Brianeniko
Recruit
Reasons
Source: TaleWorlds.CampaignSystem
Inner Exception
Source: No module
at TaleWorlds.CampaignSystem.SandBox.GameComponents.Map.DefaultMobilePartyFoodConsumptionModel.CalculateDailyFoodConsumptionf(MobileParty party, Boolean includeDescription)
at TaleWorlds.CampaignSystem.MobileParty.get_FoodChange()
at TaleWorlds.CampaignSystem.SandBox.CampaignBehaviors.PartiesBuyFoodCampaignBehavior.TryBuyingFood(MobileParty mobileParty, Settlement settlement)
at TaleWorlds.CampaignSystem.MbEvent`3.InvokeList(EventHandlerRec`3 list, T1 t1, T2 t2, T3 t3)
at TaleWorlds.CampaignSystem.CampaignEvents.OnSettlementEntered(MobileParty party, Settlement settlement, Hero hero)
at TaleWorlds.CampaignSystem.CampaignEventDispatcher.OnSettlementEntered(MobileParty party, Settlement settlement, Hero hero)
at TaleWorlds.CampaignSystem.Actions.EnterSettlementAction.ApplyInternal_Patch1(Hero hero, MobileParty mobileParty, Settlement settlement, EnterSettlementDetail detail, Object subject, Boolean isPlayerInvolved)
at TaleWorlds.CampaignSystem.Actions.EnterSettlementAction.ApplyForParty(MobileParty mobileParty, Settlement settlement)
at TaleWorlds.CampaignSystem.EncounterManager.StartSettlementEncounter(MobileParty attackerParty, Settlement settlement)
at TaleWorlds.CampaignSystem.EncounterManager.CheckSettlementEncounter(MobileParty mobileParty)
at TaleWorlds.CampaignSystem.EncounterManager.HandleEncounterForMobileParty(MobileParty mobileParty, Single dt)
at TaleWorlds.CampaignSystem.EncounterManager.HandleEncounters(Single dt)
at TaleWorlds.CampaignSystem.Campaign.Tick_Patch1(Campaign this, Single dt)
at TaleWorlds.CampaignSystem.Campaign.RealTick(Single realDt)
at TaleWorlds.CampaignSystem.MapState.OnMapModeTick(Single dt)
at TaleWorlds.CampaignSystem.MapState.OnTick(Single dt)
at TaleWorlds.Core.GameStateManager.OnTick(Single dt)
at TaleWorlds.Core.Game.OnTick(Single dt)
at TaleWorlds.Core.GameManagerBase.OnTick(Single dt)
at TaleWorlds.MountAndBlade.Module.OnApplicationTick_Patch1(Module this, Single dt)
Summary:
How to Reproduce: Crash occurs when I play for long enough and it will crash for no reason. Happens in all of my save
Have you used cheats and if so which: Yes, item and troops cheats
Scene Name (if related):
Media (Screenshots & Video):
Computer Specs:
OS: Windows 10
GPU: GTX 1050
GPU Driver Version:
CPU: Intel i7 - 7700HQ
RAM: 16 GB
Motherboard: I don't know, I am using laptop
Storage Device (HDD/SSD): 1 TB
Source: TaleWorlds.CampaignSystem
Inner Exception
Source: No module
at TaleWorlds.CampaignSystem.SandBox.GameComponents.Map.DefaultMobilePartyFoodConsumptionModel.CalculateDailyFoodConsumptionf(MobileParty party, Boolean includeDescription)
at TaleWorlds.CampaignSystem.MobileParty.get_FoodChange()
at TaleWorlds.CampaignSystem.SandBox.CampaignBehaviors.PartiesBuyFoodCampaignBehavior.TryBuyingFood(MobileParty mobileParty, Settlement settlement)
at TaleWorlds.CampaignSystem.MbEvent`3.InvokeList(EventHandlerRec`3 list, T1 t1, T2 t2, T3 t3)
at TaleWorlds.CampaignSystem.CampaignEvents.OnSettlementEntered(MobileParty party, Settlement settlement, Hero hero)
at TaleWorlds.CampaignSystem.CampaignEventDispatcher.OnSettlementEntered(MobileParty party, Settlement settlement, Hero hero)
at TaleWorlds.CampaignSystem.Actions.EnterSettlementAction.ApplyInternal_Patch1(Hero hero, MobileParty mobileParty, Settlement settlement, EnterSettlementDetail detail, Object subject, Boolean isPlayerInvolved)
at TaleWorlds.CampaignSystem.Actions.EnterSettlementAction.ApplyForParty(MobileParty mobileParty, Settlement settlement)
at TaleWorlds.CampaignSystem.EncounterManager.StartSettlementEncounter(MobileParty attackerParty, Settlement settlement)
at TaleWorlds.CampaignSystem.EncounterManager.CheckSettlementEncounter(MobileParty mobileParty)
at TaleWorlds.CampaignSystem.EncounterManager.HandleEncounterForMobileParty(MobileParty mobileParty, Single dt)
at TaleWorlds.CampaignSystem.EncounterManager.HandleEncounters(Single dt)
at TaleWorlds.CampaignSystem.Campaign.Tick_Patch1(Campaign this, Single dt)
at TaleWorlds.CampaignSystem.Campaign.RealTick(Single realDt)
at TaleWorlds.CampaignSystem.MapState.OnMapModeTick(Single dt)
at TaleWorlds.CampaignSystem.MapState.OnTick(Single dt)
at TaleWorlds.Core.GameStateManager.OnTick(Single dt)
at TaleWorlds.Core.Game.OnTick(Single dt)
at TaleWorlds.Core.GameManagerBase.OnTick(Single dt)
at TaleWorlds.MountAndBlade.Module.OnApplicationTick_Patch1(Module this, Single dt)
Summary:
How to Reproduce: Crash occurs when I play for long enough and it will crash for no reason. Happens in all of my save
Have you used cheats and if so which: Yes, item and troops cheats
Scene Name (if related):
Media (Screenshots & Video):
Computer Specs:
OS: Windows 10
GPU: GTX 1050
GPU Driver Version:
CPU: Intel i7 - 7700HQ
RAM: 16 GB
Motherboard: I don't know, I am using laptop
Storage Device (HDD/SSD): 1 TB