ShadowMoses
Recruit

Has Power draw always been based on strength?
I would have thought agility would make more sense so there is more of a strength vs. agility character progression going on?
And with that in mind Weapon Master based on Agility doesn't make much sense to me. It seems that strength and agility are both equally necessary for character development but i think it would be better to have more distinction between character types based on these attributes. So simply speaking, ranged skills = agility , close combat skills = strength.
At the moment everyone will develop their characters in a similar way with both strength and agility getting equal attention.
I'd be tempted to remove weapon master all together and just link weapon prof to the chars current level. (so a strong swordsman isn't forced to develop agility).
Also, is weapon master based on intelligence as well? because when i just set up my char, i spent some attribute points, then increased weapon master as far as i could.. then increased INT by 1 and it then allowed me to increase weapon master again.
I would have thought agility would make more sense so there is more of a strength vs. agility character progression going on?
And with that in mind Weapon Master based on Agility doesn't make much sense to me. It seems that strength and agility are both equally necessary for character development but i think it would be better to have more distinction between character types based on these attributes. So simply speaking, ranged skills = agility , close combat skills = strength.
At the moment everyone will develop their characters in a similar way with both strength and agility getting equal attention.
I'd be tempted to remove weapon master all together and just link weapon prof to the chars current level. (so a strong swordsman isn't forced to develop agility).
Also, is weapon master based on intelligence as well? because when i just set up my char, i spent some attribute points, then increased weapon master as far as i could.. then increased INT by 1 and it then allowed me to increase weapon master again.