Altwo
Recruit
The more the game progressed, the more often crashes happened.I can't reproduce them, and i can't post save file with longest game (with the most frequent crushes), cause it's corrupt by mods. But it heppened in clear game too. I could only make this crash report:
Exception information
Type: System.InvalidOperationException
Message: Sequence contains no matching element
Source: System.Core
CallStack:
Exception information
Type: System.InvalidOperationException
Message: Sequence contains no matching element
Source: System.Core
CallStack:
- at System.Linq.Enumerable.First[TSource](IEnumerable`1 source, Func`2 predicate)
- at TaleWorlds.CampaignSystem.CaravanPartyComponent.CreateCaravanParty(Hero caravanOwner, Settlement spawnSettlement, Boolean isInitialSpawn, Hero caravanLeader, ItemRoster caravanItems, Int32 troopToBeGiven)
- at TaleWorlds.CampaignSystem.SandBox.CampaignBehaviors.CaravansCampaignBehavior.SpawnCaravans(Boolean initialSpawn)
- at TaleWorlds.CampaignSystem.SandBox.CampaignBehaviors.CaravansCampaignBehavior.DailyTick()
- at TaleWorlds.CampaignSystem.MbEvent.InvokeList(EventHandlerRec list)
- at TaleWorlds.CampaignSystem.CampaignEvents.DailyTick()
- at TaleWorlds.CampaignSystem.CampaignEventDispatcher.DailyTick()
- at TaleWorlds.CampaignSystem.Campaign.DailyTick(MBCampaignEvent campaignEvent, Object[] delegateParams)
- at TaleWorlds.CampaignSystem.MBCampaignEvent.RunHandlers(Object[] delegateParams)
- at TaleWorlds.CampaignSystem.MBCampaignEvent.CheckUpdate()
- at TaleWorlds.CampaignSystem.CampaignEvents.SignalPeriodicEvents()
- at TaleWorlds.CampaignSystem.Campaign.Tick(Single dt)
- at TaleWorlds.CampaignSystem.Campaign.RealTick(Single realDt)
- at TaleWorlds.CampaignSystem.MapState.OnMapModeTick(Single dt)
- at TaleWorlds.Core.GameStateManager.OnTick(Single dt)
- at TaleWorlds.Core.Game.OnTick(Single dt)
- at TaleWorlds.Core.GameManagerBase.OnTick(Single dt)
- at TaleWorlds.MountAndBlade.Module.OnApplicationTick_Patch2(Module this, Single dt)