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Cpt_Cassius

Recruit
Hi guys,

A lot of you guys have been talking about rebelling and influencing peace/war between factions, but how do you actually do it?
Also, i've killed lords tonnes of times but never captured one. Do you need a city/castle to be able to capture?
 
Rebeling looks like this: you either locate a claimant (they often reside in lord's hall in cities, ask a traveller in the tavern to be sure) and pledge loyality to him/her, or when you capture a castle, if your king refuses to give it to you you get the option to rebel.

As to influencing war/peace, this comes in form of quest -bored lords sometimes ask you to initiate war (if you are at peace long), and town Guildsmaster asks you to stop a war.

Finally, as to capturing lords, you've been simply unlucky. Try it some more. It seems to be a flat % chance, like 20 to 30%, but noone can tell for sure right now.
 
Ok, a few tips on rebelling.

Before you rebel, build up relations with lords from the faction that you will rebel against (particularly those who have a town or castle).

Whilst building up your relations, build your renown up to around 200-250 for the rebelling aspect.

Once you have your 'friendly' lords to a reasonable level (I usually go for a relationship of 50 for lords with towns or castles), find your claimant to the throne and pledge your allegiance to them.

After you have pledged your allegiance you are asked to get some lords on your side and get a castle.  This is where your earlier work pays off.  Find a lord with castle that you have a good relationship with.  Talk to him and get him on the claimants side.  The castle (assuming the lord has joined you) becomes the rebel faction and you have the full garrison left in the castle.

You can try this tactic with as many lords as you want before you resort to violence :grin:  If you've done the previous work well, you should have a few castles, at least one town and a number of villages.  Your then well on the way to rebelling successfully.

 
1. How good a reputation do you need with the Lords? and i guess you need Pursuasion skill aswell.
2. What level and from that, how many guys do you think you'd need before you'd think of rebelling?
3. What actually happens when you win?
 
Cpt_Cassius 说:
1. How good a reputation do you need with the Lords? and i guess you need Pursuasion skill aswell.
2. What level and from that, how many guys do you think you'd need before you'd think of rebelling?
3. What actually happens when you win?

1. Every little bit helps, but, If you choose the right argument, and the lord is convinced to the cause (because you used the same argument with other lords, and there are no lords in the rebellion whom he hates), and with high persuasion, you may not need too much at all. It's based on a 1 - 100 random chance anyway, so you may just get lucky or unlucky.

Just don't spend the whole day trying to work on the ralations, play the game and have fun (-:

2. I'd say 20 - ish, but there's no general rule. If you can comfortably take on large parties of troops, have a sizeable (I am thinking 30-40) regiment of trained troops of your own, I say gofer it.

3. When you win, your rebel faction replaces the original faction, sometimes the script gets off and the whole affair does not finish successfully, sometimes you'll have to scour the world for a lost caravan, stuff like that. This might be fixed in recent release, I haven't finished a rebellion there yet. (If it isn't, iit's still fun to do, nonetheless), Once the faction is replaced, all the lords and fiefs stay they way you arranged them during the rebellion, and the claimant becomes the new king.
 
One little thing you might want to do during a rebellion (claimant): when you capture a lord after a battle then you set him free, your relationship with him will increase (you also gain honor). May help when you want to convert that same lord to your side.
 
My rebellion against the Usurper, King Harlaus is going pretty well. I managed to capture Dirhim, Suno and a number of northern/ eastern castles without fighting. Whats happening now is I'm convincing the lord, he's saying "Very well... (I shall support you-or something like that)" but then not turning to my side.

When you're King how much more can you actually do? Can you declare wars?
 
the sad thing is you don't become king, the claimant becomes king/queen, your just a marshall. but thats as close as you get to being a king, you can even order the king/queen around.
 
Can you declare wars/ influence the declaration of war? or do you have to wait for the quest/be "declared" by the king
 
Cpt_Cassius 说:
Can you declare wars/ influence the declaration of war? or do you have to wait for the quest/be "declared" by the king
You can influence a War by attacking troops, caravans and villages of the faction you want to go to war against.
Some say that the war declaration is purely random but, I think you can influence the decision.
I believe that attempting a Peace is only a quest given out by a Guild Master.  You probably won't be given it if you are a member of one of the waring factions.

You, yourself, can not actually declare a war.  War is declared against you. 
 
kk thanks all. My rebellion is now going nowhere due to annoying friendly AI and excessive amounts of Swadian Crossbowmen and Sharpshooters in Uxhkal and Praven. Any tips for sieges?
 
Cpt_Cassius 说:
Any tips for sieges?
Well, I've given this advice before and I'll continue to give it as long as people ask.

To successfully siege a city/castle you need all the heavy troops you can get.  Hired blades and mounted knights (the faction doesn't matter) are the best.
You need troops who have two handed weapons with a long reach.  They need these long weapons to cross the wall and reach the defenders on the other side.  Troops with one-handed weapons can not reach the defenders  Once the defenders at the top of the wall are dead your men will spread out to kill all the defenders.  Once you are across the wall walk along the battlement and kill the few archers that are stationed there.  Your men won't get to them until they are the last enemy remaining.  Yes, your men and you will probably be hit with a few arrows on the way up the ladder.  Don't let that bother you.  It shouldn't kill you or any of your men.  You yourself should have a good two-handed ax (49+ damage) and the skill (160+ points) to use it.  If you don't have these three things; men with long reach weapons, men with good armor, the ability to use the two-handed weapon effectively.  Then you will not be very successful. 

Some people will tell you that successful sieges require lots of archers.  But, archers require lots of ordering around to be used successfully in a siege.  That is too much work as far as I'm concerned.  Also, archers do not carry real good meele weapons.  Archers run out of arrows.  Archers will not join in on a siege unless ordered to.  I believe that with heavy troops going straight up the ladder and killing the defenders is the best strategy. 
 
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