Michael the Brave or Dracula also ultimately amounted to nothing since they lost, which is why my favourite suggestion out of the ones I made is the Ottoman Conquests one, presenting the early major conquests of the Ottoman Empire: https://forums.taleworlds.com/index...-idea-mount-blade-ii-ottoman-conquest.418865/
 
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Whole civilizations will be forgotten by that time. Archeologists may stumble upon forum backups and wonder why the Ancients (us) thought that the release of Bannerlord is imminent. Was it a religious cult or a different concept of time scale?
Maybe a social experiment as well.
Mount&Blade 1 had 2 real-life DLCs, Napoleonic Wars and Viking Conquest.

I know it's too early to talk about a DLC or Expansion right now, but I suggest that when the time comes, a DLC similar to Viking Conquest should be made for Bannerlords but with the Balkans of 1600s instead.
TW has prioritized a different revenue model by targeting different audience with Bannerlord. Releasing another product (like the one you propose) for a "moderately wealthy" (using an euphemism) prospective playerbase of the Balkans would be contrary to TW's very principles of business. Instead, you might anticipate (if so) an expansion revolving around China, because it is where money really is flowing.
 
Well, kurwa. What's your point, that they'll do a Glorious Poland tribute again?
They have changed and look to maximize profits now, judging by the Bannerlord design decisions. They are way past obscure, but interesting themes that bring in modest income.
Also, excuse me for double-posting.

I also look down on WFaS with utter disdain and contempt, as it is an example of a really bad product hastily released to capitalize on people with inferiority complex. Such playerbase would derive their sense of pride from history-glorifying products, instead of focusing on their nation's future and economic strength (Turks, Poles and Serbs are fine examples of nations doing so). That being said, WFaS was released because TW thought in monetary terms; that is why a mediocre product got its chance whereas many others (better made) did not.

Here is my brutally honest review of WFaS taken from this topic: https://forums.taleworlds.com/index.php?threads/breakdown-of-wfas-difficulty-options-1-143.440994/. No more WFaS-like standalones/ DLCs for fairness's sake (towards better teams with better modifications but with limited economic appeal)!
Development of WFaS was done with minimal effort to release the game. Moreover, it seems to have been rushed or done effortlessly only to capitalize on Polish nationalists'/ patriots' pride; there were many other games with the same target audience, so to speak. All in all, the developers of WFaS released a buggy/ bare-bones game with many shortcomings and the lack of features that would make Warband much better (the former was released in Poland in 2009 and re-released world-wide in 2011, whereas the latter was released in 2010). The developers aimed to conceal their lack of effort with a stance "do it all yourself (and waste much time on what could be attained faster if we released a better product)". As a result, players are in possession of a limited variety of features and options, which all takes its toll on length of the gameplay, protracted process of achieving milestones and overall quality of entertainment. In other words, the developers artificially increased duration of the playthrough by limiting their own output and leaving the product as it was. The entire game (the developers actually acquired the rights to release WFaS as a standalone title) is much worse than a great deal of non-commercial modifications for Mount&Blade franchise in terms of quality of assets or scripts. An unfortunate player is left to their own devices with few options at their disposal.
 
I also look down on WFaS with utter disdain and contempt, as it is an example of a really bad product hastily released to capitalize on people with inferiority complex. Such playerbase would derive their sense of pride from history-glorifying products, instead of focusing on their nation's future and economic strength (Turks, Poles and Serbs are fine examples of nations doing so). That being said, WFaS was released because TW thought in monetary terms; that is why a mediocre product got its chance whereas many others (better made) did not.
This is offensive, but the best way of being offensive, the accurate kind.
Obscurity doesn't necessarly lead to low interest or a small market. I never heard of The Deluge either, but I enjoyed With Fire & Sword's storyline nonetheless and went online to read more about it.

I could also present other games that touched obscure parts of history and were interesting exactly because of this, but advertising might be against the forum's rules. While everyone knows of the 100 years war or the 30 years war, playing a game based on a real life event that I never heard of is a welcomed surprise.
It's nice that you like obscure history, I do too. But most people who buy Bannerlord DLCs don't. They want their Vikings and Anglosphere-centric history like Brytenwalda and Braveheart.
Obviously, he's not as popular as anything related to the history of the great powers. But you being from the Balkans and never hearing of him franlky says more about you than about him. He was non-obscure enough to be worth being mentioned in a summary history of the Ottoman Empire, along with Dracula and John Hunyadi.
Oh, it's me then and not him being obscure outside Romania. I guess you didn't need that wall of text to introduce him!

John Hunyadi was no more defeater of Taleworlds' ancestors than Michael the Brave or Dracula were. They had some triumphs over the Turks, but in the grand scheme of things it only slowed down the Ottomans a bit.

While John Hunyadi's christian coalition and crusade would be interesting battle-wise, there wouldn't be much territorial change, making Mount & Blade gameplay style of big territorial changes through capturing castles unfit for the campaign.
That's weak. Or maybe Hunyadi is too Hungarian and not Romanian enough? You are obviously pushing for a national hero here, and not out of objective appreciation, most visibly and irrationally when comparing him to history's greatest generals. It's a very predictable Balkan thing to do and it sucks.
 
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