Procedural Generated Clans

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Can we get more clans to spawn so that the game doesn't end by you killing off all your enemies and the vacuum of power is just left not filled? Have them start as Mercs or Bandits or Notables or allow the king to appoint more lords.


+1 I'm all up for a "revolving door" effect on the campaign. Allow the clans to be killed off in assassinations, executions and war, but have a generation feature for lesser noble clans, mercenaries and notable commoners ready to rise in their place.
Yes, lesser lords or vassal should be included. I feel like an actual hierarchy should be made. Higher tier clans should be able to vassalize smaller clans. This would also open the possibility that the king can be threatened from inside his own realm, thus alleviating the snowball effect.
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