thrakkemarn
Sergeant at Arms

[Oops. Sorry folks. I just realized I uploaded the version that doesn't change lances to 2h weapons. Just redownload and replace ONLY the item_kinds file, you don't have to start another new game. (This will allow cavalry to actually couch their lances for maximum effectiveness.) Best way to see this in action is to join a tournament at Praven. Can you say ouch?]
[Also forgot, you will probably need to install: http://www.mbrepository.com/file.php?id=905]
After numerous tweakings, I am finally satisfied with the balance of weapons in SoD. So, for anyone who is interested, here is the link. I will probably not be updating this anymore unless there is a significant time before 4.5 comes out, or for some reason I start another 4.1 game and notice more problems. (Or, of course, if anyone out there cares and wants it balanced better). This is not polished, it's merely a hotfix minimod to allow for RCM gameplay in SoD. I can spend more time on it, but it's totally playable.
Here is the 4.1 version:
http://www.mbrepository.com/file.php?id=1500
Also, I have made a version for the pre-Alpha version of 4.5, which you can find here:
http://www.mbrepository.com/file.php?id=1505
The biggest problem is really in the troops, they aren't all that well balanced especially when the new item values are taken into consideration, but top tiers should even out across the board. Let me know if you notice anything really over or underpowered.
(original post below):
I went along and applied RCM changes to the items and module.ini.
It's pretty insane now ... and insanely fun. Not sure if it's balanced in this mod, but man it is fun. Antarian Elite Infantry are really REALLY scary with 90+ armor. It really shows how weak they are on offense though, and how strong the Nords are! Those axes cut through my heavy armor like butter! It was a slaughter on both sides. But so hard! I have 3 castles and 2 lords now, but I am so poor it's ridiculous. The Nords and Vaegirs are constantly sieging my castles, and with the vaegirs not having any shields my infantry gets pinchushioned. I'm still winning battles ... or perhaps it's more accurate to say I'm not losing. Casualties are HIGH. I kind of like the fact that the Antarians aren't invincible anymore though.
I think the biggest problem with the Antarians is their total lack of athletics. The Regular Infantry has some, but when they go to veteran or elite they lose it all. Combined with the increased weight of all that armor they are sloooooow. And their map speed sucks. I'm in a terrible situation, so I'm going to start over and try out a different faction. I miss having archers so here I come Villanese!
sorry for the rambling post, but wanted to get it in before bed
[Also forgot, you will probably need to install: http://www.mbrepository.com/file.php?id=905]
After numerous tweakings, I am finally satisfied with the balance of weapons in SoD. So, for anyone who is interested, here is the link. I will probably not be updating this anymore unless there is a significant time before 4.5 comes out, or for some reason I start another 4.1 game and notice more problems. (Or, of course, if anyone out there cares and wants it balanced better). This is not polished, it's merely a hotfix minimod to allow for RCM gameplay in SoD. I can spend more time on it, but it's totally playable.
Here is the 4.1 version:
http://www.mbrepository.com/file.php?id=1500
Also, I have made a version for the pre-Alpha version of 4.5, which you can find here:
http://www.mbrepository.com/file.php?id=1505
The biggest problem is really in the troops, they aren't all that well balanced especially when the new item values are taken into consideration, but top tiers should even out across the board. Let me know if you notice anything really over or underpowered.
(original post below):
I went along and applied RCM changes to the items and module.ini.
It's pretty insane now ... and insanely fun. Not sure if it's balanced in this mod, but man it is fun. Antarian Elite Infantry are really REALLY scary with 90+ armor. It really shows how weak they are on offense though, and how strong the Nords are! Those axes cut through my heavy armor like butter! It was a slaughter on both sides. But so hard! I have 3 castles and 2 lords now, but I am so poor it's ridiculous. The Nords and Vaegirs are constantly sieging my castles, and with the vaegirs not having any shields my infantry gets pinchushioned. I'm still winning battles ... or perhaps it's more accurate to say I'm not losing. Casualties are HIGH. I kind of like the fact that the Antarians aren't invincible anymore though.
I think the biggest problem with the Antarians is their total lack of athletics. The Regular Infantry has some, but when they go to veteran or elite they lose it all. Combined with the increased weight of all that armor they are sloooooow. And their map speed sucks. I'm in a terrible situation, so I'm going to start over and try out a different faction. I miss having archers so here I come Villanese!
sorry for the rambling post, but wanted to get it in before bed



