thelastpatriot
Recruit

So basically im trying to port my 1.011 textures into the new warband mod I am making, I was thinking since they were all .dds files they should work. So I copied my textures pasted them into my warband module folder textures, I then copied the items1.txt into the warband items1.txt (the ones that were new to the mod) So I thought yes this should work.
When I started the game with the new textures they loaded correctly, however when I actually started putting the armor on soldiers I am getting RGL error: to many varations (or variables) on cruscoata (one of the textures I am using) what does that mean? will I haft to edit the textures my self with a program to make them work?
Or am I doing something wrong, is the items1.txt for the items incompatible with warband or Will I haft to find new items and textures all together.
If yall have any idea how to help me with this problem it will be much appreciated.
When I started the game with the new textures they loaded correctly, however when I actually started putting the armor on soldiers I am getting RGL error: to many varations (or variables) on cruscoata (one of the textures I am using) what does that mean? will I haft to edit the textures my self with a program to make them work?
Or am I doing something wrong, is the items1.txt for the items incompatible with warband or Will I haft to find new items and textures all together.
If yall have any idea how to help me with this problem it will be much appreciated.



