TheLastPaganKnight
Recruit

Essentially the way it would work in theory would be for players to play a campaign like they do in single player with other people by entering a server with others. Players would be able to log on a different times throughout the day and when not on their units will be controlled buy a similar A.I to the campaigns A.I which the player can customize and set objectives for while AFK. The way this would work and stay fair, hypothetically, would be by putting time limiters on the games where the server allows no more play either based on time of day or based on how many hours of play each player has done. There would be several different hour limiters that people could select to suit their level of commitment: 2 hour limiter, 4 hour limiter, 8 hour limiter, 24 hour server, limited between 6:30PM-9PM EST what ever, options to keep things from getting unbalanced so that people with varying commitment levels can compete. Then you could have clan servers or singles servers or whateves. What are some potential flaws that people see in this concept, and do you think there is a way to compensate for those flaws? Is this game mode even of interest to people?



