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WOW.
I'm really feeling fresh in your mod. are you going to make bigger and bigger?..
I just saw your progress in develop and waiting for warband, too. ( BIG bunkers and Big things )

ah, well. my question is

1. how do i shoooooot the canon or implement the mine? even though I press 'G' and set the cannon 10, and nothing works.
also, i carry some pioneers in my party but they're useless. any help plz?

2. aboot the patrol.
  - Those vassal bastards are raidin' my place anytime. bad jap intruders.
    Anyway, can you implement patrols? i've seen it in TEATRC ( The eagle and the radiant cross ) mod
    and I thought ' what an excellent idea! '

Thanks to read/consider my opinion/question. isnt it better than some kind of ' i need new weapon ' or someting?
yay. Great work.
 
shadowarcher said:
the cannon doesn't work because the script for it isn't finished and the patrols are possible but it is not a main focus for the mod
fail!
you can't shoot cannon because you don't have ammo.
everytime you defeat an enemy party you earn arty shells
you also need radio
 
uio0000 said:
shadowarcher said:
the cannon doesn't work because the script for it isn't finished and the patrols are possible but it is not a main focus for the mod
fail!
you can't shoot cannon because you don't have ammo.
everytime you defeat an enemy party you earn arty shells
you also need radio
Ah....so how can i use it??
shall i equip a radio myself or use radioman?
 
if you got radiomen
let them stick close to you,if you need an arty strike, point your cursor to where you wan it to strike,press g

if you got radio
equipp it(there should be a pistol to defend yourself)
and call arty.I've told you how in the first method
 
uio0000 said:
shadowarcher said:
the cannon doesn't work because the script for it isn't finished and the patrols are possible but it is not a main focus for the mod
fail!
you can't shoot cannon because you don't have ammo.
everytime you defeat an enemy party you earn arty shells
you also need radio

how is what i said a fail its true you can't use the cannon because the script for it is not finished
if he is talking about the mortars then i shall revert what i said but if he is on about the howitzers then my point still stands
 
the cannon/howitzer(is the same goddamn thang!) does exists,(although you don't need one to arty your enemy)you defintely hadn't tried it yet,(also there is no motar in this mod,what you are talking about is the type 89 grenade discharger,exists since the first version.)
So quit yappin to a player who started playing this mod since the first version was out.
I know it better than you!
 
i'm sorry i don't know wtf i am talking about i haven't played the mod in about 5 months so i have forgotten all the items and features

but what about the artillery i swear that hasn't been implemented yet

anyway sorry for wasting your time with this pathetic argument

*slowly backs into a dark corner in shame*
 
shadowarcher said:
i'm sorry i don't know wtf i am talking about i haven't played the mod in about 5 months so i have forgotten all the items and features

but what about the artillery i swear that hasn't been implemented yet

anyway sorry for wasting your time with this pathetic argument

*slowly backs into a dark corner in shame*
maybe you should try the newest version,you'd be supprised
 
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