Resolved Prisioner Conformity bug

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Version number
1.7.2
Branch
Beta
Modded/unmodded
No, I didn't use any mods.

kovalsky267

Recruit
Summary: Taking prisioners out of castle/city increase conformity per unit taken out.
How to Reproduce: take out prisioners out of castle individually, and watch conformity increase.
Have you used cheats and if so which: No cheats.

Managing prisioners in your castle, instead of the first prisioner giving conformity when taking them out to your party, each one you take out adds to the total. This makes you add conformity until you can recruit prisioners that you shouldn't.

For the bug to work, just get at least 2 troops and any amount of conformity for a troop and a castle.

Exemple bellow: adding 1 unit to army
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Exemple: adding 10 units to army
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MArdA TaleWorlds

Community Support & Localization
Community Support
M&BWBWF&SNWVC
This issue got fixed with the last hotfix. Could you check if you are still experiencing this issue on the latest version of the game?
 

kovalsky267

Recruit
Heya, still experiencing this bug in the beta version 1.7.2. The bug basically means you can insta recruit all prisioners if you keep putting and pulling prisioners from a castle.

I can record, upload to youtube and share link to show it to you, if you wish.
 
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kovalsky267

Recruit
e1.7.2.310327

The bug only works when I transfer the prisioners individually (individual clicks).
If I transfer everything at once (ctrl+click) the bug doesn't trigger.
 
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dbodis

Recruit
Hello!
I couldn't reproduce the bug anymore after the hotfix (neither with releasing the prisoners normally or after battles, in town or castle dungeons etc where it worked beforehand) however I started noticing that the conformity resets for top tier units after the latest hotfix.
If I, for example, have a a stack of 10 Battanian Fian Champions and 5 are recruitable from the prisoners, and I win a battle afterward and capture 4 new Fian Champion, the 5 recruitable will be reset to 0 and the conformity level will start from 0 again.
Only works for top tier units (saw same behavior for Imperial Cataphracts, Banner Knights)
 
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MArdA TaleWorlds

Community Support & Localization
Community Support
M&BWBWF&SNWVC
If I, for example, have a a stack of 10 Battanian Fian Champions and 5 are recruitable from the prisoners, and I win a battle afterward and capture 4 new Fian Champion, the 5 recruitable will be reset to 0 and the conformity level will start from 0 again.
Only works for top tier units (saw same behavior for Imperial Cataphracts, Banner Knights)
This issue is not present in the latest internal version of the game. This means it got fixed.
 
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