That is why the solution to the rambo problem is increasing archer's accuracy against moving targets. I really get that cav unit is anti-archer, but let it be whole unit, not 1 guy killing 16 archers while they can't hit him even once.Today I was playing against a team of at least 3-4 premades of who at least 3 ramboed. I played as empire archer militia.
I killed those rambos at least 5 times per round in 1v1 or 2v1 while I never died in those scenarios, only dying to masses of bots or couch lance etc.
It still isn't about "who is good at pvp". It has never been the point and will not be. It's that I literally have to focus all my efforts to kill a single cav player since my bots can't do it. Still my bots are there getting killed every second since I can't land a high-momentum headshot every single time to either kill the player or his horse.
It takes away too much from the game.