Well, it's got a dose of that "go anywhere, do anything" feel that TES pulled off so well.
It's got mounted combat. Incredibly amazing, addictive mounted combat.
It's got only the barest of plots (so far),
but this allows your mind to manufacture its own backgrounds and plots, making the world a more immersive and personal place (or is that just me?
).
The music is something I personally enjoy.
Coming charging in over a low ridgeline, banners flying, to rescue a pitiful huddle of refugees from the predations of the evil Dark Hunters
never gets old (if only we had some banners! Pennons, even ... ).
I get a sense of loss whenever one of my high-level soldiers die. After all, I led them by the hand through the dangerous lower levels only so they were killed by a gaggle of steppe bandits ... (note: loss
and frustration).
*shrugs* In another thread someone posted a descriptor of what this game does really, really well. I'll see if I can find it and get back to you.
EDIT: Scratch that, it was a post about what the game is going to
be doing really, really well in the future.
But that brings up another point: We know it's only going to get better.