So, wanna try or you are only good in posting pics?
So, wanna try or you are only good in posting pics?
That ss shows captain mode can't beat the skirmish teams. Did you forget what your original argument was?So, wanna try or you are only good in posting pics?
Bla bla bla bla, ok bye.That ss shows captain mode can't beat the skirmish teams. Did you forget what your original argument was?
I mean, DM won a set of 6 inf vs 6 inf on NA east server with 3 - 0 score vs SkBR or whatever is their team name, which is the best captain mode team afaik? skirmish players just superior to captain mode players, hands downBla bla bla bla, ok bye.
Just to be clear, DM are fantastic players. I rated them at the top before the league had started, when I thought the meta was going to be infantry. They're great learners and I had no doubt they'd learn captain. Obviously, when CrCC and APE popularized the rambo meta, DM adapted and became the best at it because they're the best cav.I mean, DM won a set of 6 inf vs 6 inf on NA east server with 3 - 0 score vs SkBR or whatever is their team name, which is the best captain mode team afaik? skirmish players just superior to captain mode players, hands down
I have mistaken SkBR with VoV then, I am sorry. all the captains mode teams looks the same to me cuz I don't know the teams and don't follow the tournament at all except the times when DM don't have 6th so I join in and couch 100 bots per 1 set.Just to be clear, DM are fantastic players. I rated them at the top before the league had started, when I thought the meta was going to be infantry. They're great learners and I had no doubt they'd learn captain. Obviously, when CrCC and APE popularized the rambo meta, DM adapted and became the best at it because they're the best cav.
However in our match, that's incorrect. DM played cav every round except for one.
First map: they picked the best cav map and Khuzait, so we picked Battania to split the score. Each team went 3-0 as Khuzait because cav is very OP.
Second map: we picked the smallest map and the best infantry faction Sturgia, because we wanted the 6v6 infantry matchup. DM surprised us by going Vlandia and all cav as Vlandia and Sturgia. They played flags always got the final flag in an open area, where they could continue to rambo our bots as cav.
We managed to take a round on each side by changing up our strategies and trying to find something that worked. At some point they expected us to bring a lot of cav, which we did, and brought a bunch of infantry, and I'm pretty sure they won that round. That was not 6v6 infantry, we were at the infantry disadvantage.
EDIT: So, again, the reason we want to nerf rambo isn't because it's only something DM can do. We literally 3-0'd DM as rambo when they couldn't play rambo. We go rambo against all other teams. But we can't do it to DM, because DM is much better at cav.
Clearly nobody read my post beyond the replies to it. You can beat a rambo cav player if you are a good archer. Captain's players have no good archers. Any high level skirmish player can easily make the shot 8 times to kill a squad of shieldless ramboing cav before incurring too much damage to their archer unit. This has been my testable observation that I have confirmed over the course of several days of Captain's mode pub play.Dozens of archers being unable to protect themselves against one cav
+1What I don't get is a bunch of skirmish players with no interest in the game mode coming in flaming people and trying to have an effect a game mode they don't even play.
Yes... and that still shouldn't happen. You shouldn't have to spend half a round killing the same guy over an over - nor should his team have to deal with playing 5v6 because one guy wants to act cocky.Clearly nobody read my post beyond the replies to it. You can beat a rambo cav player if you are a good archer. Captain's players have no good archers. Any high level skirmish player can easily make the shot 8 times to kill a squad of shieldless ramboing cav before incurring too much damage to their archer unit. This has been my testable observation that I have confirmed over the course of several days of Captain's mode pub play.
What I find frustrating about this is typically I can handily defeat another player in 1v1 (I do have 3000+ hours of experience to draw on) - however cav players will quickly realise this and just chase after my bots.
Or alternatively.. they just don't quit and I spend half a game round literally fighting the same player over & over until he runs out of bots to spawn to.
It's just boring. Everything about it.
Doesn't saying that expose in itself the reason it's not great for the game mode over all? Surely with all the chest beating aside you can study your own words and understand why it isn't really a great fit for captains mode.and couch 100 bots per 1 set.
Yesterday XYZ try to rambo us with 6 cav when we was playing 6 inf, and it didn't work at all, it even wasn't close. so no anyone can't rambo. Rambo is working only between two teams, with a huge gap of skill.Anyone can rambo - it's not very hard. If you can kill bots in singleplayer you can rambo. Afterall all you need to do is kill more then you lose.
Respectfully you're missing the point.Yesterday XYZ try to rambo us with 6 cav when we was playing 6 inf, and it didn't work at all, it even wasn't close. so no anyone can't rambo. Rambo is working only between two teams, with a huge gap of skill.
I mean if skirmish clan invested time to play entire season, that kinda means we care no?What I don't get is a bunch of skirmish players with no interest in the game mode coming in flaming people and trying to have an effect a game mode they don't even play.
It does matter if it works or not... If it is not a viable high-level strategy then the point is moot. Sad! There is a range of ineffective troll strategies that can ruin the game.Respectfully you're missing the point.
It doesn't matter if it works or if it doesn't. It's not good for the health of the game and destroys the intention of the game-mode.
Calling anything high-level in a game with only about 200 people playing is pretty pathetic! ?It does matter if it works or not... If it is not a viable high-level strategy then the point is moot. Sad! There is a range of ineffective troll strategies that can ruin the game.
That surely is an opinion, but comments like surreals are just pure toxicity. I personally would love more bot control, with commands to change weapons, target specific units/areas (this is hard to get right), increased troop count (apparently it's low for "accessibility") and making the AI more proficient.I mean if skirmish clan invested time to play entire season, that kinda means we care no?
What I don't get is why are you guys trying to limit player skill, instead of making your suggestions towards increasing bots/commanding impact. Nerfing player skill won't do anything good other than limiting your mode even more.
Everyone rambos. Even the middle of the pack clans rambo against the poor Australians who have 200 ping. They only complain when they lose against a team who is better at rambo. Beating 6 cavalry shouldn't be difficult for any clan as long as your not Aserai. Just go 6 heavy infantry with long spear and split on two flags. If you can simply use a spear you should win.The game stops being casual when tournaments are formed. If ramboing is an issue only at the highest level, divisions would fix that pretty quickly.
If the top players in Captain cant beat the Skirmish teams, then thats just how it is. Adopt the same strategies and do better.
this is the original postEveryone rambos. Even the middle of the pack clans rambo against the poor Australians who have 200 ping. They only complain when they lose against a team who is better at rambo. Beating 6 cavalry shouldn't be difficult for any clan as long as your not Aserai. Just go 6 heavy infantry with long spear and split on two flags. If you can simply use a spear you should win.
there is no mention of how it's op, it's just incredibly boring for everyone but the rambo player.RAMBO CAV players, wich are draaaging the games forever and ever, picking some kills and are exploiting ( because it is an exploit ) a weakness of the game design.
This is not only time consumming, but this is negative for the new players who just arrive in that game and find captain mode BORING as hell.