Daman42
Recruit

Bonjour,
Je craque, je n'arrive pas à jouer au mods de Warband, j'ai des "runtime errors" régulièrement...
J'ai pourtant mis mes pilotes et le jeu à jour, je ne comprends pas ce qui se passe, pour blodd and steel :
Starting new log file.
Version: 1.131
-- OS: Microsoft Windows 7 (build 7600), 32-bit
-- RAM: Available physical RAM: 2530MB/3583MB
-- CPU: Intel(R) Core(TM) i5 CPU 760 @ 2.80GHz (GenuineIntel)
- L2 cache size: 256K
- CPU Features: FPU MMX SSE SSE2 SSE3 SSSE3 EST HTT
- Number of CPUs: 4 ( Speed: ~2808MHz / ~2808MHz / ~2808MHz / ~2808MHz )
-- GPU:
- D3D9 Adapter: 0 / Driver: nvd3dum.dll / Description: NVIDIA GeForce GTX 470
- Texture Memory: 2783 ( Available Texture Memory: 2763 )
Processing Ini File {
Module_name = BloodAndSteel
Setting Map Min X = -255.000000
Setting Map Max X = 255.000000
Setting Map Min Y = -255.000000
Setting Map Max Y = 255.000000
Num Hints = 12
Setting Time Multiplier = 0.250000
Setting Seeing Range Multiplier = 10.000000
Setting Track Spotting Multiplier = 1.000000
Setting player_wounded_treshold = 5.000000
Setting hero_wounded_treshold = 15.000000
Setting Skill Prisoner Management Bonus = 5
Setting Skill Leadership Bonus = 3
Setting Base Companion Limit = 20
Setting player_xp_multiplier = 4.000000
Setting hero_xp_multiplier = 16.000000
Setting regulars_xp_multiplier = 16.000000
Setting damage_interrupt_attack_treshold = 20.000000
Setting damage_interrupt_attack_treshold_mp = 20.000000
Setting armor_soak_factor_against_cut = 1.000000
Setting armor_soak_factor_against_pierce = 0.250000
Setting armor_soak_factor_against_blunt = 1.000000
Setting armor_reduction_factor_against_cut = 0.000000
Setting armor_reduction_factor_against_pierce = 0.000000
Setting armor_reduction_factor_against_blunt = 0.000000
Setting horse_charge_damage_multiplier = 4.000000
Setting couched_lance_damage_multiplier = 0.650000
Setting fall_damage_multiplier = 1.000000
Setting shield_penetration_offset = 30.000000
Setting shield_penetration_factor = 3.000000
Setting missile_damage_speed_power = 1.000000
Setting melee_damage_speed_power = 1.000000
Scan Module Textures = 1
Scan Module Sounds = 1
Loading Resource test
Loading Resource textures
Loading Module Resource llew_rock_props
Loading Module Resource xenoargh_modified_grass_meshes
Loading Module Resource xenoargh_ground_materials
Loading Module Resource xenoargh_trees_osp
Loading Module Resource textures_face_gen
Loading Resource shaders
Loading Resource materials
Loading Module Resource materials_face_gen
Loading Module Resource body_new
Loading Module Resource xenoargh_steel_shield_osp
Loading Module Resource xenoargh_helms_osp
Loading Module Resource youhou_assassin_armor
Loading Module Resource surrealarms_modified
Loading Module Resource osp_axes
Loading Module Resource osp_firearms
Loading Module Resource osp_polearms
Loading Module Resource narfs_plate_armour
Loading Module Resource osp_ranged
Loading Module Resource osp_RRR_swords
Loading Module Resource osp_Lui_swords
Loading Module Resource osp_blunt_weapons
Loading Module Resource amade_bronzewarrior
Loading Module Resource camel
Loading Module Resource dejawolf_medievalhelmets
Loading Module Resource xenoargh_lamellar_leather_variants
Loading Module Resource xenoargh_nordic_helmet_variations
Loading Module Resource xenoargh_musketeer_hats_OSP
Loading Module Resource xenoargh_hardleathers
Loading Module Resource narfs_transitional_armour_pack
Loading Module Resource xenoargh_common_clothing_variations
Loading Module Resource wanderer_horses_OSP
Loading Module Resource xenoargh_warhorse_chain_tabard
Loading Module Resource taleworlds_charger_plate
Loading Resource uimeshes
Loading Module Resource meshes_face_gen
