Questions on future modding

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I have some questions about what may be possible in the future. M&B looks to be very open to modders, and I figure I should try my hand at modding sometime.

Would it be possible to make NPCs that are like Borcha but you cannot change their armor? This may sound like it would be defeating the purpose, but I have some ideas that include making officers. And I don't want the player to have an army of officers nor have the ability to change the officer's equipment.

[In the future] can the map be changed? I'm curious.

Will we be able to add factions and adjust the patterns for soldier upgrades? I kinda suspect those will be added with the mod tools, but I don't know.

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As an aside, anyone who wants to help a complete n00b with Blender would be really awesome. Hint, hint. :oops:
 
Sure, you could make an NPC like Borcha and just take out the "I have some equipment I no longer need" line, so the player wouldn't be able to access their inventory.
 
You could do it two way. By changing the script in conversations.txt as outlined above or by making your "officer" a new troop style npc who doesnt go up levels. Rather than get him by upgrading other troops you could get him as a gift for performing some service or attaining some rank, etc. But then he wouldnt be immortal like borcha but you could have multiple versions of him with randomly generated appearance and (if you wanted) gear.

Both of those things are possible now if you poke around a bit.
 
You can mark non-companions are tf_unkillable can't you? Just make a troop with that and disband him to get rid of him.

Or if you want a companion, but don't want to edit his stuff change the dialog the "Lemme see your ****" line  reply with "No" rather than open the unit's inventory screen.

Code:
[anyone|plyr,"member_talk", [],

   "Let me see your equipment.", "member_buggeroff",[]],
  [anyone,"member_buggeroff", [], "Don't rifle through my ****!", "member_talk",[
      ]],

That may be right. (Haven't coded in a year, but it looks decent.)

EDIT: And I'm not terribly sure, but I bet you could easily modify it to work with specific members. I've seen it done in an old mod, so I know it is possible.
 
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