Quests

Users who are viewing this thread

i have done that but i cant call that big quests, they dont stand at "finnished quests" after i have done them.
 
Anyway even faction quest are a bit boring.
Bring XXX Eqip
Raise XXX Mens
Deliver message to
Capture the nobleman
Kill the party ..

Is there anything over it ?

And second thing that quests are right now a little too simple. Go YYY do XXX.

What about scheme like that :
For Example : Discover the spy. Kings ask You to do a little investigation about spy. You should do something to made spy activity ( like raising 10 knights or something) then from the city the courier with the spy message(with quick speed like 9 or more) is running into enemy city direction. you should capture (not kill) him. Then You coming back to the city, and spy is starting evacuation with nice protection party with him. You must defead them all.
 
Capture a number of enemy soldiers... That one can be nasty when you get Capture 8 Swadian Knights for me, and you have just signed up for the war at level 7. Great.
 
Hehe, try the Mag7 mod. I played the knights version, joined the swadians and my first quest was to "enslave the Khergit Khan." Turns out he's this ultra-badass that commands the "Khergit Horde" of about 90 troops, the weakest of which are the standard Khergit Horsemen from the vanilla game! Oh, and my second quest was to capture the dark general... I'm still getting chills thinking about how I'm gonna finish that one... Thank goodness there are seven Counts to get quests from!
 
I know what you mean, as a Vaegir Knight there are only about 2 Counts left free :?

Capture Khan, Dark General, Enemy Captain, Brigand Captain and Sea Raider Chieftan.

Those Brigands are damned good, too!
 
I'll have to bring them down with attrition then. Half the trouble is the Dark Army keeps getting bigger thanks to captured prisoners :?
 
Back
Top Bottom