the gatehouse interiors of quyaz is desperetly need some attantion..
the lighting inside make no sense..you got spots of unrealistic and unlogical hightly lighted areas in a pretty dark areas..
the walls shaders have some of them floating too..
the lighting inside make no sense..you got spots of unrealistic and unlogical hightly lighted areas in a pretty dark areas..
the walls shaders have some of them floating too..