Preventive Medicine is a broken perk. It heals 30% of total health after every win no matter what.
For example: Have 1% health and simulate battle and then win. You'll come out with 31% health.
Go into another battle against 5 looters and win. You'll come out with 61% health
This makes it possible to magically heal to full health just by quickly fighting small looter bands.
The perk description suggests that the intention is to heal only 30% of the health you lose in each battle - as it is in Warband.
Definitely not 100% working.
For example: Have 1% health and simulate battle and then win. You'll come out with 31% health.
Go into another battle against 5 looters and win. You'll come out with 61% health
This makes it possible to magically heal to full health just by quickly fighting small looter bands.
The perk description suggests that the intention is to heal only 30% of the health you lose in each battle - as it is in Warband.
Definitely not 100% working.