Private Server Monetisation Policy

SacrificialLamb

Recruit
Best answers
0
You've said not to use inflammatory languages but you've seem to not reply to me when I made it a point to be civil and replied to the rather more aggressive ones.

I get you guys have a lot of work to do so may have miss it. I'll just repeat my questions here, have you considered that going as far as cosmetics and welcome messages is locking less well off people from hosting servers? The mod above says the policy is to combat pay to win but cosmetics and welcome messages do not fall into this catagory?

If they do not make a profit off it, is it really fair to prevent them from trying to cover their costs when it is not pay to win? Why then not use a case by case system? I get the argument of 'oh I've seen this server or that server survive without donations,' but it comes back to the owner having more money to spare. Should there really be a disadvantage to less well off server owners?
 

Vissy

Baron
WBNW
Best answers
0
Servers don't cost that much. The vast majority of any Warband servers have been maintained without any major donations, and/or they have been run by a group of people who split the costs. This really isn't a big deal.
 

Emil

Sergeant
WBNWVCM&BWF&S
Best answers
0
H E R O O F T H E I M P E R I U M said:
Are you people like 15 or something? Servers don't cost that much. The vast majority of any Warband servers have been maintained without any major donations, or they have been run by a group of people who split the costs. This really isn't a big deal.
We are actually the army of nine year olds.

CAN WE COPYSTRIKE PEWDIEPIE?

Anyway, I can't speak for all servers. Some servers are leasing scripts and other servers are continuously developing their own scripts for an additional cost.
Some may very well self-host, but leave the option for players to help supporting the cause and other servers goal is to become self/auto-hosted by players.
Others can't simply self-host because the circumstances changes because of various external factors. Eg, if the server owner get economically unstable after 4 years of hosting.
So yes, it might not be a very big deal in terms of whether servers can self-host or not. It's more of a big deal in terms of helping servers to develop, the players' right to support a server and the owners' right to give a thank you in any way.

As InnocentPeasant stated. Professional servers doesn't necessary mean economically stable servers. That's community servers for you. They are not hosted by TaleWorlds but by someone who might be 15 years old, 23 years old or 30 years old, and being of old age doesn't naturally lead to the ability to build a great community around you with encouraged admins and loyal players. Ban donations to get a bunch of stable servers owned by uninterested 50 year olds. That's great until you realize that most servers won't be naturally populated after 6 years.

It's however unnecessary to make policies which indirectly states developers and server owners can't do what they want with their own scripts and servers.
It's unnecessary to be against a thriving modders' community with PW/PK, NW skins, flying boats, further developed admin tools, etc, etc, most developed with the support of players and server owners alike.
 

Duh

Duke
M&BWB
Best answers
0
InnocentPeasant said:
You've said not to use inflammatory languages but you've seem to not reply to me when I made it a point to be civil and replied to the rather more aggressive ones.
This seems to be addressed to me. I didnt respond to you, because I cannot meaningfully answer your questions beyond what I said in the thread already. I don't work for TW. Moderators are community volunteers that deal with forum matters.

I get that the spirit in which this policy is being rolled out is that less well off people shouldn't have any disadvantages on any server. In going as far as cosmetics, however, aren't you risking locking out those very same people from hosting servers? i.e. from now on, are only affluent individuals going to be able to host servers?
Donations are still allowed, so this is speculative.

I get that if donators were getting stat advantages or the server owner was making ludicrous amounts of money, it'd be a problem but for some servers at least, the donations doesn't even cover the running costs and you only get cosmetics in return. Isn't a case by case system better then? In fact what even is the downsides to a case by case system? why is TW against it?
If they do not make a profit off it, is it really fair to prevent them from trying to cover their costs when it is not pay to win? Why then not use a case by case system?
Varying rules on a case by case basis seems like a recipe for desaster (much more so than what we have now). It also seems near impossible to actually setup, administrate and enforce. I also don't think that anyone is actually willing to share their "books" with TW. At least I am not aware that anyone has done so up until now. Nor do I think that folks should be forced to do so.

H E R O O F T H E I M P E R I U M said:
Are you people like 15 or something?
Cut the flaming/baiting.

 

SacrificialLamb

Recruit
Best answers
0
Thanks for replying. I think we can agree that its not speculative that hosters will get less donations if they can't give skins etc. in return. I don't really see why you would want to do this just to ban cosmetics. It seems a bit extreme.


[/quote]
H E R O O F T H E I M P E R I U M said:
Are you people like 15 or something? Servers don't cost that much. The vast majority of any Warband servers have been maintained without any major donations, and/or they have been run by a group of people who split the costs. This really isn't a big deal.
'Oh I've seen this server or that server survive without donations' again. TW is arguing that cosmetics and welcome messages are affecting gameplay to such an extent that you may not receive them in return for donations. You choose to instead call me childish for arguing that server hosters should be able to try to cover their costs? This surprises me a bit.

'Servers don't cost that much.' Well cosmetics and welcome messages don't affect gameplay that much, very little in fact. Me arguing this point warrants a reply from you, but I am somehow '15' for replying to TW's argument for their point?

Anyways the mods have said we are free to discuss it here, and that they'll respond to us. I'm glad for that. Shows they at least want to have dialogue with us. Only person who takes issue with having a discussion here seems to be you.
 

Duh

Duke
M&BWB
Best answers
0
InnocentPeasant said:
Thanks for replying. I think we can agree that its not speculative that hosters will get less donations if they can't give skins etc. in return. I don't really see why you would want to do this just to ban cosmetics. It seems a bit extreme.
Just to make sure we are on the same page. This is not my decision to make. It is TaleWorlds' policy. I have previously stated that I don't mind (reasonable/whitelisted) cosmetics.
 

