Okay, a couple of questions...
First, is there a way to disable all of the menu pictures? I've tried numerous tricks for this, but none have worked completely.
I tried scaling down the picture "meshes" both in the BRF and in the module system. No dice.
I tried setting them to transparent materials, using the same material as my transparent map, but it still leaves something like a shadow on the screen.
I managed to disable the ones that are defined in the game menus, but the ones on the main loading screens still pop up. -fixed, thanks to Hokie.
Can you make the startup screen (after character creation) jump straight to a conversation rather than to the map? I figure this is possible, just haven't tested it yet. I want to make it where you have to go through a training "academy" (similar to, but more extent than the native tutorials) before you go into the game. -think it'll work, thanks to jik.
EDIT:
Is it still possible to make the "camp" option jump to a scene rather than a menu? I believe this was a feature in one of thw early versions of craftmod, but I haven't checked that out in a while. -looks like the solution is found. have to test it though.
Is it possible to edit the color of all text in the game? I know you can edit them for strings and menus, but haven't found how to in other situations. -fixed alot of it, but some fonts are still the native really, really red, almost black color.
Has anyone figured out a simple way to change the font in the newer versions? it was pretty simple before, but this font.dds file looks pretty tedious.
EDIT 2: Is there a way to make something translucent and reflective at the same time? I want to make helmets with visors, but don't want the generic "blacked out" visors. This is probably something more technical than i can handle.
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I'm sure I will have more questions, but this is all I can think of now.
thanks in advance.
I tried scaling down the picture "meshes" both in the BRF and in the module system. No dice.
I tried setting them to transparent materials, using the same material as my transparent map, but it still leaves something like a shadow on the screen.
I managed to disable the ones that are defined in the game menus, but the ones on the main loading screens still pop up.
EDIT:
Is it possible to edit the color of all text in the game? I know you can edit them for strings and menus, but haven't found how to in other situations. -fixed alot of it, but some fonts are still the native really, really red, almost black color.
Has anyone figured out a simple way to change the font in the newer versions? it was pretty simple before, but this font.dds file looks pretty tedious.
EDIT 2: Is there a way to make something translucent and reflective at the same time? I want to make helmets with visors, but don't want the generic "blacked out" visors. This is probably something more technical than i can handle.
-
I'm sure I will have more questions, but this is all I can think of now.


