


Qwertyman 说:hmm... actually i'd like to see a few rare items in game- not just masterwork, but actual named blades, perhaps with a little bit of history/folklore to them.
not asking for any excaliburs or enchanted blades, or even partictularly powerful weapons. just something that stands out.

Bobsama 说:I'd actually prefer some stylized weapons, at least when going along with greater modifiers. Perhaps a Masterwork blade will be highly stylized, a Tempered blade as less stylized but perhaps more durable looking (larger or wider hand guard), and a Balanced weapon with a different style handle or different style hand guard.
Otherwise, rusty blades SHOULD look rusty, chipped should look like there are a few random divets.


What I'd like to see is a bit more artwork than a standard 1 mesh and 1-2 textures for an armor. Having, for example, engraved designs in armor. Having different color underjackets. Having fancy doodads and different belts and slight weight differences. Having slight damage differences (tenths of a point) and reach or speed differences, or different wield styles. Sorry, but a Sword of War didn't always weigh 9lb--some weighed more, some less, and each was tailored for the soldier using them. I realize it'd be rather difficult et cetera, but I think it could be worthwhile. A Sword of War was often yielded more like a short staff--one hand on the hilt, one hand on a dulled section of the blade. Some were straight blades, some were wavy blades, but all were long weapons.Phienyx 说:I'm not looking for just cool looking loot, but randomly generated unique items with some customs stats.... or a chance to find items from long gone cultures or something like that, that would make sense within the time period. I am not suggesting putting in spicific "epic loot" that everyone would spend their time "questing" for. I'm talking more spontaneous and random finds of weapons, armor, goods and horses.