Loading Resource helpers
Loading Resource map_tree_meshes
Loading Resource map_icon_meshes
Loading Resource particle_meshes
Loading Resource skeletons
Loading Resource tree_meshes
Loading Resource xtree_meshes
Loading Resource grass_meshes
Loading Resource plant_meshes
Loading Resource body_meshes
Loading Resource object_meshes
Loading Resource object_bodies
Loading Resource goods_meshes
Loading Resource item_meshes1
Loading Resource horse_a
Loading Resource arabian_horses
Loading Resource arabian_castle
Loading Resource food
Loading Resource beards
Loading Resource armors_b
Loading Resource armors_c
Loading Resource armors_d
Loading Resource armors_e
Loading Resource armors_f
Loading Resource armors_g
Loading Resource armors_h
Loading Resource armors_i
Loading Resource boots_b
Loading Resource boots_c
Loading Resource helmets
Loading Resource helmets_b
Loading Resource village_houses
Loading Resource village_houses_a
Loading Resource village_houses_b
Loading Resource hair
Loading Module Resource deneme
Loading Resource interiors_a
Loading Resource interiors_b
Loading Resource interiors_c
Loading Resource arena
Loading Resource map_icons_b
Loading Resource castle_a
Loading Resource dungeon
Loading Resource stone_houses
Loading Resource snowy_houses
Loading Resource snowy_castle
Loading Resource helmets_d
Loading Resource helmets_e
Loading Resource helmets_f
Loading Resource castle_b
Loading Resource square_keep
Loading Resource anim_b
Loading Resource shields
Loading Resource shields_b
Loading Resource weapon_meshes_c
Loading Resource xtree_meshes_b
Loading Resource map_icons_c
Loading Resource pictures
Loading Resource user_interface_b
Loading Resource user_interface_c
Loading Resource scene_encounter_spot
Loading Resource interior_thirsty_lion
Loading Resource scene_small_tavern
Loading Resource weapon_meshes1
Loading Resource weapon_meshes_b
Loading Resource houses1
Loading Resource wall_meshes1
Loading Resource town_houses
Loading Resource doors
Loading Resource churches
Loading Resource town_houses_b
Loading Resource castle_c
Loading Resource castle_d
Loading Resource castle_e
Loading Resource castle_f
Loading Resource castle_g
Loading Resource castle_h
Loading Resource castle_i
Loading Resource gatehouse
Loading Resource viking_houses
Loading Resource fake_houses
Loading Resource town_houses_c
Loading Resource banners
Loading Resource map_flags
Loading Resource map_flags_b
Loading Resource map_flags_c
Loading Resource map_flags_d
Loading Resource particles_2
Loading Resource prisons
Loading Resource prisons_b
Loading Resource interiors_d
Loading Resource costumes_b
Loading Resource costumes_c
Loading Resource arena_costumes
Loading Resource boots_a
Loading Resource terrain_borders
Loading Resource terrain_borders_b
Loading Resource skyboxes
Loading Resource object_b
Loading Resource tree_e_meshes
Loading Resource destroy
Loading Resource xtree_meshes_c
Loading Resource grass_meshes_b
Loading Resource interiors_steppe
Loading Resource grooming_horse
Loading Resource town_houses_d
Loading Resource horses_b
Loading Resource ani_horse_mounted
Loading Resource deneme2
Loading Resource horse_skeleton
Loading Resource steppe_fake_houses
Loading Resource weapon_meshes_d
Loading Resource tableau_shields
Loading Resource heraldic_armors
Loading Resource spear
Loading Resource weapons_e
Loading Resource weapons_f
Loading Resource instruments
Loading Resource sarranid_armors
Loading Resource custom_banner
Loading Resource simple_primitives
Loading Resource ani_man_walk
Loading Resource ani_twohanded
Loading Resource ani_onehanded
Loading Resource ani_death
Loading Resource ani_stand_guardsman
Loading Resource ani_human_mounted
Loading Resource ani_lady_stand
