Hello. First, I hope that this thread is on the correct place. I know, This is no own mod, but I think a texturepack has enough similarities to post it here (I found no thead for texturepacks)
So, my problem is that I made succesfully a texturepack in native. I've tested everything, everthing is okay. So, now I had to put this texturepack in PW. I just made it in native because it was easier to make it there.
No problem. I copied all the edited resources and textures into native, merged the materials.brf and textures.brf (I merged the materials and textures from my pack and the materials and texutres.brf from PW) Then I added the load_mod_resource ,wich are needed by the texturepack, to the module.ini from PW and tryed to launch the game.
So, everything is fine, except the body armors and shoes. It took the new textures, but it has left the old mesh. I checked if I forgot a load_mod_resource, but everything is as in native, where everythign worked perfect. I also checked the armors_....brf, but they are fine too.
Has anyone a clue what I did wrong?
nightdragger
So, my problem is that I made succesfully a texturepack in native. I've tested everything, everthing is okay. So, now I had to put this texturepack in PW. I just made it in native because it was easier to make it there.
No problem. I copied all the edited resources and textures into native, merged the materials.brf and textures.brf (I merged the materials and textures from my pack and the materials and texutres.brf from PW) Then I added the load_mod_resource ,wich are needed by the texturepack, to the module.ini from PW and tryed to launch the game.
So, everything is fine, except the body armors and shoes. It took the new textures, but it has left the old mesh. I checked if I forgot a load_mod_resource, but everything is as in native, where everythign worked perfect. I also checked the armors_....brf, but they are fine too.
Has anyone a clue what I did wrong?
nightdragger
