PWmod: faction wars, without the "type-to-roleplay"

Would you play on a PWmod server that focuses on the faction/castle wars, with less focus on rolepla

  • Yes

    选票: 36 50.0%
  • No

    选票: 36 50.0%

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Scene 7 is just the Afghanistan of Persistent World (where Lowlands was ranked in Vienna's lifestyle quality ratings)
that's why war is such a big issue, it almost never was on lowlands (besides the tunnels abused for faction wars. Thanks a lot, we only had a glitch-in-castle for almost a month now)

One side ran out of money, weapons and than morale and surrendered, very often without the others even having to capture a castle (I personally hate having more than one or two nearby-located castles to not have my army spawn separated in emergency)

Now here you got weapons and access to iron anywhere on the map

That's actually the most important point if you want faction wars (and don't have a ton of rp background story to make up a reason for the war), that it's no balanced map but each point has a strategic use, which can be either a high quality armory, a rich town to get income from the commoners work (applies on crowded servers, mostly, you won't get far with that if you play 10 vs 10, just saying) and of course access to the iron mine. The one intelligent map pw ever had had only one iron mine, and this is what made the difference (besides locked armories). Known trolls was denied to earn money in advance and unable to become an annoying plated threat, unless they invested enough time to get relations to a faction with iron access good enough to be allowed to join as serf and make money under their banner.  Kind a lot of work for a dumb troll kid, and not many actually pulled it trough and still stayed trolls.

On Scene 7, my first experience is amost always to get killed by a bandit or a faction in war out of nothing shortly after spawning and entering the map. A safe spawn is useless if the map is terror, I noticed.
 
Azrayel 说:
Legolan 说:
This mind of play would take new kinds of maps, and castle styles..

This is how the mod was originally played, and was even played this way on Test Scene. A regression wouldn't need new maps so much as it'd need a newfound willingness for change.

And by willingness I mean an "oh my god more than 30 people are playing on a server in my hemisphere!" and them just hopping on and dealing with it, because I know that's what I'd do even if I wound up espousing the values of role play.

The Cleric 说:
It is a good idea, I also want to point out the threads that have been sprining up this week about breathing life back into rp.  As the mod has become more or les... castlwars...  Namely, legolans thread, cerce, mediths, some of mine, rp ideas threads etc etc etc.  So as your defending the right for the mod to be cut throat and dog eat dog, so too are the role players crying for justice.  Let not the scales of these qualms sway too for from balance.

In my day, role players brought their justice on the end of their swords or they had clandestine meetings in sewers about which dictator to kill next when they weren't free-running along the roofs.

Forgive me if this all seems old fashioned to you, but dog-eat-dog encourages more genuine role play in my opinion. Opinions are subject to change, of course, and I'd love to hear arguments to the contrary- but I've yet to see anything compelling said, since v3 when the whole role playing versus castle wars debate began.

This is the part where I mention I termed the phrase castle wars: http://forums.taleworlds.com/index.php?topic=214298.0

I do not approve of players being spoonfed refunds and admins being the only real weapons wielded on the field of "battle".  My mentality especially out of game is that the world we live in is not a forgiving or accomodating world, and adding that to pw would only increase realism.  When it come to cut throat and dog eat dog, that does happen in current pw, but I think a good portion of the players are finding pw to be in a transition phase, it happened last summer that na population plummeted, pw is very much like a living being and as such grows, changes, matures, and yes can even become ill or fallow.  At this point its up to the lifeblood of this being known as pw *the players* to decide the changes that will be made.  I welcome any change so long as they change does not result in this
"halt"
"Yes?"
"gimme 200 or die"
Player *sworded* player

This is what we call cancer; a cancer that should be removed.  I do not intend the removal of robbery, or "adminge I was robbed, killinate that badguy and gimme mah monies!"  but something more like.
"Oi!  Thars tha' robben' poit, GET EM LADS!"
*epic chase ensues*

Something in depth, robust and flavorful *why the food metaphor wtf?!*  If that makes sense.  I want to see pw grow into something meaningful, if that means a lord of the rings scale war, then by all means yes, if it means the land is controlled by a council of nobles and carved out by the sword, then yes.  I just don't want a native server with a few hopeful islands of rp.
 