Loading Resource ani_poses
Loading Resource ani_stand_shopkeeper
Loading Resource ani_man_cheer
Loading Resource ani_stand_onhorse
Loading Resource ani_throw_stone
Loading Resource ani_strikes
Loading Resource ani_equip_arms
Loading Resource ani_run_p
Loading Resource ani_run_forward_left_right
Loading Resource uni_strikes3
Loading Resource ani_walk_sideways
Loading Resource ani_run_sideways
Loading Resource ani_stand
Loading Resource ani_crouch_down
Loading Resource ani_low_walk
Loading Resource ani_turn_man
Loading Resource ani_attacks_single
Loading Resource ani_lancer
Loading Resource ani_attacks
Loading Module Resource ani_overhand_spear
Loading Resource ani_kicks
Loading Resource ani_parry_attack
Loading Resource ani_walk_backward
Loading Resource ani_run_lookingsides
Loading Resource ani_defends
Loading Resource ani_walk_lookingsides
Loading Resource ani_jump
Loading Resource ani_wedding
Loading Resource arabian_props
Loading Resource uni_jump
Loading Resource uni_stances
Loading Resource uni_equip
Loading Resource uni_strike
Loading Resource uni_throws
Loading Resource uni_fistswing
Loading Resource uni_lord_stand
Loading Resource uni_defence
Loading Resource uni_sideways
Loading Resource dart
Loading Resource armors_new_a
Loading Resource armors_new_b
Loading Resource armors_new_heraldic
Loading Resource armors_new_arena
Loading Resource crossbows
Loading Resource arabian_armors
Loading Resource rock
Loading Resource costumes_d
Loading Resource nordic_helmets
Loading Resource sarranid_helmets
Loading Resource sarranid_armor
Loading Resource raw_materials
Loading Resource khergit_lady_dress
Loading Resource vaegir_helmets
Loading Resource gauntlets_new
Loading Resource sarranid_lady_dress
Loading Resource sarranid_boots
Loading Resource bride_dress
Loading Resource full_plate_armor
Loading Resource weapon_meshes_e
Loading Resource fur_armors_a
Loading Resource ui_server_filter
Loading Resource warhorse_new
Loading Resource ship
Loading Resource arabian_houses
Loading Resource object_c
Loading Resource tree_f
Loading Resource interiors_arabian
Loading Resource arabian_village
Loading Resource valleyProps
Loading Resource workshops
Loading Resource barrier_primitives
Loading Resource town_houses_e
} //Processing Ini File Finished
Loading Music...
Loading Textures...
Finished Loading Textures...
L8 Format is supported
WARNING: UNABLE TO MAP GAME PRESENTATION CODE: prsnt_game_start
WARNING: UNABLE TO MAP GAME PRESENTATION CODE: prsnt_game_escape
WARNING: UNABLE TO MAP GAME PRESENTATION CODE: prsnt_game_before_quit
WARNING: UNABLE TO MAP GAME SCRIPT CODE: game_receive_url_response
WARNING: UNABLE TO MAP GAME SCRIPT CODE: game_get_cheat_mode
Loading Module...
Loading item kinds...
Loading dialogs...
Loading mission templates...
Loading party templates...
loading time: 21984
Finished All...
Loading tracks
load_map_data complete.
Init_map complete.
init_meta_mission complete.
map mesh built.
get_ideal_sun_color.
get_ideal_fog_color.
448 parties added.
launch complete.
Saving Game... Creating new savegame file... Saving header... Saving game state... Closing new save game file... Backing up old file name... Removing old backup file. Renaming old savegame to backup file. Renaming new savegame file. Savegame succeded...
Loading tracks
load_map_data complete.
Init_map complete.
init_meta_mission complete.
map mesh built.
get_ideal_sun_color.
get_ideal_fog_color.
448 parties added.
launch complete.
Saving Game... Creating new savegame file... Saving header... Saving game state... Closing new save game file... Backing up old file name... Removing old backup file. Renaming old savegame to backup file. Renaming new savegame file. Savegame succeded...
