True that. This is just the first Nations cup and surely has some flaws, I hope it goes better next time with more supervisors.Zheka said:Also as suggestion (for next tournament?) to registered player list. There should be information about player ID which is unique for each CD-Key as far as I know.
Kittenhuffer said:I thought switching sides included switching factions?
Zoltanus said:I would suggest that Continent between matches would be played in a form of 5,5,5,5 not 10,10 rounds on both matches. For example 1st 5 rounds on X server, 2nd 5 rounds on Y server, 3rd 5 rounds on Y server and 4th 5 rounds on X server. This would give the most fair way of playing the matches even though it requires more server swapping.
Orion said:MaHuD said:A world cup doesnt suggest EU servers....
Arch3r's rule post]Map 1 is played on a server near Team 1s country/on Team 1s continent and [b]Map 2 on a server near Team 2s country/on team 2s continent[/b].[/quote] [quote author=Arch3r said:Schedule:
Round Game Team 1 Team 2 Score
---------------------------------------------------------------------------------
Field by the River Sw v Va + Snowy Village Va v No
1 8 Team CZ Team NA
Ruins Rh v Sw + Village Sa v Rh
2 7 Team DNI Team NA 10-9
Random Plains (medium) Sw v Sa + Nord Town No v Rh
3 6 Team UK Team NA
Random Steppe (medium) Va v Sa + Ruined Fort No v Sw
4 5 Team NZ Team NA
Port Assault No v Sa Village Va + Sw
5 4 Team AUS Team NA
Ruined Fort Kh v Sa + Ruins Rh v Va
6 3 Team SR Team NA
Yes, you would think, MaHuD.
Have you ever tried playing a match where you're already 10 rounds behind and can't afford to even draw once?
Orion said:Let's just put it this way, after putting up with your mockery for an hour I decided to ask Archonsod's opinion on the matter.
He saw what was wrong with it in all of 5 seconds.
So did Zoltanus when I originally posted it.
My whole team as well, though I would understand if you said they were biased (though in this case they aren't).
... Should I find more? Besides, I thought you said you were done. What with defending logic and all that being tiresome.
QFT, He is already paranoid. Stop proving his point . Joking aside though, In all honesty it isn't the biggest problem. However when you loose X amount of rounds on the Euro server because of ping, once you hop over to the American server the enemy team knows how many draws they need to force. Not all draws are made by running to the edge of the map, though it has happened before. Just knowing you have to keep your shield up for another X amount of seconds can cause a match if you already know in advance it will create a victory. As I said, not a huge deal but it is definitely a slight advantage, and a "World Cup" should try to remain fair even over the slightest things.Reilnur said:Orion said:Let's just put it this way, after putting up with your mockery for an hour I decided to ask Archonsod's opinion on the matter.
He saw what was wrong with it in all of 5 seconds.
So did Zoltanus when I originally posted it.
My whole team as well, though I would understand if you said they were biased (though in this case they aren't).
... Should I find more? Besides, I thought you said you were done. What with defending logic and all that being tiresome.
Seriously, if Archonsod of all people can see there's something wrong, it must be blatantly horrible.
And, on a more serious note, please for the love of God and your fellow man, stop giving Orion reasons to believe that the people of Europe are conspiring to ruin him
Highelf said:What is stopping you from winning the last 10 rounds. Remember, you have the same advantage over them now, that they had over you (because you switched to your home server)
CtrlAltDe1337 said:I also have an unrelated question: is it illegal to run away, forcing a draw when you are the last player? I mean intentionally try to just survive so that the enemy team doesn't get the win. IMO this is a low-down and dirty tactic. During on of our matches, it came down to me being that last person alive as cav, they were all infantry, and I was waiting for MOTF to spawn, but they thought I was doing what I just described. They said that was against the rules (which I think is a good idea), but I would like confirmation on this. And if its not a rule, I suggest you make it one. I'd rather this tournament be based on skill, not "oh let's see how many draws we can force."
CtrlAltDe1337 said:You also have to factor in player morale and tiredness. If you go a long time loosing, people might drop, get tried, or stop playing well. For 6 matches, 3 should start on a Euro server and 3 should start on a US. That is the most fair thing.
I also have an unrelated question: is it illegal to run away, forcing a draw when you are the last player? I mean intentionally try to just survive so that the enemy team doesn't get the win. IMO this is a low-down and dirty tactic. During on of our matches, it came down to me being that last person alive as cav, they were all infantry, and I was waiting for MOTF to spawn, but they thought I was doing what I just described. They said that was against the rules (which I think is a good idea), but I would like confirmation on this. And if its not a rule, I suggest you make it one. I'd rather this tournament be based on skill, not "oh let's see how many draws we can force."