Props, weapons, armor: make a request

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Here's a model request;

could someone do a version of a short sword/long dagger no bigger than a Gladius that could be used as a basis for a left hand parry dagger, ie a shield in the game mechanics sense? It would have to be rotated about 90 degrees to the right and displaced so that the handle goes into the left hand. As it is, if you use a sword/dagger model in a shield, it will be placed inside the left underarm and stick out of the knuckles of the left hand, Wolwerine-style.
 
try making 3rd age elven armor (based off the lotr movies) if you need a site to find great pics heres one: http://www.jedielfqueen.com/elvenwarriors/elvenwarriors.htm
 
Great_Duke said:
Hi there, im starting out this undead themed mod set in the 16th century  :
( http://forums.taleworlds.com/index.php/topic,16090.0.html)

if someone could make some nice undead models i would greatly aprecciate it!!! i picture zombies like the ones we see in the movie "28 days later" to be the ideal ones.like 3 types:
*recent diseased undead: many humanized features like hair, skin( tough pale and morbid), clothes and tec...
*undead: more putrefied, with severe wounds like missing lims, broken skulls, scarred faces...

i heard somewhere that older versions of m & b had undead textures,someone dismissed it...but im pretty sure they can be found. wonder what they look like...anyone got screenshots?

Highlander posted a picture of it in one of your threads. In a kindof mocking way..

You told it off afterwards, while the texture is high quality stuff. anyway, to find it, get in your M&B folder's textures and look :smile:

The models and such are even still in the game, in the BRF's to be exact.. Dunno wich one exactly though.
 
i know abou this textures, and know that they are high quality. but yet i didnt like them for two reasons:

1st: they aint zombie like. i didnt think they look very nice in the game( they look like skelletons).

2st: they are meant for use not with average male body head mesh, but with a specific one...


but yeah, i will use them in the mod.just not to waste anything :cool:
 
Hi all

I've just finshed an amphitheatre that I plan to use in a little mod I'm developing just to learn how far can I go. I'm a complete novice in 3D modelling and this is the first building I've done after modelling a few weapons, helmets and a new body and head for a new race I needed in my mod. Said that, I hope that you will forgive me if I do not provide here a masterpiece... :wink:

I've released this to the community specially thinking on Highelfwarrior and Highlander because this model will fit quite well in their promising mods (Fantasy Mod and Gladiator Mod) but anyone can use it if found useful enough.

Some screenshots:

http://escorpion.no-ip.com/amphitheatre1.jpg
http://escorpion.no-ip.com/amphitheatre2.jpg
http://escorpion.no-ip.com/amphitheatre3.jpg
http://escorpion.no-ip.com/amphitheatre4.jpg

BRF with the textured model and the collision mesh:

http://escorpion.no-ip.com/amphitheatre.zip

NOTES: materials are from native, it will be easy to change them to a better ones. Also I've noticed something wrong with the floor beyond the gate door... it seems to fail to take the material. Sorry for that.

EDIT: Added more screenshots. Typo error.
 
When/if I update the arena expansion for the new version of M&B (might be a lot of work for little purpose with the arena updates which will be in the next M&B version), that amphitheatre might work quite well as an option for 4-team matches. Nice work.
 
Was bored and made this. I don't do texturing but I thought someone may get some use out of it.

SCYOB.png


In case anyone needs a primitive backwards-scythe thing.
 
Hi, i dont know if this has been requested/discussed before, or isnt doable, but i would like to see a khopesh some day! I always liked them. Cool swords (according to me) though heavy and cumbersome, right? Anyway, i'd be happy if anyone would do it, or try...
 
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