miruim
Recruit

Here I suggest an alternate way of having commander units (or heroes) that are customizable without having to create more campaign heroes (like Marnid and Borcha).
Once a unit reaches the state where it cannot be upgraded to anything else, it would be
Campaign heroes would act just like your standard customizable, level-rising, unit that has a tie with the campaign story and its quests and, consequently, as they are with you for some other reason, they don't charge for it.
Troop commanders would act exactly like your standard hero, just that it's starting point would be that of the promoted unit, except it'll be given a name (custom or random, I'd prefer random) and will begin to charge a lot more than what it usually charged as a unit (could be ten times its usual cost or perhaps based off it's level that'll change along time). Of course the unit will start using one party slot just for itself, just like other heroes.
The idea just popped into my mind while I played, so I ALT+TAB'ed and posted it over.
EDIT:
By the way, I don't think the heroes party (like the Mag7 mod themes) fits the Mount&Blade theme. So, here's another sub-suggestion:
Starting from 4 points, each 2 leadership points would allow for one commander unit. So...
Once a unit reaches the state where it cannot be upgraded to anything else, it would be
Campaign heroes would act just like your standard customizable, level-rising, unit that has a tie with the campaign story and its quests and, consequently, as they are with you for some other reason, they don't charge for it.
Troop commanders would act exactly like your standard hero, just that it's starting point would be that of the promoted unit, except it'll be given a name (custom or random, I'd prefer random) and will begin to charge a lot more than what it usually charged as a unit (could be ten times its usual cost or perhaps based off it's level that'll change along time). Of course the unit will start using one party slot just for itself, just like other heroes.
The idea just popped into my mind while I played, so I ALT+TAB'ed and posted it over.
EDIT:
By the way, I don't think the heroes party (like the Mag7 mod themes) fits the Mount&Blade theme. So, here's another sub-suggestion:
Starting from 4 points, each 2 leadership points would allow for one commander unit. So...
Code:
Leadership - Max Commanders
4+ 1 (Just one)
6+ 2 (Two)
8+ 3 (Three)