allthesedamnnamesaretaken 说:
You have to be careful because the time it takes for you to switch attack directions can mean your foe can get a hit in on you. This is especially against fast weapons like the scrimtar or bastard sword, and their users that like to spam attacks instead of block anyways.
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The counter to someone who does this a lot is to simply attack. Remember, the guy who has the initiative is usually the one who wins. If you are the one attacking, they won't have time to feint. This is why people who spam the attack with a scimitar or bastard sword usually win because they have the initiative and aren't waiting around for their opponent. (with proper timing and distancing, you can pretty easily take the initiative away from someone who simply spams the attack and make short work of them)
You see, melee combat in Mount and Blade is much more similar to Martial Arts than almost any other game I have played (with the exceptions of the UFC and Fight Night games and
maybe a couple other fighting games). In martial arts, feints work when you have the initiative. When you don't have the initiative, your primary concern is to take it back (this is primarily done by attacking interestingly enough). Of course, there are clever counter moves that regain the initiative and deliver damage in one motion. You almost always land your strikes when you have the initiative.
(note: sometimes against a very cautious opponent, a feint is enough to scare him enough to take back the initiative. Most often, however, you don't have time to feint unless you already have the initiative)
So I think your problem isn't necessarily that you're having trouble blocking but rather that you're simply allowing your opponent to have the initiative and trying too hard to block. Of course learning how to block helps a lot, but you have to learn how to attack to win a fight.
I don't intend to sound mean, but if you want a hack and slash game, go play a Lord of the Rings game or Oblivion or something. Mount and Blade takes practice, experience, and skill.
Regendur 说:
However, I do see my character automatically do a switch of attack sometimes when I release the button. Such as, I move my mouse to stab and my guy swings overhead, then quickly stabs.
Has anyone else seen this? Or is it just a client side issue and isn't displayed through the server?
This has happened to me. I think this is a glitch. One time I was practicing manual block with a friend by basically attacking him and letting him block correctly before swinging. A couple of times, I set up a strike from the top, but the animation showed that it would be a cut from the left, so I waited for him to block there. Eventually I released the attack and it was an overhead strike like I meant but on my screen the preparation looked like a side cut. It looked normal on his screen however.