Keedo420
Knight at Arms
I have recently added a dungeon to my mod and I am trying to figure out a way to implement random encounters. The dungeon is entered through a Passage in a village scene (a set of ruins that has a tavern run by a band of mercenaries). I'm thinking the easiest way to do it would be to make it similar to the combat scene when you are ambushed entering a town, but I can't seem to find the right mission template for that to examine. But I'm also wondering if it is possible to make it so that a combat encounter is triggered when passing certain points of the dungeon (such as when approaching an intersection or room) and then having the enemies spawn at nearby but out of site spawn points (around the corner, behind you, in the room ahead, etc) to make it seem a little more random. Can anyone give me suggestions on the best way to implement this?