Jean Plassy
Sergeant at Arms
Real Combat Module For 1257
I've managed to adapt the latest version of Real Combat Module (built for M&B 1.011) to 1257 v1.4b. All values were meticulously copied from the original to their corresponding 1257 equipments, and wherever there was no exact match, such as with specific items like Gram, I've adapted the attack values roughly based on the level of weapon and armour plus whatever bonuses were originally set, like +10 speed or attack. Feel free to question it if you feel them unbalanced.
Notice that this version does not have the cost and troop balancing necessary after the complete revamp. I plan to soon release a new version with better balanced prices, including much more expensive armour and horses, as well as tweaked troop stats, weapons and armour. I appreciate any feedback and discussion on this issue from fans and the remaining developers.
Download (Current version is 0.72)
Instructions:
1. Backup the following files:
module.ini
item_kinds1.txt
troops.txt
party_templates.txt
parties.txt
2. Extract the content of the .rar into your 1257 folder.
EDIT (06/28/2009) - To uninstall, simply apply your backup over the previous files, delete the "scale_hauberk" file in the Resource folder and the "costumes53.dds" file in the Textures one.
Feel free to report any bugs or anything I might have overlooked, and I'll correct it and re-upload as soon as possible. All work here is originally by forum member Ron Losey from MBX, and used with his permission.
EDIT (05/18/2009) - For those interested in knowing more about RCM, here are some demo videos. All of them were tested with the 1257, with added features (YouTube HQ recommended):
Plated Knight vs. Forest Bandits
Mailed Knight vs. Northern Archers
EDIT (08/06/2009) -
http://www.youtube.com/watch?v=zjacnsPbmxM
"Watch as Jean the "Dummy" gets ready for a new battery of tests! This time he will be outfitted like a typical Sergeant with a spear and fight off a band of looters to demonstrate the changes made in 1257 RCM 0.69 - Spears are faster and more powerful now and you'll be sorry if you overlook them in combat!
RCM fans keep in mind that no great adjustments were done: spears have retained their previous attack values and only slightly increased in speed. Great care has been taken that they are not overpowered this time. "
YouTube HQ Recommended.
I've managed to adapt the latest version of Real Combat Module (built for M&B 1.011) to 1257 v1.4b. All values were meticulously copied from the original to their corresponding 1257 equipments, and wherever there was no exact match, such as with specific items like Gram, I've adapted the attack values roughly based on the level of weapon and armour plus whatever bonuses were originally set, like +10 speed or attack. Feel free to question it if you feel them unbalanced.
Notice that this version does not have the cost and troop balancing necessary after the complete revamp. I plan to soon release a new version with better balanced prices, including much more expensive armour and horses, as well as tweaked troop stats, weapons and armour. I appreciate any feedback and discussion on this issue from fans and the remaining developers.
Download (Current version is 0.72)
Instructions:
1. Backup the following files:
module.ini
item_kinds1.txt
troops.txt
party_templates.txt
parties.txt
2. Extract the content of the .rar into your 1257 folder.
EDIT (06/28/2009) - To uninstall, simply apply your backup over the previous files, delete the "scale_hauberk" file in the Resource folder and the "costumes53.dds" file in the Textures one.
Feel free to report any bugs or anything I might have overlooked, and I'll correct it and re-upload as soon as possible. All work here is originally by forum member Ron Losey from MBX, and used with his permission.
EDIT (05/18/2009) - For those interested in knowing more about RCM, here are some demo videos. All of them were tested with the 1257, with added features (YouTube HQ recommended):
Plated Knight vs. Forest Bandits
Mailed Knight vs. Northern Archers
EDIT (08/06/2009) -
http://www.youtube.com/watch?v=zjacnsPbmxM
"Watch as Jean the "Dummy" gets ready for a new battery of tests! This time he will be outfitted like a typical Sergeant with a spear and fight off a band of looters to demonstrate the changes made in 1257 RCM 0.69 - Spears are faster and more powerful now and you'll be sorry if you overlook them in combat!
RCM fans keep in mind that no great adjustments were done: spears have retained their previous attack values and only slightly increased in speed. Great care has been taken that they are not overpowered this time. "
YouTube HQ Recommended.
Changelog for 0.52 (05/15/2009):
- Fixed wrong Studded Leather Coat, Butchering Knife and Maul Encumbrance.
- Fixed black_hunter speeds, they should be in par with other hunters now.
- Fixed Sword Damage Type.
Changelog for 0.55 (05/19/2009):
- Different Lamellar Armour suits now have the same price.
- Fixed damage for Spears, War Spears, Shortened Spears and Nordic Swords (Cut instead of Pierce).
- Fixed Damage for Spiked Mace (Blunt instead of Pierce).
- Byrnies now have better protection.
- Tweaked Vaegir Helms: they should now have roughly the protection of a Spiked Helmet.
- Increased Brimmed Helmet defense.
- Added "Robe over Mail" to the list of merchandise. You can now buy it from any armour merchant.
Changelog for 0.56 (05/21/2009)
- Knobbed Mace, Wooden Stick and Winged Mace now deal Blunt Damage.
- Knife now deals only Cut damage.
Changelog for 0.57 (05/24/2009)
- Old Fashioned War Helmets now have less defense (circa +70).
Changelog for 0.58 (06/23/2009)
- Improved the Protection of Vaegir andBrimmed Helmets.
- Improved Gram Attack (More Thrusting Damage).
- Mailed Kettle Helms now afford +60 protection, while normal ones +50 (theoretically!).
EDIT - I am not sure, some Brimmed Helmets have improved defense, others not. I think I've done something wrong, but it's not a really big issue anyway.