Si quelqu'un peut m'aider...
Je craque, je n'arrive pas à jouer au mods de Warband, j'ai des "runtime errors" régulièrement...
J'ai pourtant mis mes pilotes et le jeu à jour, je ne comprends pas ce qui se passe, pour blodd and steel :
Starting new log file.
Version: 1.131
-- OS: Microsoft Windows 7 (build 7600), 32-bit
-- RAM: Available physical RAM: 2530MB/3583MB
-- CPU: Intel(R) Core(TM) i5 CPU 760 @ 2.80GHz (GenuineIntel)
- L2 cache size: 256K
- CPU Features: FPU MMX SSE SSE2 SSE3 SSSE3 EST HTT
- Number of CPUs: 4 ( Speed: ~2808MHz / ~2808MHz / ~2808MHz / ~2808MHz )
-- GPU:
- D3D9 Adapter: 0 / Driver: nvd3dum.dll / Description: NVIDIA GeForce GTX 470
- Texture Memory: 2783 ( Available Texture Memory: 2763 )
Processing Ini File {
Module_name = BloodAndSteel
Setting Map Min X = -255.000000
Setting Map Max X = 255.000000
Setting Map Min Y = -255.000000
Setting Map Max Y = 255.000000
Num Hints = 12
Setting Time Multiplier = 0.250000
Setting Seeing Range Multiplier = 10.000000
Setting Track Spotting Multiplier = 1.000000
Setting player_wounded_treshold = 5.000000
Setting hero_wounded_treshold = 15.000000
Setting Skill Prisoner Management Bonus = 5
Setting Skill Leadership Bonus = 3
Setting Base Companion Limit = 20
Setting player_xp_multiplier = 4.000000
Setting hero_xp_multiplier = 16.000000
Setting regulars_xp_multiplier = 16.000000
Setting damage_interrupt_attack_treshold = 20.000000
Setting damage_interrupt_attack_treshold_mp = 20.000000
Setting armor_soak_factor_against_cut = 1.000000
Setting armor_soak_factor_against_pierce = 0.250000
Setting armor_soak_factor_against_blunt = 1.000000
Setting armor_reduction_factor_against_cut = 0.000000
Setting armor_reduction_factor_against_pierce = 0.000000
Setting armor_reduction_factor_against_blunt = 0.000000
Setting horse_charge_damage_multiplier = 4.000000
Setting couched_lance_damage_multiplier = 0.650000
Setting fall_damage_multiplier = 1.000000
Setting shield_penetration_offset = 30.000000
Setting shield_penetration_factor = 3.000000
Setting missile_damage_speed_power = 1.000000
Setting melee_damage_speed_power = 1.000000
Scan Module Textures = 1
Scan Module Sounds = 1
Loading Resource test
Loading Resource textures
Loading Module Resource llew_rock_props
Loading Module Resource xenoargh_modified_grass_meshes
Loading Module Resource xenoargh_ground_materials
Loading Module Resource xenoargh_trees_osp
Loading Module Resource textures_face_gen
Loading Resource shaders
Loading Resource materials
Loading Module Resource materials_face_gen
Loading Module Resource body_new
Loading Module Resource xenoargh_steel_shield_osp
Loading Module Resource xenoargh_helms_osp
Loading Module Resource youhou_assassin_armor
Loading Module Resource surrealarms_modified
Loading Module Resource osp_axes
Loading Module Resource osp_firearms
Loading Module Resource osp_polearms
Loading Module Resource narfs_plate_armour
Loading Module Resource osp_ranged
Loading Module Resource osp_RRR_swords
Loading Module Resource osp_Lui_swords
Loading Module Resource osp_blunt_weapons
Loading Module Resource amade_bronzewarrior
Loading Module Resource camel
Loading Module Resource dejawolf_medievalhelmets
Loading Module Resource xenoargh_lamellar_leather_variants
Loading Module Resource xenoargh_nordic_helmet_variations
Loading Module Resource xenoargh_musketeer_hats_OSP
Loading Module Resource xenoargh_hardleathers
Loading Module Resource narfs_transitional_armour_pack
Loading Module Resource xenoargh_common_clothing_variations
Loading Module Resource wanderer_horses_OSP
Loading Module Resource xenoargh_warhorse_chain_tabard
Loading Module Resource taleworlds_charger_plate
Loading Resource uimeshes
Loading Module Resource meshes_face_gen
