[question for developers] Are defenders of castles suppose to spawn...

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Teala

Sergeant at Arms
Are defenders of castles suppose to spawn outside the walls of the castle?  Like in siege 3, we're always spawning outside the gate tower, to the left of it, and sometimes there are enemy players just waiting for people to spawn and kill you instantly.  Can this please be fixed.  Defenders should spawn inside the castle...at least I would think that is how it is suppose to be.

Also, at the end of a match, when one side has won and the message comes up - if you are killed it crashes the player to desktop.  Sometimes it actually causes the whole computer to lock up.  Can this please be fixed some how?
 
Siege III spawnpoints are bugged and this has been reported oh so many times. New map so there's bound to be stuff like this.

Also, not only do the defenders spawn outside the castle, sometimes the attackers spawn directly at the flag :razz:
 
Yeah, I made a thread for Castle 3 feedback but it kinda died.  That spawnpoint has got to go.  If it was up to me I'd get rid of the sally door on the side as well, or make it a gate instead, but that's another matter.
 
Castle doesn't have a gate yet so it would make sense.  It is a little easy to just run into the sally door. 
 
Berserker Pride 说:
Castle doesn't have a gate yet so it would make sense.  It is a little easy to just run into the sally door.

Exactly, the attacking team can just bypass all those awesome rooms and staircases and go right to the flag.  It's a waste!
 
ScientiaExcelsa 说:
Berserker Pride 说:
Castle doesn't have a gate yet so it would make sense.  It is a little easy to just run into the sally door.

Exactly, the attacking team can just bypass all those awesome rooms and staircases and go right to the flag.  It's a waste!

??? there is a gate on castle3... and when it gets opened the attackers usualy win.

but i agree, castle 3 is a brand new map and needs to be touched up a bit, the sally door should be gotten rid of, why go through the hassle of fighting all the way through the castle when theres a nice little door right by the citadel?
 
Geez you are right. Can't believe I forgot it.

What if the sally door instead of leading directly into the courtyard led into a small killing room with another door at the end.  This room would have holes in the ceiling all over the place for archers to murder the fools who thought they could skip the whole castle.
 
That's a good idea.  I bumped my thread, so post that suggestion there if you like.  I'm not trying to plug my thread, of course, it's just that this is a bit OT for this thread.
 
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