VikingHaag
Regular

Honestly, do you think it's worth investing skills point in power throw or power draw? I played various times till very late, and never saw a reason honestly. What do you think?


VikingHaag 说:Honestly, do you think it's worth investing skills point in power throw or power draw? I played various times till very late, and never saw a reason honestly. What do you think?


Ludial 说:rule #1 when I conduct warfare - ALWAYS bring a ranged weapon. Everything else follows from there. Now, the kind of ranged weapon you pick depends on your needs.
If you're a commander more than anything else, pick a crossbow. Those skill points can be put into more useful things, like keeping your men alive.
If you fight on foot, with a shield and in messy melees, take a thrown weapon. Not only you can still use your shield when throwing, some thrown weapons are actually good hand weapons, so you don't need to bring a sword if you already have axes.
If you're a mobile and aggressive killing machine, take a bow by all means. Shoots faster and has more ammo than both of the others while being comparable in damage. But when using it you gotta remember to keep moving and be aggressive. The famed 'full-plate horse archer berserker on a charger' isn't favored by so many for nothing - it's one of the most deadly combos in the game (with a big choppy twohander and a war bow).
For crossbow characters I would suggest using polearms - as a commander you mostly sit in the back, direct your troops and aid them from a distance.
For a shieldman it's clear enough and throwing axes are conveniently one-handed.


VikingHaag 说:Ludial 说:rule #1 when I conduct warfare - ALWAYS bring a ranged weapon. Everything else follows from there. Now, the kind of ranged weapon you pick depends on your needs.
If you're a commander more than anything else, pick a crossbow. Those skill points can be put into more useful things, like keeping your men alive.
If you fight on foot, with a shield and in messy melees, take a thrown weapon. Not only you can still use your shield when throwing, some thrown weapons are actually good hand weapons, so you don't need to bring a sword if you already have axes.
If you're a mobile and aggressive killing machine, take a bow by all means. Shoots faster and has more ammo than both of the others while being comparable in damage. But when using it you gotta remember to keep moving and be aggressive. The famed 'full-plate horse archer berserker on a charger' isn't favored by so many for nothing - it's one of the most deadly combos in the game (with a big choppy twohander and a war bow).
For crossbow characters I would suggest using polearms - as a commander you mostly sit in the back, direct your troops and aid them from a distance.
For a shieldman it's clear enough and throwing axes are conveniently one-handed.
I play as commander, but i don't see why i should need\use ranged weapons, tried out a few times, damage is really low early on, takes time and skill points that i'd rather invest in party skill. Most of battles i sit back till they start routing then charge in with my bodyguards, and for sieges i just grab 2 shields, an axe and a mean two hander.

Danielson183 说:ok, example, all your troops died, the enemy has 3 horse men, one an archer, 5 swordsmen, and one 6villigers. tell me, are you going to be able to kill all of those without a bow or cross bow, no.Enemy horses will be too fast and spin around. Enemy horse archers will go by fast and never stop. You need a ranged weapon!

Stepsongrapes 说:VikingHaag 说:Ludial 说:rule #1 when I conduct warfare - ALWAYS bring a ranged weapon. Everything else follows from there. Now, the kind of ranged weapon you pick depends on your needs.
If you're a commander more than anything else, pick a crossbow. Those skill points can be put into more useful things, like keeping your men alive.
If you fight on foot, with a shield and in messy melees, take a thrown weapon. Not only you can still use your shield when throwing, some thrown weapons are actually good hand weapons, so you don't need to bring a sword if you already have axes.
If you're a mobile and aggressive killing machine, take a bow by all means. Shoots faster and has more ammo than both of the others while being comparable in damage. But when using it you gotta remember to keep moving and be aggressive. The famed 'full-plate horse archer berserker on a charger' isn't favored by so many for nothing - it's one of the most deadly combos in the game (with a big choppy twohander and a war bow).
For crossbow characters I would suggest using polearms - as a commander you mostly sit in the back, direct your troops and aid them from a distance.
For a shieldman it's clear enough and throwing axes are conveniently one-handed.
I play as commander, but i don't see why i should need\use ranged weapons, tried out a few times, damage is really low early on, takes time and skill points that i'd rather invest in party skill. Most of battles i sit back till they start routing then charge in with my bodyguards, and for sieges i just grab 2 shields, an axe and a mean two hander.
It may not be worth it for your playstyle. However, that was information you unfortunately neglected in your OP.
Finally, there's very little "need" in this game for an experienced player. Do what it is fun, you can beat the game with a friggin' dagger if you choose to.


VikingHaag 说:


Ludial 说:@OP:
one very simple thing about survivability when facing ranged troops - when you have a shield, a concentrated barrage by some crossbowmen or throwers can chew through your shield pretty fast. Which basically can make shields rather short-term solutions. Now, the only long-term solution to an enemy archer is to kill him. And when you can't reach him with a melee weapon the only possible way is to shoot him. Like others said, in your early game you should probably bring a shield along to ensure your survivability, but after you hit the 200 mark on your chosen ranged proficiency, you don't need that shield anymore.
You know what's cool about crossbows? You don't need skill points for them. Meaning you can start using them even in your late game if you meet the STR reqs (which you most certainly would if you can use a voulge). While they aren't really necessary in the field if you're heading a substantial bunch of heavy cav, you most certainly need them in big sieges, where missile troops can essentially dominate the fight. Not to mention that crossbows are mostly siege weapons (shoot-duck in cover to reload-peek out and cap someone-duck again to reload). So you can really rack up some kills and improve your prof in a couple of big sieges.
Another little advice - what I usually do is to bring only two different weapon types to a fight. This ensures quick drawing, minimized confusion and more ammo. So next time you're in a siege, bring a voulge and a siege crossbow with two bags of bolts. Once you and your peeps have wiped out enemy archers, just go up the ladder and start splitting enemy infantry in half with your big and choppy polearm. In the field, the most effective thing would be a bastard sword/morning star(bastard weapons!) and three shields. I`d rather pick a bastard sword since it`s faster and I can actually lance with it without risking my sorry hide (one of the worst things about lances is that you can`t use them except when couching).