No need to be such a cynic. He wants to run his own server where warfare is the norm. I don't see why not, it would be a fun diversion.
 
I support this, and will hop on with my mates, we might be RPers, but we love a good fight, PW fights that is.
 
Suspicious Pilgrim 说:
Based off your latest posts, I can safely assume your IQ is sub-zero.
Don't descend to insulting or attacking other people rather than the current topic. I can't do much to enforce this, but I have been asked by a forum administrator to warn from it.
 
Vornne 说:
Suspicious Pilgrim 说:
Based off your latest posts, I can safely assume your IQ is sub-zero.
Don't descend to insulting or attacking other people rather than the current topic. I can't do much to enforce this, but I have been asked by a forum administrator to warn from it.

Yeah, the sub forum has gotten worse than usual- which considering the usual is pretty bad.

OT: What sort of map would you want to run?

More strategic, or empty field where all the castles are eqaul?
 
I just want to add a few more things. I'm not necessarily saying it would be a no rules servers. I just can't think of any off the top of my head that are truly needed to improve gameplay, if you can feel free to shout them out. The idea of having a safe area for people to get their feet wet I understand, and I don't advocate people just running around randomly killing peasants, not because they're basically moving training dummies, but because you don't gain anything from it  :razz:    It doesn't help your character improve his position at all
but....
At the same time, I have a strong belief that "you have the power to change your situation"; meaning if some douche is randomly whacking you when you're a serf, you should seek some kind of protection. You could join a faction, and work in the safety of their land. You could hire a bodyguard and pay them in ore/whatever good you're working on.

Also briefly on the idea of "if you want a combat mod, go play a combat mod"...For starters, IMO this is a combat mod, the current servers aren't, but the mod itself is. 2nd, like I touched on before, there is no other mod like this when it comes to gameplay. No other mod is as free flowing and dynamic as this. Are examples really necessary?...There's no round based combat, you have to actually build up your weapon stockpile if you plan on using anything other than the crap you spawn with; just to name a couple. The only mod that is somewhat close to this is strategus for cRPG, but that is a longterm game, not to mention bascially a web browser game which involves a few clicks a day, and maybe 1 decent battle every day. In pwmod you can build an empire and have it crumble all within one gaming session.
 
The goal of a warfare server should be to get players from freshly spawned peasant to armed soldier as fast as possible, but make those soldiers reliant on serfs still. Skipping the outlaw-commoner warfare should be key, and making factions beneficial to individuals as well as groups.
 
Dark_Hamlet 说:
I like to roleplay, but I dislike the rules to roleplay or the rules that forces you to roleplay.

THIS!!!!

I LOVE ROLEPLAYING.  Role playing does not mean you type out every single one of your actions and intentions.  Maybe if this was 1985 and all we had was a textual based MUD crawler.  It's 2012 and we have these crazy things called "GRAPHICS".  It allows you to see what people are doing around you. 

I would love a server that embraced and had rules that allowed for factions to fight for control over castles.  I don't think random deathmatching should ever be encouraged, but at the same time if someone comes in to rob your castles' treasury they shouldn't have to type "sneaks past guards" "peaks into chest" bull****.

You have eyes, use them.  You should be guarding your chest or realize that it could be burgled.  If some shady guy walks up to the chest, he probably just peaked in it.  use your eyes, what people do is role playing as much as (or more so) than what they type. 

Same with faction wars.  You shouldn't need to make formal declarations of war (IMO).  You should have sentries on your walls, or scouts in the land who can notify your faction members if there is large troop movements to your castle.

I just feel that all the current and past PWMOD servers had ****ty rules that encouraged people to complain to admins instead of solving their disputes in game.  It encouraged care bear role playing.

This is ****ing warband after all.  If you want to role play having sex can't you just pm each other in an instant messenger program?  Or better yet get a web cam (or that would probably kill the fun if they could actually see how hideous you are).
 
