Ranged Weapon Method

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Sergeant at Arms
This regards to crossbows and bows.

I've noticed that you guys decided to make range weapons model after realistic battle mod after some reading online. Not sure if this is true or not.
It seems like you guys tied the distance the soldiers start shooting with accuracy. Then missile speed only seems to affect the trajectory.
I just wanted to suggest that accuracy and/or missile speed not be a determining factor for the distance the soldiers start shooting. Perhaps add an "effective range" stats.
Think about it. A composite recurve bow can shoot around 300 meters or so, but the accuracy may not be that great. But either way, it still has to shoot in an arch.
What is happening in game when accuracy is the determining factor is that you now have laser precision accuracy where the reticle is super stable.
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