Private Servers?

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Napoleonic Wars DLC is, and will continue to be, operated by Flying Squirrel, not Taleworlds. Early Access for Bannerlord and Napoleonic Wars DLC have nothing in common. If NW is abandoned, which is highly doubtful, it will be a problem for Flying Squirrel, not Taleworlds. But, you said it yourself, "On release of Bannerlord." Early Access is not a "release." Until full release, just continue running your events on NW and wait till Bannerlord's full release is announced.
That makes no sense, Bannerlord always had the aim to mainly attract the clans as that is their biggest population for the game. It would make 0 sense for them not to include something at the start to let the clans come and do their events on their game. It is the only reason Mount and Blade Native and Napoleonic Wars ran for so long, No one is buying the early access excuse or it is unfair to expect the admins to do early access with it possible for clans to run events on the game. Without the clans this game and hell even NW would never have been as good or cared about so much. This game main player base will be from the clans so hardly unfair for us to expect the early access should have a way for the clans to hold events and if you think this is so unfair to the developers this game started it's development was announced 2012 and it is now 2020. I think it is hardly unfair for me to expect in the 8 damn years they have developed this game for them to make a simple system for people to host private servers that can hold 200 people with a battle and siege mod for those private servers so they can have events on them. I would say it is unfair for the clans to be expected to keep the events on the broken and dying game of NW simply the admins can be bothered to take a week out of their time to make something that should have been made in the 8 years this game has been in development.
 
That makes no sense, Bannerlord always had the aim to mainly attract the clans as that is their biggest population for the game. It would make 0 sense for them not to include something at the start to let the clans come and do their events on their game. It is the only reason Mount and Blade Native and Napoleonic Wars ran for so long, No one is buying the early access excuse or it is unfair to expect the admins to do early access with it possible for clans to run events on the game. Without the clans this game and hell even NW would never have been as good or cared about so much. This game main player base will be from the clans so hardly unfair for us to expect the early access should have a way for the clans to hold events and if you think this is so unfair to the developers this game started it's development was announced 2012 and it is now 2020. I think it is hardly unfair for me to expect in the 8 damn years they have developed this game for them to make a simple system for people to host private servers that can hold 200 people with a battle and siege mod for those private servers so they can have events on them. I would say it is unfair for the clans to be expected to keep the events on the broken and dying game of NW simply the admins can be bothered to take a week out of their time to make something that should have been made in the 8 years this game has been in development.
Wow. Just wow. The entitlement and delusion in this post is obsene.
No sir. What you are claiming and demanding is really quite unreasonable. Your assumptions are your fault not Taleworlds. Taleworlds don’t have to change their plans to fill the holes of your expectations.
 
We aren't talking about singleplayer we are talking about multiplayer. If singleplayer is all you are concerned with then why are you trying to limit what we are trying to achieve for multiplayer
 
We aren't talking about singleplayer we are talking about multiplayer. If singleplayer is all you are concerned with then why are you trying to limit what we are trying to achieve for multiplayer

They're talking about this quote:

Bannerlord always had the aim to mainly attract the clans as that is their biggest population for the game.

Saying that clans are the biggest population of the game is simply false, and claiming that Bannerlord always had the aim to mainly attract them is also totally unfounded.
 
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but jeeez some people have no patience or respect for other people’s work being done how they are deciding to do it.
Apparently, it's defined as being entitled for questioning how basic features are missing both in multi-player and in single-player upon launch of EA after the game has been in development for eight years already. Sure, none of us has info on what exactly they spent all that time doing, even if it's possible to read ex-employees reviews of the company online where some pros and cons are listed, not to strive too far away from the topic.
 
Apparently, it's defined as being entitled for questioning how basic features are missing both in multi-player and in single-player upon launch of EA after the game has been in development for eight years already. Sure, none of us has info on what exactly they spent all that time doing, even if it's possible to read ex-employees reviews of the company online where some pros and cons are listed, not to strive too far away from the topic.
Sometimes it takes 8 years. Well in this case 9 years but they are letting us start playing at the 8 year mark. Thanks Taleworlds I appreciate it even if others don’t.
 