Iam what you may consider a "light roleplayer" I roleplay my role in the army, be it being a guard or a messenger etc.
I have tried to get into more serious RP but it desends into 2 (fellas) cybering and Iam too old and too married for that garbage.
Like the poster above said if you want serious RP I don't think a warband mod cuts it.
 
Serann 说:
I might not play on it, but I am in full support of it
Don't lie Serann, you know you will be there exercising your extreme combat skills in the RPless badlands.  :razz:
 
To Orig Poster: You'll probably get a very biased opinion or at least weighted to one side of the community, as it is a lot of the people who love to RP who reside in this part of the PW community.
 
bobthe8th 说:
To Orig Poster: You'll probably get a very biased opinion or at least weighted to one side of the community, as it is a lot of the people who love to RP who reside in this part of the PW community.

Trust me, Tommy likes to RP, but he wants the roleplay be revolving around the factions and control over resources and territory.  Not people RP'ing having sex. 

I always think it's funny when someone wants to roleplay differently than you they try to act like roleplaying in the context of middle age factions fighting over resources and territory isn't role playing.

I got news for you, what people DO in game is just as much a part of role playing as what they type.  And just because you want "peaceful" role playing, doesn't mean people can't have other ideas for role playing as factions competing with other factions.

Get over yourselves already, you're not superior role players because you type out every action that you do.  Nor are you superior role players because you never join a faction.  Some people just prefer to role play differently than you. 
 
Maybe it's just that I generally find faction warz to be 5 mins of RP at the beginning with everyone charging, and there-after it's a general whole-sale slaughter with a deathmatch theme. I've seen it and done it time and time again.

I always think it's funny how people consider that to be in anyway role play. What is essentially happening is a Native team death match with a PW twist. That's not role-play, it's just death-matching.

I got news for you, as I have played this game for a long time, I think I know pretty well what I'm talking about. I never said I wanted peaceful roleplay.

Get over yourself already, you're not really role-playing except for those 5 mintues, and you're not superior because you join a faction.
 
bobthe8th 说:
Maybe it's just that I generally find faction warz to be 5 mins of RP at the beginning with everyone charging, and there-after it's a general whole-sale slaughter with a deathmatch theme. I've seen it and done it time and time again.

I always think it's funny how people consider that to be in anyway role play. What is essentially happening is a Native team death match with a PW twist. That's not role-play, it's just death-matching.

I got news for you, as I have played this game for a long time, I think I know pretty well what I'm talking about. I never said I wanted peaceful roleplay.

Get over yourself already, you're not really role-playing except for those 5 mintues, and you're not superior because you join a faction.

Actually every time I played PWMod and was part of a faction it was under the pretense of role playing.  Whether it was role playing a serf, or a guard, or a sentry or a general or the king. There's more to playing as part of a faction than simply war, and when there is war it's more than just running around killing people.  If I want to simply kill people I'll jump into the c-rpg battle server and join a 50v50 battle.  The fact that you only believe your style of play is considered role playing is not only funny, but shows how ignorant you (and people who think like you) are.  Role play can come in lots of flavors and styles, and just because someone wants to role play differently than you, doesn't make them any less a part of role playing. 

This is a warband mod, why would you act like people role playing like they are part of different factions is not part of PWMod or RP'ing?  Apparently you don't know "pretty well what you're talking about".

I encountered that "elitist" attitude towards RP from day one when I started playing PWMod.  Some people just believe that their way of RP'ing is the only way (typing out every action that you do, and not joining the factions).  And I received a lot of **** talkers who were very vocal about letting me know that RP'ing as part of a faction isn't really role playing.  And that things I witnessed with my eyes wasn't role playing.  And I've been saying the same thing to them as I said to you, there's just as many ways to role play as there are people. Just because someone does it different than you, doesn't mean they aren't role playing, or don't enjoy role playing.  Every time I ran a faction 95% of the people in my faction were role playing.
 
If you are charging in with no regard for your safety then you are not rping or just a very fearless person and everyone on this server seems to be a very fearless person. People need to try and act as if they are scared in a battle and only fight if they must
 
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