Raiding should give more than the contents of the town market.

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Apocal

Sergeant Knight at Arms
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Just in case you aren't aware, raiding in the vanilla game has a loot table taken from the village market. You can only grab a portion of whatever they were selling. That means it is generally more effective to simply buy the food (even at inflated prices) rather than raid for it, if you're low on food. That doesn't make sense.

You should be pulling from the village's seed grain, their breeding stock, the supplies of individual farmers, the tools they've stored, provisions set aside for winter, etc. In other words, more than what can be found on the market.

Otherwise it makes more sense to buy it and move on.
 
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Absolutely. The loot gathered from raiding should be more substantial and more varied than what we currently see. Heck, we should even gather peasant prisoners from the raided villages as well...
 

Dr-Shinobi

agree! you dont get much out from the time you spend on doing the raiding incl the risk you put in to it
 

Bannerman Man

C# Sleuth
Knight
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It's never made much sense to me that you're able to buy goods from enemy villages in the first place. I understand the peasantry may not care who they are selling their harvest to, but their liege lord would probably have something to say about willingly assisting the enemy.

Maybe you should not be allowed to trade with enemy villages at all, only allowed access to a portion of neutral villages' stocks, and allowed full access to allied villages' stocks. Then to compensate, raiding can be more lucrative.

Edit: Then if the loyalty of an enemy village's bound town is low, the village will actually sell you goods.
 
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Anushtegin

Veteran
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It's never made much sense to me that you're able to buy goods from enemy villages in the first place. I understand the peasantry may not care who they are selling their harvest to, but their liege lord would probably have something to say about willingly assisting the enemy.

Maybe you should not be allowed to trade with enemy villages at all, only allowed access to a portion of neutral villages' stocks, and allowed full access to allied villages' stocks. Then to compensate, raiding can be more lucrative.
same goes for recruiting.
 

Apocal

Sergeant Knight at Arms
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It's never made much sense to me that you're able to buy goods from enemy villages in the first place. I understand the peasantry may not care who they are selling their harvest to, but their liege lord would probably have something to say about willingly assisting the enemy.

Maybe you should not be allowed to trade with enemy villages at all, only allowed access to a portion of neutral villages' stocks, and allowed full access to allied villages' stocks. Then to compensate, raiding can be more lucrative.

Edit: Then if the loyalty of an enemy village's bound town is low, the village will actually sell you goods.
I think there is a trade penalty applied to the prices if you're at war, which works fine for trade goods, but if you're just looking to top up on food it is never so expensive that it breaks the bank. Villages just outright refusing to sell to you is a better way of doing it because it is vaguely ridiculous that my best means of keeping supplied in enemy territory is to simply pay the farmers as I pass through.
 

Bannerman Man

C# Sleuth
Knight
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I think there is a trade penalty applied to the prices if you're at war
Huh, so there is. I've never noticed that. But you're right, if your army is on the brink of starvation, paying a little extra money is not going to stop anyone from buying out the entire stock. Keeping your army together is far more valuable.
 

HalfMetalJacket

Sergeant at Arms
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It's never made much sense to me that you're able to buy goods from enemy villages in the first place. I understand the peasantry may not care who they are selling their harvest to, but their liege lord would probably have something to say about willingly assisting the enemy.

Maybe you should not be allowed to trade with enemy villages at all, only allowed access to a portion of neutral villages' stocks, and allowed full access to allied villages' stocks. Then to compensate, raiding can be more lucrative.

Edit: Then if the loyalty of an enemy village's bound town is low, the village will actually sell you goods.
same goes for recruiting.
Part of me justifies this as villagers just getting a bit nervous and giving you things, lest they find themselves on the pointy end of your sword.
 

ceprast

Recruit
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Yeah Raiding is basically pointless as a result, it costs way more in wages/opportunnity cost for the time spent raiding than to just move on.
 

froggyluv

Master Knight
NW
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same goes for recruiting.
This is a drastic oversight imo -why on earth should you be able to simply recruit from a village in a faction you are war with? Now if the game featured micro-politics in which perhaps for whatever reason that village has hatred towards its own faction leadership that would be one thing - but since they choose to keep things simplistic in that regards then it should fall on simplistic in the recruiting game as well