Sometimes it takes 8 years. Well in this case 9 years but they are letting us start playing at the 8 year mark. Thanks Taleworlds I appreciate it even if others don’t.
I do 100% agree with questioning the lack of many things in single and mainly multiplayer for a main chunk of their player base that will be the clans coming from NW, Mount and Blade Mods and maybe Holdfast and War of Rights does raise serious questions. This game from the start was meant to draw in the pubs and the Clans from Mount and Blade but they lack of development for this game to work for the clans is a issue. The simple fact the game only recently has gotten to the point where it is a good playable game for the main aspect of combat that is good the updates and development is reassuring this game will be well made for combat before the games launch. But to you Gab responding to this King Edward of York, yes the multiplayer for clans will be a huge chunk of the population of people playing for this game. The Pubs from Mount and Blade will also like these private own servers as they can have more fun in larger combats and most likely will enjoy it and hopefully the future battle and siege mods for those private servers that might be added to this game. I am not expecting no admin or developers to change his plans based on my own thoughts but I hope they take the many clan and pub members that wish for this to happen and maybe they will make something to appease the people that will play their game. We only wish to make this game better and make it so everyone from Mount and Blade or even if your not can enjoy and play this game.
 
Haha, are you serious?
It is his opinion on the playerbase they want, no need to make fun of him but in his defense in reality Bannerlord mainly wanted to draw in the people that played Mount and Blade Warband and also the DLC's like NW as that is their community already and this game is Mount and Blade Warbands successor. Now if they mainly wanted the Clans or Pubs that I don't know but their aim was to draw in people that played Mount and Blade Warband that much is correct.
 
Multiplayer likely accounts for less than 1% of the Mount & Blade franchise, the notion that the extra multiplayer feature was ever an attractive factor for people considering purchasing the games is a completely nonsensical notion. It's a niche community within a niche community.

In the Bannerlord multiplayer beta, there has been thousands of beta invites sent out, and by my estimation there's less than 200 unique users who have spent more than a couple of hours playing, I always play against the same people, and you can check out other people on the forums who claim the same thing. This should be an indication of just how low the interest for multiplayer for this game is.

Taleworlds should, if they know their own playerbase, focus almost entirely on the single player and modding capabilities. Multiplayer always was and should remain a secondary afterthought.
 
Multiplayer likely accounts for less than 1% of the Mount & Blade franchise, the notion that the extra multiplayer feature was ever an attractive factor for people considering purchasing the games is a completely nonsensical notion. It's a niche community within a niche community.

In the Bannerlord multiplayer beta, there has been thousands of beta invites sent out, and by my estimation there's less than 200 unique users who have spent more than a couple of hours playing, I always play against the same people, and you can check out other people on the forums who claim the same thing. This should be an indication of just how low the interest for multiplayer for this game is.

Taleworlds should, if they know their own playerbase, focus almost entirely on the single player and modding capabilities. Multiplayer always was and should remain a secondary afterthought.

Reading this post gave me stage four cancer
 
Reading this post gave me stage four cancer
What do you mean? Are you not aware of how tiny the Mount & Blade multiplayer community is? We're talking at most a couple hundred people, and a small minority of those are engaged in "clans". As I wrote earlier, it's a niche within a niche, and a very, very small niche at that. Multiplayer 'pull' factor is likely not even taken into consideration during marketing & sales discussions for this game.

This doesn't mean that the multiplayer "is bad", but it's a fact that the amount of people engaged in multiplayer in Mount & Blade is a small handful of people.
 
Multiplayer likely accounts for less than 1% of the Mount & Blade franchise, the notion that the extra multiplayer feature was ever an attractive factor for people considering purchasing the games is a completely nonsensical notion. It's a niche community within a niche community.

In the Bannerlord multiplayer beta, there has been thousands of beta invites sent out, and by my estimation there's less than 200 unique users who have spent more than a couple of hours playing, I always play against the same people, and you can check out other people on the forums who claim the same thing. This should be an indication of just how low the interest for multiplayer for this game is.

