Question about fixing invisible meshes for custom items.

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Stokes52

Regular
Hey all,

I'm working on a mod and I've been adding plenty of new items.  Most of the items are working perfectly, however a few of the items I am trying to add show up invisible once they are ingame, even though no error messages appear. They are equipable, buyable, and everything else, but they are completely invisible.

Here is what I have done:

>I have a .brf file correctly set up with meshes, materials, and textures all imported
>I have the correct textures in the module texture file
>I have edited module.ini to load my .brf file
>I have edited the itemkinds text file to reflect the added item using Morgh's Mount & Blade text tools/item editor
>I have checked to make sure that both scan_module_textures and scan_module_sounds are set to 1 in module.ini

The weird thing is that within the same .brf file, 4 of the armors work perfectly fine in game while one of them does not.  The one that does not work was the last one added, so that may have something to do with it.

Thanks guys, let me know what you find or if there is any more information you can share with me.
 
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