hyberoles
hyberoles
You are the reason why the class system exists, why there are no custom servers, and in short, why the Bannerlord multiplayer community is currently on lifesupport.
My position has always been accepting rambo is and will be a part of the game, the good rambos are very good players clearly and the bad rambos are just wasting everyone's time, but whether a good or bad Rambo, their troops should be forced to be within a leashed range (via auto follow at a certain distance) that makes them "in play" so they can't be hidden on the opposite end of the map.As someone who has observed the evolution of this issue from the beta to present day, the only phrase that comes to mind is cosmic justice.
You reap what you sow.
Be careful what you wish for.
You seem to forget that a large portion of the players have not been involved in alpha or beta. So how is that cosmic justice?The hyperbolic rhetoric in this thread aside (please no more Mein Kampf talk Mr. Guy @dirtshrimp ), I would just like to point out the massive irony at play when it comes to the Captain Mode community's attitude regarding cav parking/solo cav/cav Rambo.
The cav Rambo issue was brought up numerous times (in Early Access and the beta), with most competitive Captain players either defending it or simply brushing off its existence, despite well-thought out and logical arguments from the opposition in favor of its removal.
Players like @Mabons laid out reasonable justifications for the elimination of cav Rambo'ing, unfortunately they were shouted down by the louder voices and those who stamped their feet the hardest. The Captain Mode elites were content with cav Rambo'ing, because it gave them a way to flex their muscles over lesser Captain players, that is, until DM and APE spanked them with those same exact tactics they had been abusing for months. Then, those same Captain players who simped for Rambo'ing immediately ran and pulled the fire alarm. Now, all of a sudden, it was all systems fail. It was DEFCON 1. This was a calamity and justice needed to be served!
What this really is, is hypocrisy -in its truest form.
As someone who has observed the evolution of this issue from the beta to present day, the only phrase that comes to mind is cosmic justice.
You reap what you sow.
Be careful what you wish for.
I can kill an enemy player X many times; but if I lose 2 bots for every enemy player I kill like this; I will still lose the war of attrition. The problem is there is no punishment for dying like this - normally if you die; you are out of action for a few vital moments. Enough for the enemy to gain an advantage - but in this scenario there is no way a player can punish the rambo player as all his spawns are safely tucked away.
You have no idea about Captain yet you try to put your idiotic opinions about players playing Captain Mode. How stupid you have to be to talk about something you have no idea?Yeah but its not just that they are good at 1v1. Skirmish players are superior mechanically in a variety of aspects and I don't think you could simply say that they are good at 1v1's by the way they are good at killing a large number of bots very quickly and not dying.
Let me tell you why you can't beat "Rambo". It's because in order to beat it you have to be on the same general mechanical skill level as the rambo'er in question. If you, for example, had a competitive level skirmish player with an archer squad, they would easily be able to absolutely ruin the day of 1-2 or perhaps even 3 "Rambo" cav by sniping them off their horses in short order. Even if the archer unit was focused for this reason, it would cause greater damage than loss to the Rambo cav in question, or force them to ignore the unit completely. In other words:
Rambo is not a "meta" nor is it an infallible strategy. It is a strategy that ONLY EXISTS DUE TO THE MECHANICAL INCOMPETENCE of Captain's mode players.
Rambo does not work as well, if at all (to the extent you could call it the meta) against two teams of roughly equal mechanical skill.
This is an idiotic argument. Any member from APE or DM would handily beat your average captain mode player in a 1v1, its simply more efficient from horseback. You can argue whether rambo has a place or not, but you can NOT argue that captain mode players don't suck at the combat. They do, this is fact.You have no idea about Captain yet you try to put your idiotic opinions about players playing Captain Mode. How stupid you have to be to talk about something you have no idea?
I repeat Rambo without a horse is a sheep! There is no skill in smashing bots from a horse.
You kill the horse and the RamboBambo run back to his bot and takes his horse so he can come back and show his "skill" killing bots.
I think labelling people is a little uneeded. I play every mode on bannerlord just as I did on Warband. Just because I enjoyed single player didn't mean I also didn't play competitively; just because I played persistent world didn't mean I didn't play cRPG.This is an idiotic argument. Any member from APE or DM would handily beat your average captain mode player in a 1v1, its simply more efficient from horseback. You can argue whether rambo has a place or not, but you can NOT argue that captain mode players don't suck at the combat. They do, this is fact.
Anyone can rambo - it's not very hard. If you can kill bots in singleplayer you can rambo. Afterall all you need to do is kill more then you lose.How many clans can actually pull this off? (Please enlighten me, I have no clue). From what I read, it seems like only some of the best skirmish clans in the game are doing this.
This is an idiotic argument. Any average Captain Player would handily beat your average skirmish mode player in a regular Captian battle. And to be effective rambo need a horse.This is an idiotic argument. Any member from APE or DM would handily beat your average captain mode player in a 1v1, its simply more efficient from horseback. You can argue whether rambo has a place or not, but you can NOT argue that captain mode players don't suck at the combat. They do, this is fact.
Those few quiks go a long way. I agree that most players need to look at themselves before stating that the game needs to be changed due to lack of pvp skill.
Can casual games not have friend groups that work together? What is the point you are making?
The same game can be played casually and competitively. When you solo queue public skirmish games are you competitively playing? For example, from what I recall Rainbow Six Siege had a casual and ranked game mode. They were exactly the same but one puts you in games with players close to your skill level.
That's the biggest load of horse**** I have ever read. Skirmish players do get pissy all the same. Players who mostly play skirmish, have taken the coward's route, the route of women, and instead of admitting you were bested and taking a deep look at the problems you have as players, you instead blame the game and make forum threads like petulant children demanding that the game be fixed.
Why are you getting so mad over a game mode you don't even play ?
Sad!
you are so delusional just like any other captain mode player lmaoI don`t see a problem beating any skirmish player in Captain Mode except when they are Horse Rambos. Take out their horse and they will be running around like a sheep.
Any horse in Captain Mode should not survive more than 3 Spear hits.
Obviously they can'tThis is an idiotic argument. Any average Captain Player would handily beat your average skirmish mode player in a regular Captian battle. And to be effective rambo need a horse.
Wanna try?Obviously they can't
Wanna try?
Players good at cav do good in a meta where the only good unit is cav. I'm shocked.