kaeldragor
Knight
Issue 22 is marked as resolved, but I want to clarify something. First a little background.
I need to have positive relationships with the Noldor to achieve victory. So I need to join in against their enemies in battle a couple times right? But HOW positive does the relationship need to be for victory?
This question led to my need for clarification on Issue 22. It mentions resolving an issue where relations with renegades, adventure companies etc. would get too positive to fight them. It indicates that without the ability to fight them, victory is not possible.
However, the Victory Progress screen lists the following Minor Factions:
Snake Cult
Jatu
Mystmountain
Heretic
It then says that no minor factions or heroic personalities can remain for final victory. So does this refer to ANY army, even if not part of the listed minor factions? It implies that it does include characters like Ithilrandir the Noldor and Boris the Raven.
So far so good... except I need to have positive relationships with the Noldor AND defeat a couple unique Noldor lords to achieve victory.
This is where Issue 22 comes in - my understanding is that after a while, the relationship will go back to hostile.
So the clarification I want is about the following:
-Do all listed armies in the Victory Progress need to be defeated for final victory, regardless of faction? (This is my current assumption.)
-How does the Issue 22 fix affect the Noldor enemies? Does it sabotage your relationship with the entire race, or just with those heroes?
-If with the whole race, I can see just having to re-befriend them. If just with the hero, that is perfect.
-However, it doesn't mention them... so if it does neither, I'll be stuck, unable to attack the army of Ithilrandir unless I can catch him fighting a nation's lords that I haven't opposed yet.
In a nutshell, my concern is regarding just how much LUCK is required while trying to achieve victory. And whether I should wait until the late game to befriend the Noldor. And if I do, it will be even harder, since there are fewer people they can fight that I can join against at that point. (It'll be my own caravans and lords fighting them in the end-game.)
I need to have positive relationships with the Noldor to achieve victory. So I need to join in against their enemies in battle a couple times right? But HOW positive does the relationship need to be for victory?
This question led to my need for clarification on Issue 22. It mentions resolving an issue where relations with renegades, adventure companies etc. would get too positive to fight them. It indicates that without the ability to fight them, victory is not possible.
However, the Victory Progress screen lists the following Minor Factions:
Snake Cult
Jatu
Mystmountain
Heretic
It then says that no minor factions or heroic personalities can remain for final victory. So does this refer to ANY army, even if not part of the listed minor factions? It implies that it does include characters like Ithilrandir the Noldor and Boris the Raven.
So far so good... except I need to have positive relationships with the Noldor AND defeat a couple unique Noldor lords to achieve victory.
This is where Issue 22 comes in - my understanding is that after a while, the relationship will go back to hostile.
So the clarification I want is about the following:
-Do all listed armies in the Victory Progress need to be defeated for final victory, regardless of faction? (This is my current assumption.)
-How does the Issue 22 fix affect the Noldor enemies? Does it sabotage your relationship with the entire race, or just with those heroes?
-If with the whole race, I can see just having to re-befriend them. If just with the hero, that is perfect.
-However, it doesn't mention them... so if it does neither, I'll be stuck, unable to attack the army of Ithilrandir unless I can catch him fighting a nation's lords that I haven't opposed yet.
In a nutshell, my concern is regarding just how much LUCK is required while trying to achieve victory. And whether I should wait until the late game to befriend the Noldor. And if I do, it will be even harder, since there are fewer people they can fight that I can join against at that point. (It'll be my own caravans and lords fighting them in the end-game.)