Taleworlds should, if they know their own playerbase, focus almost entirely on the single player and modding capabilities. Multiplayer always was and should remain a secondary afterthought.
We dont live in a society
 
Multiplayer likely accounts for less than 1% of the Mount & Blade franchise, the notion that the extra multiplayer feature was ever an attractive factor for people considering purchasing the games is a completely nonsensical notion. It's a niche community within a niche community.

"less than 1%"
This is literally straight up lies, you call others entitled yet you post absolute trash like this. Truthfully I think you dislike Multiplayer because it's something not everyone can be good at. I think you need to log off the forums, drink some water and relax. People asking for private servers is not entitlement, you're being the entitled child here, mate. You're being a grade A contrarian, your virtual hill that YOU are dying on is fighting against people who want private servers. How in any regard is that a bad thing? Do you own stocks in Taleworlds, or do you enjoy shilling for companies that treat their multiplayer playerbase like ****.

How about we all try to push positive feedback rather than every single discussion devolve into forum arguments. This is the most childish **** ever, 4chan arguments are way more civil than this, take a look at yourselves. Stop being contrarians, that's all every person who argues on these threads are.
 
"less than 1%"
This is literally straight up lies, you call others entitled yet you post absolute trash like this. Truthfully I think you dislike Multiplayer because it's something not everyone can be good at. I think you need to log off the forums, drink some water and relax. People asking for private servers is not entitlement, you're being the entitled child here, mate. You're being a grade A contrarian, your virtual hill that YOU are dying on is fighting against people who want private servers. How in any regard is that a bad thing? Do you own stocks in Taleworlds, or do you enjoy shilling for companies that treat their multiplayer playerbase like ****.

How about we all try to push positive feedback rather than every single discussion devolve into forum arguments. This is the most childish **** ever, 4chan arguments are way more civil than this, take a look at yourselves. Stop being contrarians, that's all every person who argues on these threads are.
Let's not get carried away, either of you. MP accounts for 20 to 25% of Warband players. It sucks that TW will not provide servers at the start of Early Access but no one that I know is actively supporting that.
 
"less than 1%"
This is literally straight up lies, you call others entitled yet you post absolute trash like this. Truthfully I think you dislike Multiplayer because it's something not everyone can be good at. I think you need to log off the forums, drink some water and relax. People asking for private servers is not entitlement, you're being the entitled child here, mate. You're being a grade A contrarian, your virtual hill that YOU are dying on is fighting against people who want private servers. How in any regard is that a bad thing? Do you own stocks in Taleworlds, or do you enjoy shilling for companies that treat their multiplayer playerbase like ****.

How about we all try to push positive feedback rather than every single discussion devolve into forum arguments. This is the most childish **** ever, 4chan arguments are way more civil than this, take a look at yourselves. Stop being contrarians, that's all every person who argues on these threads are.

I think you're quoting and replying to the wrong person, I didn't write the things you're claiming that I did.

Let's not get carried away, either of you. MP accounts for 20 to 25% of Warband players. It sucks that TW will not provide servers at the start of Early Access but no one that I know is actively supporting that.

Multiplayer does absolutely not account for ~20-25% of Warband players ? As I wrote earlier, it's closer to 1%.
 
Taleworlds aren’t treating the multiplayer community like ****. They are just finishing what they are currently working on then they’ll get to the bit you want them to work on. Stop being so melodramatic.

I’ll agree the mp community is more than 1% though. That’s just as ridiculous
 
Taleworlds aren’t treating the multiplayer community like ****. They are just finishing what they are currently working on then they’ll get to the bit you want them to work on. Stop being so melodramatic.

I’ll agree the mp community is more than 1% though. That’s just as ridiculous
didn't they recently say or somewhere I saw that they have like 50-100 people working for them now? atleast put some of the resources into atleast communicating with us about the private server drama, we have no decent communication with them and posting on the forums and trying to get a response is like praying for a sign from god
 
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