WB Coding problems adding a new faction

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Mauromagno Patriota

Sergeant Knight
Hello Friends,
I would like to know if can help me to solve some small problems with my mod ...
Now I'm modeling version 5 and added a new faction, which has given me several problems that I don't know where to start looking ...

1- some people in the cities are aggressive with my character and I can kill them.
2- when I return to the merchant after a mission, several of my comrades-in-arms (npc, mercenaries and soldiers) appear with me at his house

I have added the cities, castles and towns, without problems, the lords, the scenes, the banners, etc ... but this has me heartbroken
Thanks in advance
 
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Warband I used the MS of a mod called AoFI, from Warband and I don't remember what version it is, but it works perfect with the latest version
Native without diplomacy
 
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For 2. If you have added any companions you need to change their number in scripts. If the number of all companions is wrong that can happen.
 
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For 2. If you have added any companions you need to change their number in scripts. If the number of all companions is wrong that can happen.
I have only added more Lord and ladys for the new faction, the npc only change their name but they still have their ID
aah and also all the city merchants and village old men
 
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