SacrificialLamb

Recruit
Best answers
0
Duh said:
Just to make sure we are on the same page. This is not my decision to make. It is TaleWorlds' policy. I have previously stated that I don't mind (reasonable/whitelisted) cosmetics.
I completely understand that and I don't write this to attack or argue with you personally in any way. I only write it in case TW sees it and might reconsider.

Your idea about a whitelisted list of cosmetics btw is kinda what I mean about a case by case system. You could issue a blanket ban and tell us, if you want to be able to continue giving donators skins etc., prove to us it doesn't affect gameplay and you're not making a profit off it. That way if donations really are that important to a servers' survival, they'll make the effort to apply.
 

lolbash

Master Knight
WBNWVCWF&S
Best answers
0
Your best bet if you actually want Taleworlds to listen is to send them emails them get a bunch of people to follow until their inbox is spammed
 

Gio

Recruit
Best answers
0
Oh come on TW, you should be thankful to us for keeping your outdated game alive for so long!

Edit: Watch your language.
 

sigi1

Sergeant Knight at Arms
NWWB
Best answers
0
y taleworld busy about warband servers when they should be busy about bannerlord servers
 
Best answers
0
This isn't purely about servers not being allowed to ask money for cosmetics / whatever. You are also no longer allowed to rent something you've made to other people.

These "10" people replying to this thread aren't just players. Most of them currently hold or have held a prominent position within the community, and it truly is a shame that TaleWorlds is looking to roll out such a policy, even makes a thread on their forums asking for an open discussion and proceed to do nothing. When the old community manager Eliot had left, I hoped you guys would have hired someone more competent...
 

flavberg

Knight
WBNWVCM&BWF&S
Best answers
0
This won't kill the community, come on. If the server owners are not out to make a profit and only to sustain their servers, it will happen, if their community enjoys the product.

Look at servers such as Warband Roleplay back in 2011. It lasted until 2013 on donations from the people, and they gave no advantages to people who donated.

We ran a server for 6 months, in which the main contributor paid from his own pocket, and we had donations from the community, although not that many, without giving a single thing in game.

Yes, giving items/horses/whatever in game or benefits will boost the number of donations and income, which in turn can boost progress on server scripts or host or whatever, but let us not offer this as an alternate motive for the actual purpose.

Let us also not forget that many of these instances where ITEMS are given for MONEY under the claim of donations is ILLEGAL and falls under tax evasion. It's no longer a donation if you get something in return. It's a sale of product, or a service. If Warband servers were a registered business, it wouldn't be a problem, but they're not.

It won't kill the community, it might slow down the progress, but let's be honest, there's not much progress to take place at this point in Warband servers, as most of them achieved everything they wanted, and there's always people willing to do work for free if motivated correctly. The community is far better off without these things.
 
Best answers
0
a lot of server owners are forced to purchase services that cost more (we're talking 35 dollars a month for a server with 100 slots and decent protection) just to withstand the attacks.
M&B servers usually aren't priced that high anymore. They've come down quite a bit in the past couple years. Didn't you also get a server from us?
 

flavberg

Knight
WBNWVCM&BWF&S
Best answers
0
Captain Conner said:
a lot of server owners are forced to purchase services that cost more (we're talking 35 dollars a month for a server with 100 slots and decent protection) just to withstand the attacks.
M&B servers usually aren't priced that high anymore. They've come down quite a bit in the past couple years. Didn't you also get a server from us?
No, I had planned to, but we cut it short.
 

Benji123

Recruit
WBNW
Best answers
0
When you have a server that offers nothing in return for donations or something as small as a Title to thank you people do not expect anything for the donations and you'll find a lot more people donate to a server they feel like playing. I have seen this happen in so many communities in my three or so years in the Warband community but I have also seen the effect of offering "Compensation" for "Donations" to a server. When you give people a price for things people will get so used to those prices that everyone will expect that in future, even when its removed.

Because of this fact, I sadly see servers with a long running time dying quite soon out of no one elses fault but there own. I'd love to say "All good things come to an end" but honestly, the person I am talking of knows personally that at the start of his server me and many others were fervently against the use of "Donation Rewards" for obvious reasons and now justice has swiftly been served.

Taleworlds or at least it's past Community Team are honestly to blame for letting this go on for so god damn long. Please in future fix things as they come, not when they are already screwed.

Also, Just so you know, your grace period is being abused. I don't know if this was just oversight or anything but allowing a grace period of this long only makes you look incompetent as you have been a direct cause of this malpractice.

Edit: Also, why is the OP not updated publicly with this new date of the 20th of this month?

calradia-roleplay.com/index.php?topic=9677.0#forum ---> For those without an account. gyazo.com/444124993cc305aa2567c7593912588d
 

Surkan

Baron
WBNW
Best answers
0
So they adjusted to the new policy and then switched back? That's not the how a grace period works, does it?
 

Benji123

Recruit
WBNW
Best answers
0
Surkan said:
So they adjusted to the new policy and then switched back? That's not the how a grace period works, does it?
[quote author=Kingsman (On his forums, see link in my previous post)]"The community is by now aware of the new Taleworld restrictions on donations, they have however extended the grace period to the 20th while they presumably rework it based off community reactions, after that time we'll have to change the donation scheme accordingly"[/quote]

Honestly do not know if a Taleworlds Admin has legitimately extended the grace period without a public announcement or Kingsman is just bull****ting. Really could use a response from OP.

Edit: OP should have been updated, not in a random post. Still I am dumb for not reading all pages of this thread. Enjoy your day.