Loading Resource helpers
Loading Resource map_tree_meshes
Loading Resource map_icon_meshes
Loading Resource particle_meshes
Loading Resource skeletons
Loading Resource tree_meshes
Loading Resource xtree_meshes
Loading Resource grass_meshes
Loading Resource plant_meshes
Loading Resource body_meshes
Loading Resource object_meshes
Loading Resource object_bodies
Loading Resource goods_meshes
Loading Resource item_meshes1
Loading Resource horse_a
Loading Resource arabian_horses
Loading Resource arabian_castle
Loading Resource food
Loading Resource beards
Loading Resource armors_b
Loading Resource armors_c
Loading Resource armors_d
Loading Resource armors_e
Loading Resource armors_f
Loading Resource armors_g
Loading Resource armors_h
Loading Resource armors_i
Loading Resource boots_b
Loading Resource boots_c
Loading Resource helmets
Loading Resource helmets_b
Loading Resource village_houses
Loading Resource village_houses_a
Loading Resource village_houses_b
Loading Resource hair
Loading Module Resource deneme
Loading Resource interiors_a
Loading Resource interiors_b
Loading Resource interiors_c
Loading Resource arena
Loading Resource map_icons_b
Loading Resource castle_a
Loading Resource dungeon
Loading Resource stone_houses
Loading Resource snowy_houses
Loading Resource snowy_castle
Loading Resource helmets_d
Loading Resource helmets_e
Loading Resource helmets_f
Loading Resource castle_b
Loading Resource square_keep
Loading Resource anim_b
Loading Resource shields
Loading Resource shields_b
Loading Resource weapon_meshes_c
Loading Resource xtree_meshes_b
Loading Resource map_icons_c
Loading Resource pictures
Loading Resource user_interface_b
Loading Resource user_interface_c
Loading Resource scene_encounter_spot
Loading Resource interior_thirsty_lion
Loading Resource scene_small_tavern
Loading Resource weapon_meshes1
Loading Resource weapon_meshes_b
Loading Resource houses1
Loading Resource wall_meshes1
Loading Resource town_houses
Loading Resource doors
Loading Resource churches
Loading Resource town_houses_b
Loading Resource castle_c
Loading Resource castle_d
Loading Resource castle_e
Loading Resource castle_f
Loading Resource castle_g
Loading Resource castle_h
Loading Resource castle_i
Loading Resource gatehouse
Loading Resource viking_houses
Loading Resource fake_houses
Loading Resource town_houses_c
Loading Resource banners
Loading Resource map_flags
Loading Resource map_flags_b
Loading Resource map_flags_c
Loading Resource map_flags_d
Loading Resource particles_2
Loading Resource prisons
Loading Resource prisons_b
Loading Resource interiors_d
Loading Resource costumes_b
Loading Resource costumes_c
Loading Resource arena_costumes
Loading Resource boots_a
Loading Resource terrain_borders
Loading Resource terrain_borders_b
Loading Resource skyboxes
Loading Resource object_b
Loading Resource tree_e_meshes
Loading Resource destroy
Loading Resource xtree_meshes_c
Loading Resource grass_meshes_b
Loading Resource interiors_steppe
Loading Resource grooming_horse
Loading Resource town_houses_d
Loading Resource horses_b
Loading Resource ani_horse_mounted
Loading Resource deneme2
Loading Resource horse_skeleton
Loading Resource steppe_fake_houses
Loading Resource weapon_meshes_d
Loading Resource tableau_shields
Loading Resource heraldic_armors
Loading Resource spear
Loading Resource weapons_e
Loading Resource weapons_f
Loading Resource instruments
Loading Resource sarranid_armors
Loading Resource custom_banner
Loading Resource simple_primitives
Loading Resource ani_man_walk
Loading Resource ani_twohanded
Loading Resource ani_onehanded
Loading Resource ani_death
Loading Resource ani_stand_guardsman
Loading Resource ani_human_mounted
Loading Resource ani_lady_stand
