Question about version 1.143 update

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kanubaba

Regular
I haven't played mbw since the 1.142 update, where they somehow removed all the gloves and shoes from the game. I just wanted to know if they had fixed that problem in the game. Thanks.
 
This still seems to be a problem for me. I'm on 1.143 and I can't find arrows or crossbow bolts anywhere, no gloves either. :sad:
 
Hmm. I think i might give up on warband for a few months if this problem (and many others) that were created are not solved soon.
 
This problem is fixed for Native in 1.143.
If you have a save of Native from 1.142, it may take up to a week in game before you see these items start to re-appear.

Mods need to be ported to 1.143 and use the slight changes in the merchant equipment code in order to prevent the items disappearing. Running a non-Native mod not ported to 1.143 will still experience this bug. Best to run those mods on 1.134 or wait until they are ported. Or to use the cheatmenu to acquire the items you want.
 
Damn patch really screwed up the game. Yeah, they fixed lack of equipment in shops. But there are new bugs now.

- after taking all castles and cities from a faction, their lords appear on map without troops. Their speed is 9 or more. I can go faster than that if i go with 10 men, but why the hell would i want to chase 30 guys all around the map if most of them will still run away after defeat?
- after taking a castle or city all prisoners which were held there DISAPPEAR, except of ONE prisoner of every unit type. Quite annoying when you want to play blitzkrieg and quickly replenish your losses with liberated prisoners

Warband is totally screwed up now. I have played for over a month with my own faction and now it seems that i won't be able to defeat all factions (when bug appeared i still had sarranids, vaegirs and khergits to finish off).

Does anyone experience similar bugs?
 
Dziadu_Swierznowski 说:
- after taking all castles and cities from a faction, their lords appear on map without troops. Their speed is 9 or more. I can go faster than that if i go with 10 men, but why the hell would i want to chase 30 guys all around the map if most of them will still run away after defeat?
They believe they were fixing a bug, but are still trying to finalize the behavior. See the Dev exchange here: http://bugs.taleworlds.com/edit_bug.aspx?id=3708
 
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