public_static
Recruit
My hero has a normal sized 1H/2H polearm and a bow + arrow.
When switching to bow and arrow, the polearm displayed on the back overlays what I am shooting at in the foreground, meaning it is often a 'fire and hope there is something to hit there'. This is in 3rd party view.
Is if possible for the polearm or anything that goes high above the head when stowed on the rear/back of the character to become 75-90% transparent so the view of the bow target Is no longer obscured by something behind the persona targeting the bow? It is a trivial but annoying graphic overlay for your character.
When switching to bow and arrow, the polearm displayed on the back overlays what I am shooting at in the foreground, meaning it is often a 'fire and hope there is something to hit there'. This is in 3rd party view.
Is if possible for the polearm or anything that goes high above the head when stowed on the rear/back of the character to become 75-90% transparent so the view of the bow target Is no longer obscured by something behind the persona targeting the bow? It is a trivial but annoying graphic overlay for your character.