Loading Resource ani_poses
Loading Resource ani_stand_shopkeeper
Loading Resource ani_man_cheer
Loading Resource ani_stand_onhorse
Loading Resource ani_throw_stone
Loading Resource ani_strikes
Loading Resource ani_equip_arms
Loading Resource ani_run_p
Loading Resource ani_run_forward_left_right
Loading Resource uni_strikes3
Loading Resource ani_walk_sideways
Loading Resource ani_run_sideways
Loading Resource ani_stand
Loading Resource ani_crouch_down
Loading Resource ani_low_walk
Loading Resource ani_turn_man
Loading Resource ani_attacks_single
Loading Resource ani_lancer
Loading Resource ani_attacks
Loading Module Resource ani_overhand_spear
Loading Resource ani_kicks
Loading Resource ani_parry_attack
Loading Resource ani_walk_backward
Loading Resource ani_run_lookingsides
Loading Resource ani_defends
Loading Resource ani_walk_lookingsides
Loading Resource ani_jump
Loading Resource ani_wedding
Loading Resource arabian_props
Loading Resource uni_jump
Loading Resource uni_stances
Loading Resource uni_equip
Loading Resource uni_strike
Loading Resource uni_throws
Loading Resource uni_fistswing
Loading Resource uni_lord_stand
Loading Resource uni_defence
Loading Resource uni_sideways
Loading Resource dart
Loading Resource armors_new_a
Loading Resource armors_new_b
Loading Resource armors_new_heraldic
Loading Resource armors_new_arena
Loading Resource crossbows
Loading Resource arabian_armors
Loading Resource rock
Loading Resource costumes_d
Loading Resource nordic_helmets
Loading Resource sarranid_helmets
Loading Resource sarranid_armor
Loading Resource raw_materials
Loading Resource khergit_lady_dress
Loading Resource vaegir_helmets
Loading Resource gauntlets_new
Loading Resource sarranid_lady_dress
Loading Resource sarranid_boots
Loading Resource bride_dress
Loading Resource full_plate_armor
Loading Resource weapon_meshes_e
Loading Resource fur_armors_a
Loading Resource ui_server_filter
Loading Resource warhorse_new
Loading Resource ship
Loading Resource arabian_houses
Loading Resource object_c
Loading Resource tree_f
Loading Resource interiors_arabian
Loading Resource arabian_village
Loading Resource valleyProps
Loading Resource workshops
Loading Resource barrier_primitives
Loading Resource town_houses_e
} //Processing Ini File Finished
Loading Music...
Loading Textures...
Finished Loading Textures...
L8 Format is supported
WARNING: UNABLE TO MAP GAME PRESENTATION CODE: prsnt_game_start
WARNING: UNABLE TO MAP GAME PRESENTATION CODE: prsnt_game_escape
WARNING: UNABLE TO MAP GAME PRESENTATION CODE: prsnt_game_before_quit
WARNING: UNABLE TO MAP GAME SCRIPT CODE: game_receive_url_response
WARNING: UNABLE TO MAP GAME SCRIPT CODE: game_get_cheat_mode
Loading Module...
Loading item kinds...
Loading dialogs...
Loading mission templates...
Loading party templates...
loading time: 21984
Finished All...
Loading tracks
load_map_data complete.
Init_map complete.
init_meta_mission complete.
map mesh built.
get_ideal_sun_color.
get_ideal_fog_color.
448 parties added.
launch complete.
Saving Game... Creating new savegame file... Saving header... Saving game state... Closing new save game file... Backing up old file name... Removing old backup file. Renaming old savegame to backup file. Renaming new savegame file. Savegame succeded...
Loading tracks
load_map_data complete.
Init_map complete.
init_meta_mission complete.
map mesh built.
get_ideal_sun_color.
get_ideal_fog_color.
448 parties added.
launch complete.
Saving Game... Creating new savegame file... Saving header... Saving game state... Closing new save game file... Backing up old file name... Removing old backup file. Renaming old savegame to backup file. Renaming new savegame file. Savegame succeded...
Si quelqu'un peut m'aider...