[QUESTIONS] Quick Questions//Quick Answers (Redux)

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@Gorvex

Where can I see the stats of Ebony and Silver rune plates (and upgraded versions) from your arsenal mod?
The description of tweak 18 b) on the Tweaks page of the Wikia: https://pop3.fandom.com/wiki/Tweaks
You'll see why I didn't want to put the stats on Nexus. The list is quite big and afaik, there is no way there to put text between expandable tags. So probably it would've been a big mess...
 
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So, I've started my own CKO and of chose the Pendor culture, is there any way to recruit nobles of other factions? I've just conquered Laria and I would like to also have Rangers of the Clarion Call in my army. Is it possible? If so, how?
 
Or if you are playing as a female character, you could convert a Sarleon lord and give him a castle/town, then marry him. As such, you would gain access to his garrison to take all the Sarleon nobles you want (he will gradually reinforce the garrison with new troops if you take out enough).
 
So Eyegrim razed my last city with his 7k deathstack and the Dshar took it. Now that i am without a kingdom and a fief and i am over the Renowncap to become a vassal. Is there a clever way to come back for this or do i have to restart / wait out until my renown decayed enough?
 
So Eyegrim razed my last city with his 7k deathstack and the Dshar took it. Now that i am without a kingdom and a fief and i am over the Renowncap to become a vassal. Is there a clever way to come back for this or do i have to restart / wait out until my renown decayed enough?
You can always make a comeback, nothing prevents you from starting to amass troops and conquer a walled fief in your name. I'd do that rather than waiting for your renown to decay enough. You could tweak it to be more severe, but where would it take your progress? Mostly backwards. You need renown for your party size. Besides, you can't become a vassal with a right to rule higher than 30...

If you feel that you can't accomplish the start of a new kingdom, then what you could do is to grab a savegame editor and edit your renown rating and right to rule down, apply as a vassal, then edit your renown and right to rule back.
 
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Is it possible to expand the map of PoP to have more areas and import it back into the game (like a submod)? I like the feeling of freedom in a large world with little limit like Perisno, Tainted Path,... , but since I'm new to modding, I would like to know if it's compatibly feasible before starting learning.
 
Is it possible to expand the map of PoP to have more areas and import it back into the game (like a submod)? I like the feeling of freedom in a large world with little limit like Perisno, Tainted Path,... , but since I'm new to modding, I would like to know if it's compatibly feasible before starting learning.

As far as I know. You can't change the map without the source code and plenty of issues with city placement, spawn locations, areas causing parties to get stuck, etc.
 
As far as I know. You can't change the map without the source code and plenty of issues with city placement, spawn locations, areas causing parties to get stuck, etc.
Theoretically, if I only expand the area north of Ravenstern, east of Larian forest, south of D'Shar desert and adding some island west of Fierdsvain coast while leaving the existing area untouched, will there be the same problems?
 
what are these lines in module.ini and do they work properly?

use_crossbow_as_firearm
can_reload_while_moving
can_run_faster_with_skills
use_phased_reload
has_accessories_for_female
 
Is there a way to reduce the spawn rate of Inquisition armies (purely through in-game mechanics, no modding or anything)? I am a mercenary serving the D'Shar, trying to help them rebuild (after helping the Empire take a bit too much of their territory). It seems that every time the marshal launches a campaign to retake fiefs, there's an Inquisition army nearby to disrupt the D'Shar army. Of course, it doesn't help that half the lords don't have fiefs, and so are content with chilling in Torbah instead of assisting the campaign. With some of the other minor factions, constantly defeating their parties/armies will eventually weaken them and reduce their spawn rates. This does not seem to be happening with the Inquisition, as several of their armies have been defeated, yet new ones spawn with regularity.
 
what are these lines in module.ini and do they work properly?

use_crossbow_as_firearm
can_reload_while_moving
can_run_faster_with_skills
use_phased_reload
has_accessories_for_female
Here's what I know:

use_crossbow_as_firearm - all crossbows will get a smoke effect upon firing, along with a *boom. Inherited from normal M&B if I'm not mistaken. Doesn't make much sense currently, as firearms are their own thing in Warband and WFaS.

can_reload_while_moving - As it says. You can reload crossbows and firearms while moving around on foot.

can_run_faster_with_skills - running faster upon casting battlecries becomes possible in mods that use this feature (not present in PoP, so no effect)

use_phased_reload - whether you will have to start over the reload animation when getting interrupted (taking damage, getting kicked, trampled or knocked down, falling, etc.), or can continue from where you stopped. Not realistic at all if you can continue from where you stopped, it's off by default.

has_accessories_for_female - allows facial accessories to be displayed for females if they are to be made in a mod, such as necklaces, earrings, smoke pipes, cigarettes, etc. (not present in PoP so no effect)

Is there a way to reduce the spawn rate of Inquisition armies (purely through in-game mechanics, no modding or anything)?
No.
 
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Lesson learned, I'll stop attacking a faction if it's getting destroyed too hard. Thanks!
Ironically, the only thing that reduces the Inquisition's spawn rate is the destruction of the D'Shar Principalities. Which is not an option for you, so I didn't mention it.
 
I want to keep the D'Shar around for a very selfish reason: so I can relieve Kadan Bahadur Khan of his bow once I'm a monarch!
 
Should I wait for v3.9.5 before starting a new campaign? Will there be any major changes? I haven't really been following the mod so I don't know if I should wait.
 
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