Lope de Rojas
Grandmaster Knight
Ehm, I need some help:
I'm using (at least I'm trying to use ) some armours, helmets and shields from the OSP packages.
I put them in the module_items.py correctly, with the correct mesh name and compile, no problem here.
Then I call the resource from module.ini load_mod_resource = whatever (whatever = the name of the resource, eg: mod_armour).
But, when I launch the mod, an error occurs, telling me that there is a texture that is not possible to find, but without saying which texture is... the problem disappear when I quit the armours.
The OSP only include the resource I think, so where I can find the textures? or the texture is included in some way I didn't know?
I'm using (at least I'm trying to use ) some armours, helmets and shields from the OSP packages.
I put them in the module_items.py correctly, with the correct mesh name and compile, no problem here.
Then I call the resource from module.ini load_mod_resource = whatever (whatever = the name of the resource, eg: mod_armour).
But, when I launch the mod, an error occurs, telling me that there is a texture that is not possible to find, but without saying which texture is... the problem disappear when I quit the armours.
The OSP only include the resource I think, so where I can find the textures? or the texture is included in some way I didn't know?