The daughter quests works it's charm one time though. The problem with them is that they don't have variations too. It's always the same. They should be programmed to have different outcomes or variations of the characters, specially "Missing daughter". But then you have quests like "Inn and out" which can be done in one second by paying, which actually gives a good reward without playing the boring minigame, and "The art of trade" which can be found everywhere and it's really just wandering around the map until you find a place that buys the materials you have for a good price, they're not bad quests but they're the only ones to be found, in towns it's always "gang leader needs weapons" which is another boring quest to do. I understand we need low tier quests to do at first, but they could ACTUALLY be related to someone and give you better rewards the more you work for them.
I think what's boring about them, is that they don't feel like they help your renown (rip missing feature). Instead, your clan levels up as if this was an MMO, and for me this is a drag, I feel like I'm just gathering points instead of getting to be known in a place. That's why I miss features like the Guild Master that would always give you caravan/hunting bandits missions, it made so much sense in world, because you're literally helping a town's prosperity and the town recognizes you for it, and people start to want to join you, even better troops. Now you just help a slave master get you some dudes as a reward, same thing with villages, you could help a town proper and everyone would love you and then pack up your army because of the loyalty towards you.
Also, yes, mid game politics are non existent. I miss ladies giving you quests to fight other lords, quests that consisted in starting wars at the side of the other lords, quests that consisted in conspiring against some other lords, and building relationships with a cause. Really all the possibilities I feel like I can do in Bannerlord is just killing random looters, because the quests are just "Ok" which represents a bigger immersion problem for me. Being just Ok Is not a good thing.