promoting mount and blade cause no one else wants too

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Mount and blade has been getting low reviews from several major gaming websites (6.0 from gamespot, when the user score was 9.4!!!!!) which means that its not getting much publicicty. Posting about it on major fourms, telling ur friends, summbitting player reviews, or just telling modders  about what you can do with the engine help publicity alot. Because mount and blade is techincally an indie game, how much funding it gets for the next one (or wheter there is a next one or not) is based around how much the game sells
 
I think the reviews on gamespot generally stink. When I look for reviews for a game, I go to gamefaqs, since there's usually a good number of reviews written by people who have played the game quite a bit. Also, it lets you compare good and bad reviews quickly, so you can figure out whether you'd like the game or not. Right now there aren't any reivews for M&B on gamefaqs, so feel free to post one.
 
Reviews from reputable websites/magazines branding the game as "Average" don't necessarily reflect poorly on the game's sell-ability. What really matters, publicity-wise, is that Mount & Blade has been in the spotlight of multiple major venues for a week now and has yet, to my knowledge, to receive an ostensibly poor review. All of the reviews I've seen so far have branded the game as "average" and "needing some work", but nothing I've seen yet that decries the gameplay as bland or poorly made.  Sure, this isn't a litany of ringing endorsements, but neither is it a damning condemnation, so people are really left to themselves to decide if they're really interested in the game or not, and I'm sure that most people who are interested in seeing the kind of gameplay that Mount & Blade has to offer won't look to the average reviews as an excuse to disregard it completely.

 
It's been promoted at forums and such quite a lot over the years. I don't think this is your normal commercial product where they get all their sales on release day... It just grows and grows off continual interest.
 
Uhm, I've been promoting this game for almost 3 years with videos uploaded on many various websites around the net.

And I'm not the only one. Many people have created their own videos, stories, comics, etc.

Trust me, people are promoting the game and have been for a long time.
 
I don't think you need to worry yourself about it that much. This game will probably be similar to games like Unreal Tournament; not selling absolutely massive quantities straight away but still doing really well because of the consistency of sales over a long period of time (actually the first bit surprised me about UT, but I'm pretty sure I read it somewhere recently). It's just one of those games that people see you playing, stop to watch for a second, and then decide they really want. Extremely solid gameplay will make almost anything stand the test of time, and with the modding community Mount&Blade will only continue to get even more impressive =]
 
Same as bravesirknight; I've been recommending it to people through forums and msn for ages, the problem is it doesn't tickle everyone's fancy Stevens. I dunno about the rest of you but from around age 7 I've been watching and loving realistic war films, documentaries (Arms in Action ftw!), drawing deformed soldiers hacking and slashing in epic battles, going to the Royal Armoury museum, and going to the medieval jousting/play type thing where you get chicken and w.e. And for soooo many years I searched for ages trying to find a GOOD first person medieval/ancient war game, and that's why I play so much. Although I'm an active and good and sports and what not I'm very open about being a "history freak" as I call myself at school, college and on the internet. However, I've only found one person out of all those people who actually have a strong interest in history, and they both are barely interested. So I'm assuming that the reason why there's not a load of interest other than the people who've already found the game is because they aren't interested in any sort of medieval/ancient game that doesn't involved amazing graphics, being able to run along roof tops and have magic powers.
 
also remember that the game has a full free demo, which encourages people to give it a chance, rather than a $50 game that gets an average review and your decision to purchase is based solely on the rating.
 
Every forum reg promotes MAB. I have introduced it to 3 people, all of whom bought it, one of whom introduced it to somone else who bought it,
 
my, it almost sounds like multi level marketing now. I'm trying to talk all my suite mates in, though not much progress.
 
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