Changelog for 0.65 (06/28/2009)
- Increased Defense of (all) Brimmed Helmets, Skullcaps.
- Added "Plated" Surcoat over Mail: this represents the common practice of the time to add a chestplate beneath the Surcoat or the Hauberk to increase torso protection and results in a +10 boost to body defense only. This time, all armour worn by Lords is supposed to have this, so they will be tougher to kill. For practical reasons, it is assumed the plate hangs from the shoulders or is beneath the hauberk, over the aketon, so a new mesh will not be needed.
- Added Scale Hauberk (graphics from TEATRC).
- Added "Heraldic Mail"; notice that it is indeed historically accurate to have "heraldic" mail of some sort, but by 1257 its use was still very rare, and therefore the mail is both very rare and expensive (to simulate the largely individual and skilled craft of the mail and surcoat) and would only be popularized in the XIV century. That still is no good replacement for the original heraldic armor and horse bardings textures featured in the mod, and so far no Lord wears it and there are no further plans to change them.
- Tweaked Vaegir Helms (again).
Changelog for 0.68 (06/30/2009)
- Lesser troops now more likely to use more diverse weapons such as falchions, axes and clubs, and less likely to have swords at hand.
- Added Scale Armour and Plated Surcoats over Mail for relevant troops and some lords. All Knights can now wear both plated and non-plated mail.
- Tweaked the Swadian Player Surcoat to be "Plated" instead of ordinary - now it's a better gift.
Note: Not savegame compatible with previous versions.
Changelog for 0.69 (08/06/2009)
- Spears, Boar Spears and Shortened Spears tweaked to be "one-handed" instead of polearm and now with increased speeds. This makes them far more effective in close combat and a viable weapon.
Changelog for 0.72 (08/07/2009)
- Slightly decreased Scale Armour and Brimmed Helmet protection.
- Balanced spear attack values: Boar Spears decreased in speed, Double-Sided Lances made faster and more effective.
- Given Lamellar Armour a much needed Strength Requirement.
- Made Spears much more abundant amidst all troops.
- Slightly Increased the Costs of Lamellar Armour and Surcoats over Mail.
- Added Cloth Barded Warhorses.
- Added Lordly Surcoats over Mail.
- Fixed wrong Studded Leather Coat, Butchering Knife and Maul Encumbrance.
- Fixed black_hunter speeds, they should be in par with other hunters now.
- Fixed Sword Damage Type.
Changelog for 0.55 (05/19/2009):
- Different Lamellar Armour suits now have the same price.
- Fixed damage for Spears, War Spears, Shortened Spears and Nordic Swords (Cut instead of Pierce).
- Fixed Damage for Spiked Mace (Blunt instead of Pierce).
- Byrnies now have better protection.
- Tweaked Vaegir Helms: they should now have roughly the protection of a Spiked Helmet.
- Increased Brimmed Helmet defense.
- Added "Robe over Mail" to the list of merchandise. You can now buy it from any armour merchant.
Changelog for 0.56 (05/21/2009)
- Knobbed Mace, Wooden Stick and Winged Mace now deal Blunt Damage.
- Knife now deals only Cut damage.
Changelog for 0.57 (05/24/2009)
- Old Fashioned War Helmets now have less defense (circa +70).
Changelog for 0.58 (06/23/2009)
- Improved the Protection of Vaegir and
- Improved Gram Attack (More Thrusting Damage).
- Mailed Kettle Helms now afford +60 protection, while normal ones +50 (theoretically!).
Changelog for 0.65 (06/28/2009)
- Increased Defense of (all) Brimmed Helmets, Skullcaps.
- Added "Plated" Surcoat over Mail: this represents the common practice of the time to add a chestplate beneath the Surcoat or the Hauberk to increase torso protection and results in a +10 boost to body defense only. This time, all armour worn by Lords is supposed to have this, so they will be tougher to kill. For practical reasons, it is assumed the plate hangs from the shoulders or is beneath the hauberk, over the aketon, so a new mesh will not be needed.
- Added Scale Hauberk (graphics from TEATRC).
- Added "Heraldic Mail"; notice that it is indeed historically accurate to have "heraldic" mail of some sort, but by 1257 its use was still very rare, and therefore the mail is both very rare and expensive (to simulate the largely individual and skilled craft of the mail and surcoat) and would only be popularized in the XIV century. That still is no good replacement for the original heraldic armor and horse bardings textures featured in the mod, and so far no Lord wears it and there are no further plans to change them.
- Tweaked Vaegir Helms (again).
Changelog for 0.68 (06/30/2009)
- Lesser troops now more likely to use more diverse weapons such as falchions, axes and clubs, and less likely to have swords at hand.
- Added Scale Armour and Plated Surcoats over Mail for relevant troops and some lords. All Knights can now wear both plated and non-plated mail.
- Tweaked the Swadian Player Surcoat to be "Plated" instead of ordinary - now it's a better gift.
Note: Not savegame compatible with previous versions.
Changelog for 0.69 (08/06/2009)
- Spears, Boar Spears and Shortened Spears tweaked to be "one-handed" instead of polearm and now with increased speeds. This makes them far more effective in close combat and a viable weapon.
Changelog for 0.72 (08/07/2009)
- Slightly decreased Scale Armour and Brimmed Helmet protection.
- Balanced spear attack values: Boar Spears decreased in speed, Double-Sided Lances made faster and more effective.
- Given Lamellar Armour a much needed Strength Requirement.
- Made Spears much more abundant amidst all troops.
- Slightly Increased the Costs of Lamellar Armour and Surcoats over Mail.
- Added Cloth Barded Warhorses.
- Added Lordly Surcoats over Mail.